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o3de/Gems/ScriptCanvas/Code/Source/SystemComponent.cpp

464 lines
19 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <iostream>
#include <AzCore/Component/EntityUtils.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/Json/RegistrationContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/Utils.h>
#include <Libraries/Libraries.h>
#include <ScriptCanvas/Asset/RuntimeAsset.h>
#include <ScriptCanvas/Core/Contract.h>
#include <ScriptCanvas/Core/Graph.h>
#include <ScriptCanvas/Core/Node.h>
#include <ScriptCanvas/Core/Nodeable.h>
#include <ScriptCanvas/Core/Slot.h>
#include <ScriptCanvas/Execution/ExecutionPerformanceTimer.h>
#include <ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.h>
#include <ScriptCanvas/Execution/RuntimeComponent.h>
#include <ScriptCanvas/Serialization/DatumSerializer.h>
#include <ScriptCanvas/Serialization/BehaviorContextObjectSerializer.h>
#include <ScriptCanvas/Serialization/RuntimeVariableSerializer.h>
#include <ScriptCanvas/SystemComponent.h>
#include <ScriptCanvas/Variable/GraphVariableManagerComponent.h>
#if defined(SC_EXECUTION_TRACE_ENABLED)
#include <ScriptCanvas/Asset/ExecutionLogAsset.h>
#endif
namespace ScriptCanvasSystemComponentCpp
{
#if !defined(_RELEASE)
const int k_infiniteLoopDetectionMaxIterations = 1000000;
const int k_maxHandlerStackDepth = 25;
#else
const int k_infiniteLoopDetectionMaxIterations = 10000000;
const int k_maxHandlerStackDepth = 100;
#endif
bool IsDeprecated(const AZ::AttributeArray& attributes)
{
bool isDeprecated{};
if (auto isDeprecatedAttributePtr = AZ::FindAttribute(AZ::Script::Attributes::Deprecated, attributes))
{
AZ::AttributeReader(nullptr, isDeprecatedAttributePtr).Read<bool>(isDeprecated);
}
return isDeprecated;
}
}
namespace ScriptCanvas
{
void SystemComponent::Reflect(AZ::ReflectContext* context)
{
VersionData::Reflect(context);
Nodeable::Reflect(context);
ReflectLibraries(context);
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<SystemComponent, AZ::Component>()
->Version(1)
// ScriptCanvas avoids a use dependency on the AssetBuilderSDK. Therefore the Crc is used directly to register this component with the Gem builder
->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AZ_CRC("AssetBuilder", 0xc739c7d7) }))
->Field("m_infiniteLoopDetectionMaxIterations", &SystemComponent::m_infiniteLoopDetectionMaxIterations)
->Field("maxHandlerStackDepth", &SystemComponent::m_maxHandlerStackDepth)
;
if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<SystemComponent>("Script Canvas", "Script Canvas System Component")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Scripting")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &SystemComponent::m_infiniteLoopDetectionMaxIterations, "Infinite Loop Protection Max Iterations", "Script Canvas will avoid infinite loops by detecting potentially re-entrant conditions that execute up to this number of iterations.")
->DataElement(AZ::Edit::UIHandlers::Default, &SystemComponent::m_maxHandlerStackDepth, "Max Handler Stack Depth", "Script Canvas will avoid infinite loops at run-time by detecting sending Ebus Events while handling said Events. This limits the stack depth of the broadcast.")
->Attribute(AZ::Edit::Attributes::Min, 1000) // Safeguard user given value is valid
;
}
}
if (AZ::JsonRegistrationContext* jsonContext = azrtti_cast<AZ::JsonRegistrationContext*>(context))
{
jsonContext->Serializer<AZ::DatumSerializer>()->HandlesType<Datum>();
jsonContext->Serializer<AZ::BehaviorContextObjectSerializer>()->HandlesType<BehaviorContextObject>();
jsonContext->Serializer<AZ::RuntimeVariableSerializer>()->HandlesType<RuntimeVariable>();
}
#if defined(SC_EXECUTION_TRACE_ENABLED)
ExecutionLogData::Reflect(context);
ExecutionLogAsset::Reflect(context);
#endif//defined(SC_EXECUTION_TRACE_ENABLED)
}
void SystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("ScriptCanvasService", 0x41fd58f3));
}
void SystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
(void)incompatible;
}
void SystemComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
{
// \todo configure the application to require these services
// required.push_back(AZ_CRC("AssetDatabaseService", 0x3abf5601));
// required.push_back(AZ_CRC("ScriptService", 0x787235ab));
}
void SystemComponent::GetDependentServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
}
void SystemComponent::Init()
{
RegisterCreatableTypes();
m_infiniteLoopDetectionMaxIterations = ScriptCanvasSystemComponentCpp::k_infiniteLoopDetectionMaxIterations;
m_maxHandlerStackDepth = ScriptCanvasSystemComponentCpp::k_maxHandlerStackDepth;
}
void SystemComponent::Activate()
{
SystemRequestBus::Handler::BusConnect();
AZ::BehaviorContext* behaviorContext{};
AZ::ComponentApplicationBus::BroadcastResult(behaviorContext, &AZ::ComponentApplicationRequests::GetBehaviorContext);
if (behaviorContext)
{
AZ::BehaviorContextBus::Handler::BusConnect(behaviorContext);
}
if (IsAnyScriptInterpreted()) // or if is the editor...
{
Execution::ActivateInterpreted();
}
SafeRegisterPerformanceTracker();
}
void SystemComponent::Deactivate()
{
AZ::BehaviorContextBus::Handler::BusDisconnect();
SystemRequestBus::Handler::BusDisconnect();
ModPerformanceTracker()->CalculateReports();
Execution::PerformanceTrackingReport report = ModPerformanceTracker()->GetGlobalReport();
const double ready = aznumeric_caster(report.timing.initializationTime);
const double instant = aznumeric_caster(report.timing.executionTime);
const double latent = aznumeric_caster(report.timing.latentTime);
const double total = aznumeric_caster(report.timing.totalTime);
std::cerr << "Global ScriptCanvas Performance Report:\n";
std::cerr << "[ INITIALIZE] " << AZStd::string::format("%7.3f ms \n", ready / 1000.0).c_str();
std::cerr << "[ EXECUTION] " << AZStd::string::format("%7.3f ms \n", instant / 1000.0).c_str();
std::cerr << "[ LATENT] " << AZStd::string::format("%7.3f ms \n", latent / 1000.0).c_str();
std::cerr << "[ TOTAL] " << AZStd::string::format("%7.3f ms \n", total / 1000.0).c_str();
SafeUnregisterPerformanceTracker();
}
bool SystemComponent::IsScriptUnitTestingInProgress()
{
return m_scriptBasedUnitTestingInProgress;
}
void SystemComponent::MarkScriptUnitTestBegin()
{
m_scriptBasedUnitTestingInProgress = true;
}
void SystemComponent::MarkScriptUnitTestEnd()
{
m_scriptBasedUnitTestingInProgress = false;
}
void SystemComponent::CreateEngineComponentsOnEntity(AZ::Entity* entity)
{
if (entity)
{
auto graph = entity->CreateComponent<Graph>();
entity->CreateComponent<GraphVariableManagerComponent>(graph->GetScriptCanvasId());
}
}
Graph* SystemComponent::CreateGraphOnEntity(AZ::Entity* graphEntity)
{
return graphEntity ? graphEntity->CreateComponent<Graph>() : nullptr;
}
ScriptCanvas::Graph* SystemComponent::MakeGraph()
{
AZ::Entity* graphEntity = aznew AZ::Entity("Script Canvas");
ScriptCanvas::Graph* graph = graphEntity->CreateComponent<ScriptCanvas::Graph>();
return graph;
}
ScriptCanvasId SystemComponent::FindScriptCanvasId(AZ::Entity* graphEntity)
{
auto* graph = graphEntity ? AZ::EntityUtils::FindFirstDerivedComponent<ScriptCanvas::Graph>(graphEntity) : nullptr;
return graph ? graph->GetScriptCanvasId() : ScriptCanvasId();
}
ScriptCanvas::Node* SystemComponent::GetNode(const AZ::EntityId& nodeId, const AZ::Uuid& typeId)
{
AZ::Entity* entity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(entity, &AZ::ComponentApplicationRequests::FindEntity, nodeId);
if (entity)
{
ScriptCanvas::Node* node = azrtti_cast<ScriptCanvas::Node*>(entity->FindComponent(typeId));
return node;
}
return nullptr;
}
ScriptCanvas::Node* SystemComponent::CreateNodeOnEntity(const AZ::EntityId& entityId, ScriptCanvasId scriptCanvasId, const AZ::Uuid& nodeType)
{
AZ::SerializeContext* serializeContext = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
AZ_Assert(serializeContext, "Failed to retrieve application serialize context");
const AZ::SerializeContext::ClassData* classData = serializeContext->FindClassData(nodeType);
AZ_Assert(classData, "Type %s is not registered in the serialization context", nodeType.ToString<AZStd::string>().data());
if (classData)
{
AZ::Entity* nodeEntity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(nodeEntity, &AZ::ComponentApplicationRequests::FindEntity, entityId);
ScriptCanvas::Node* node = reinterpret_cast<ScriptCanvas::Node*>(classData->m_factory->Create(classData->m_name));
AZ_Assert(node, "ClassData (%s) does not correspond to a supported ScriptCanvas Node", classData->m_name);
if (node && nodeEntity)
{
nodeEntity->SetName(classData->m_name);
nodeEntity->AddComponent(node);
}
GraphRequestBus::Event(scriptCanvasId, &GraphRequests::AddNode, nodeEntity->GetId());
return node;
}
return nullptr;
}
void SystemComponent::AddOwnedObjectReference(const void* object, BehaviorContextObject* behaviorContextObject)
{
if (object == nullptr)
{
return;
}
LockType lock(m_ownedObjectsByAddressMutex);
[[maybe_unused]] auto emplaceResult = m_ownedObjectsByAddress.emplace(object, behaviorContextObject);
AZ_Assert(emplaceResult.second, "Adding second owned reference to memory");
}
BehaviorContextObject* SystemComponent::FindOwnedObjectReference(const void* object)
{
if (object == nullptr)
{
return nullptr;
}
LockType lock(m_ownedObjectsByAddressMutex);
auto iter = m_ownedObjectsByAddress.find(object);
return iter == m_ownedObjectsByAddress.end() ? nullptr : iter->second;
}
void SystemComponent::RemoveOwnedObjectReference(const void* object)
{
if (object == nullptr)
{
return;
}
LockType lock(m_ownedObjectsByAddressMutex);
m_ownedObjectsByAddress.erase(object);
}
AZStd::pair<DataRegistry::Createability, TypeProperties> SystemComponent::GetCreatibility(AZ::SerializeContext* serializeContext, AZ::BehaviorClass* behaviorClass)
{
TypeProperties typeProperties;
bool canCreate{};
// BehaviorContext classes with the ExcludeFrom attribute with a value of the ExcludeFlags::List is not creatable
const AZ::u64 exclusionFlags = AZ::Script::Attributes::ExcludeFlags::List;
auto excludeClassAttributeData = azrtti_cast<const AZ::Edit::AttributeData<AZ::Script::Attributes::ExcludeFlags>*>(AZ::FindAttribute(AZ::Script::Attributes::ExcludeFrom, behaviorClass->m_attributes));
const AZ::u64 flags = excludeClassAttributeData ? excludeClassAttributeData->Get(nullptr) : 0;
bool listOnly = ((flags & AZ::Script::Attributes::ExcludeFlags::ListOnly) == AZ::Script::Attributes::ExcludeFlags::ListOnly); // ListOnly exclusions may create variables
canCreate = listOnly || (!excludeClassAttributeData || (!(flags & exclusionFlags)));
canCreate = canCreate && (serializeContext->FindClassData(behaviorClass->m_typeId));
canCreate = canCreate && !ScriptCanvasSystemComponentCpp::IsDeprecated(behaviorClass->m_attributes);
if (canCreate)
{
for (auto base : behaviorClass->m_baseClasses)
{
if (AZ::Component::TYPEINFO_Uuid() == base)
{
canCreate = false;
break; // only out of the for : base classes loop. DO NOT break out of the parent loop.
}
}
}
// Assets are not safe enough for variable creation, yet. They can be created with one Az type (Data::Asset<T>), but set to nothing.
// When read back in, they will (if lucky) just be Data::Asset<Data>, which breaks type safety at best, and requires a lot of sanity checking.
// This is NOT blacked at the createable types or BehaviorContext level, since they could be used to at least pass information through,
// and may be used other scripting contexts.
AZ::IRttiHelper* rttiHelper = behaviorClass->m_azRtti;
if (rttiHelper && rttiHelper->GetGenericTypeId() == azrtti_typeid<AZ::Data::Asset>())
{
canCreate = false;
}
if (AZ::FindAttribute(AZ::ScriptCanvasAttributes::AllowInternalCreation, behaviorClass->m_attributes))
{
canCreate = true;
typeProperties.m_isTransient = true;
}
// create able variables must have full memory support
canCreate = canCreate &&
(behaviorClass->m_allocate
&& behaviorClass->m_cloner
&& behaviorClass->m_mover
&& behaviorClass->m_destructor
&& behaviorClass->m_deallocate) &&
AZStd::none_of(behaviorClass->m_baseClasses.begin(), behaviorClass->m_baseClasses.end(), [](const AZ::TypeId& base) { return azrtti_typeid<AZ::Component>() == base; });
if (!canCreate)
{
return { DataRegistry::Createability::None , TypeProperties{} };
}
else if (!AZ::FindAttribute(AZ::ScriptCanvasAttributes::VariableCreationForbidden, behaviorClass->m_attributes))
{
return { DataRegistry::Createability::SlotAndVariable, typeProperties };
}
else
{
return { DataRegistry::Createability::SlotOnly, typeProperties };
}
}
void SystemComponent::RegisterCreatableTypes()
{
AZ::SerializeContext* serializeContext{};
AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
AZ_Assert(serializeContext, "Serialize Context should not be missing at this point");
AZ::BehaviorContext* behaviorContext{};
AZ::ComponentApplicationBus::BroadcastResult(behaviorContext, &AZ::ComponentApplicationRequests::GetBehaviorContext);
AZ_Assert(behaviorContext, "Behavior Context should not be missing at this point");
auto dataRegistry = ScriptCanvas::GetDataRegistry();
for (const auto& classIter : behaviorContext->m_classes)
{
auto createability = GetCreatibility(serializeContext, classIter.second);
if (createability.first != DataRegistry::Createability::None)
{
dataRegistry->RegisterType(classIter.second->m_typeId, createability.second, createability.first);
}
}
}
void SystemComponent::OnAddClass(const char*, AZ::BehaviorClass* behaviorClass)
{
auto dataRegistry = ScriptCanvas::GetDataRegistry();
if (!dataRegistry)
{
AZ_Warning("ScriptCanvas", false, "Data registry not available. Can't register new class.");
return;
}
AZ::SerializeContext* serializeContext{};
AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
AZ_Assert(serializeContext, "Serialize Context missing. Can't register new class.");
auto createability = GetCreatibility(serializeContext, behaviorClass);
if (createability.first != DataRegistry::Createability::None)
{
dataRegistry->RegisterType(behaviorClass->m_typeId, createability.second, createability.first);
}
}
void SystemComponent::OnRemoveClass(const char*, AZ::BehaviorClass* behaviorClass)
{
// The data registry might not be available when unloading the ScriptCanvas module
auto dataRegistry = ScriptCanvas::GetDataRegistry();
if (dataRegistry)
{
dataRegistry->UnregisterType(behaviorClass->m_typeId);
}
}
void SystemComponent::SetInterpretedBuildConfiguration(BuildConfiguration config)
{
Execution::SetInterpretedExecutionMode(config);
}
AZ::EnvironmentVariable<Execution::PerformanceTracker*> SystemComponent::s_perfTracker;
AZStd::shared_mutex SystemComponent::s_perfTrackerMutex;
Execution::PerformanceTracker* SystemComponent::ModPerformanceTracker()
{
// First attempt to use the module-static reference; take a read lock to check it.
// This is the fast path which won't block.
{
AZStd::shared_lock<AZStd::shared_mutex> lock(s_perfTrackerMutex);
if (s_perfTracker)
{
return s_perfTracker.Get();
}
}
// If the instance doesn't exist (which means we could be in a different module),
// take the full lock and request it.
AZStd::unique_lock<AZStd::shared_mutex> lock(s_perfTrackerMutex);
s_perfTracker = AZ::Environment::FindVariable<Execution::PerformanceTracker*>(s_trackerName);
return s_perfTracker ? s_perfTracker.Get() : nullptr;
}
void SystemComponent::SafeRegisterPerformanceTracker()
{
if (ModPerformanceTracker())
{
return;
}
AZStd::unique_lock<AZStd::shared_mutex> lock(s_perfTrackerMutex);
auto tracker = aznew Execution::PerformanceTracker();
s_perfTracker = AZ::Environment::CreateVariable<Execution::PerformanceTracker*>(s_trackerName);
s_perfTracker.Get() = tracker;
}
void SystemComponent::SafeUnregisterPerformanceTracker()
{
auto performanceTracker = ModPerformanceTracker();
if (!performanceTracker)
{
return;
}
AZStd::unique_lock<AZStd::shared_mutex> lock(s_perfTrackerMutex);
*s_perfTracker = nullptr;
s_perfTracker.Reset();
delete performanceTracker;
}
}