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42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/Component/Component.h>
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#include <GraphCanvas/Components/MimeDataHandlerBus.h>
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namespace ScriptCanvasEditor
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{
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class EntityMimeDataHandler
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: public AZ::Component
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, protected GraphCanvas::SceneMimeDelegateHandlerRequestBus::Handler
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{
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public:
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AZ_COMPONENT(EntityMimeDataHandler, "{C5557609-DBB6-4ACA-A042-D03844B1EB2B}");
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static void Reflect(AZ::ReflectContext* context);
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EntityMimeDataHandler();
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// SceneMimeDelegateHandlerRequestBus
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bool IsInterestedInMimeData(const AZ::EntityId& sceneId, const QMimeData* mimeData) override;
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void HandleMove(const AZ::EntityId& sceneId, const QPointF& movePoint, const QMimeData* mimeData) override;
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void HandleDrop(const AZ::EntityId& sceneId, const QPointF& dropPoint, const QMimeData* mimeData) override;
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void HandleLeave(const AZ::EntityId& sceneId, const QMimeData* mimeData) override;
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////
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//AZ::Component
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void Activate() override;
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void Deactivate() override;
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};
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}
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