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61 lines
2.2 KiB
C++
61 lines
2.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <PythonAssetBuilder/PythonAssetBuilderBus.h>
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#include <PythonAssetBuilder/PythonBuilderRequestBus.h>
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namespace PythonAssetBuilder
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{
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class PythonBuilderWorker;
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class PythonBuilderMessageSink;
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class PythonAssetBuilderSystemComponent
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: public AZ::Component
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, protected PythonAssetBuilderRequestBus::Handler
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, protected PythonBuilderRequestBus::Handler
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{
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public:
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AZ_COMPONENT(PythonAssetBuilderSystemComponent, "{E2872C13-D103-4534-9A95-76A66C8DDB5D}");
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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protected:
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// AZ::Component
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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// PythonAssetBuilderRequestBus
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AZ::Outcome<bool, AZStd::string> RegisterAssetBuilder(const AssetBuilderSDK::AssetBuilderDesc& desc) override;
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AZ::Outcome<AZStd::string, AZStd::string> GetExecutableFolder() const override;
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// PythonBuilderRequestBus
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AZ::Outcome<AZ::EntityId, AZStd::string> CreateEditorEntity(const AZStd::string& name) override;
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AZ::Outcome<AZ::Data::AssetType, AZStd::string> WriteSliceFile(
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AZStd::string_view filename,
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AZStd::vector<AZ::EntityId> entityList,
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bool makeDynamic) override;
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private:
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using PythonBuilderWorkerPointer = AZStd::shared_ptr<PythonBuilderWorker>;
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using PythonBuilderWorkerMap = AZStd::unordered_map<AZ::Uuid, PythonBuilderWorkerPointer>;
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PythonBuilderWorkerMap m_pythonBuilderWorkerMap;
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AZStd::shared_ptr <PythonBuilderMessageSink> m_messageSink;
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};
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constexpr const char PythonBuilder[] = "PythonBuilder";
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}
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