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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzTest/AzTest.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzFramework/Physics/SystemBus.h>
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namespace AzPhysics
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{
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class Scene;
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struct TriggerEvent;
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}
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namespace PhysX
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{
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//! PhysXDefaultWorldTest is a test fixture which creates a default world,
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//! and implements common default world behavior.
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class PhysXDefaultWorldTest
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: public ::testing::Test
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, protected Physics::DefaultWorldBus::Handler
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{
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protected:
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void SetUp() override;
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void TearDown() override;
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// DefaultWorldBus
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AzPhysics::SceneHandle GetDefaultSceneHandle() const override;
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AzPhysics::Scene* m_defaultScene = nullptr;
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AzPhysics::SceneHandle m_testSceneHandle = AzPhysics::InvalidSceneHandle;
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};
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//! Extension of PhysXDefaultWorldTest to support parameterized tests.
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template <typename T>
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class PhysXDefaultWorldTestWithParam
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: public PhysXDefaultWorldTest
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, public ::testing::WithParamInterface<T>
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{
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};
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}
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