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o3de/Gems/PhysX/Code/Editor/UniqueStringContainer.h

67 lines
2.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/base.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/containers/unordered_set.h>
#include <AzCore/std/string/string.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace PhysX
{
/// Class that keeps track of unique strings (case insensitive) in groups.
class UniqueStringContainer
{
public:
struct CaseInsensitiveStringHash
{
AZ_TYPE_INFO(UniqueStringContainer::CaseInsensitiveStringHash, "{EB80F2A1-2DEB-47CC-ABF7-592F492C20A9}");
size_t operator()(const AZStd::string& str) const
{
AZStd::string lowerStr = str;
AZStd::to_lower(lowerStr.begin(), lowerStr.end());
return AZStd::hash<AZStd::string>{}(lowerStr);
}
};
struct CaseInsensitiveStringEqual
{
AZ_TYPE_INFO(UniqueStringContainer::CaseInsensitiveStringEqual, "{6ADEA1D9-27B8-4C7A-913D-EC8191F1B6A9}");
bool operator()(const AZStd::string& arg0, const AZStd::string& arg1) const
{
return AZ::StringFunc::Equal(arg0, arg1, false/*bCaseSensitive*/);
}
};
using StringSet = AZStd::unordered_set<AZStd::string, CaseInsensitiveStringHash, CaseInsensitiveStringEqual>;
/// Add a unique string to a group of unique strings.
void AddString(AZ::Crc32 stringGroupId, const AZStd::string& stringIn);
/// Returns a modified version of the given input string that would be unique in the specified string group.
AZStd::string GetUniqueString(AZ::Crc32 stringGroupId
, const AZStd::string& stringIn
, AZ::u64 maxStringLength
, const StringSet& forbiddenStrings) const;
/// Checks if a string would be unique in the identified string group.
bool IsStringUnique(AZ::Crc32 stringGroupId, const AZStd::string& stringIn) const;
/// Removes a string from the identified group of unique strings.
void RemoveString(AZ::Crc32 stringGroupId, const AZStd::string& stringIn);
private:
using StringGroups = AZStd::unordered_map<AZ::Crc32, StringSet>;
StringGroups m_stringGroups; ///< Collection of groups of unique strings, each group identified by an ID.
};
} // namespace PhysX