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59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/Asset/AssetCommon.h>
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#include <QWidget>
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#endif
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namespace AzPhysics
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{
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class CollisionConfiguration;
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struct SceneConfiguration;
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}
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namespace Ui
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{
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class EditorWindowClass;
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}
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namespace PhysX
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{
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struct PhysXSystemConfiguration;
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namespace Debug
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{
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struct DebugConfiguration;
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}
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namespace Editor
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{
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/// Window pane wrapper for the PhysX Configuration Widget.
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///
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class EditorWindow
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: public QWidget
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(EditorWindow, AZ::SystemAllocator, 0);
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static void RegisterViewClass();
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explicit EditorWindow(QWidget* parent = nullptr);
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private:
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static void SaveConfiguration(
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const PhysX::PhysXSystemConfiguration& physXSystemConfiguration,
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const PhysX::Debug::DebugConfiguration& physXDebugConfiguration,
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const AzPhysics::SceneConfiguration& defaultSceneConfiguration);
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QScopedPointer<Ui::EditorWindowClass> m_ui;
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};
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}
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};
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