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70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <PhysX/Configuration/PhysXConfiguration.h>
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#include <Editor/ConfigurationWindowBus.h>
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#include <AzFramework/Physics/Configuration/CollisionConfiguration.h>
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#include <AzFramework/Physics/Configuration/SceneConfiguration.h>
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#endif
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namespace AzQtComponents
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{
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class TabWidget;
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}
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namespace PhysX
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{
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namespace Editor
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{
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class SettingsWidget;
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class CollisionFilteringWidget;
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class PvdWidget;
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/// Widget for editing physx configuration and settings.
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///
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class ConfigurationWidget
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: public QWidget
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, public ConfigurationWindowRequestBus::Handler
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(ConfigurationWidget, AZ::SystemAllocator, 0);
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explicit ConfigurationWidget(QWidget* parent = nullptr);
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~ConfigurationWidget() override;
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void SetConfiguration(const PhysX::PhysXSystemConfiguration& physXSystemConfiguration,
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const PhysX::Debug::DebugConfiguration& physXDebugConfiguration,
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const AzPhysics::SceneConfiguration& defaultSceneConfiguration);
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// ConfigurationWindowRequestBus
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void ShowCollisionLayersTab() override;
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void ShowCollisionGroupsTab() override;
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void ShowGlobalSettingsTab() override;
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signals:
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void onConfigurationChanged(const PhysX::PhysXSystemConfiguration& physXSystemConfiguration,
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const PhysX::Debug::DebugConfiguration& physXDebugConfig,
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const AzPhysics::SceneConfiguration& defaultSceneConfiguration);
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private:
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AzPhysics::SceneConfiguration m_defaultSceneConfiguration;
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PhysX::PhysXSystemConfiguration m_physXSystemConfiguration;
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PhysX::Debug::DebugConfiguration m_physXDebugConfiguration;
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AzQtComponents::TabWidget* m_tabs;
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SettingsWidget* m_settings;
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CollisionFilteringWidget* m_collisionFiltering;
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PvdWidget* m_pvd;
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};
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} // namespace Editor
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} // namespace PhysX
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