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o3de/Gems/LyShine/Code/Tests/LyShineEditorTest.cpp

278 lines
14 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <AzTest/Utils.h>
#include <CryCommon/Mocks/ISystemMock.h>
#include <LyShineBuilder/UiCanvasBuilderWorker.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <AzCore/Utils/Utils.h>
#include <AzToolsFramework/Application/ToolsApplication.h>
#include <LyShineSystemComponent.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <World/UiCanvasAssetRefComponent.h>
#include <World/UiCanvasProxyRefComponent.h>
#include <World/UiCanvasOnMeshComponent.h>
#include <UiCanvasComponent.h>
#include <UiElementComponent.h>
#include <UiTransform2dComponent.h>
#include <UiImageComponent.h>
#include <UiTextComponent.h>
#include <UiButtonComponent.h>
#include <UiCheckboxComponent.h>
#include <UiDraggableComponent.h>
#include <UiDropTargetComponent.h>
#include <UiDropdownOptionComponent.h>
#include <UiTextInputComponent.h>
#include <UiImageSequenceComponent.h>
#include <UiMarkupButtonComponent.h>
#include <UiScrollBoxComponent.h>
#include <UiDropdownComponent.h>
#include <UiSliderComponent.h>
#include <UiScrollBarComponent.h>
#include <UiFaderComponent.h>
#include <UiFlipbookAnimationComponent.h>
#include <UiLayoutFitterComponent.h>
#include <UiMaskComponent.h>
#include <UiLayoutCellComponent.h>
#include <UiLayoutRowComponent.h>
#include <UiLayoutGridComponent.h>
#include <UiTooltipComponent.h>
#include <UiTooltipDisplayComponent.h>
#include <UiDynamicLayoutComponent.h>
#include <UiDynamicScrollBoxComponent.h>
#include <UiSpawnerComponent.h>
#include <UiRadioButtonComponent.h>
#include <UiLayoutColumnComponent.h>
#include <UiRadioButtonGroupComponent.h>
#include <UiParticleEmitterComponent.h>
#include <UiCanvasManager.h>
AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
using namespace AZ;
using ::testing::NiceMock;
class LyShineSystemTestComponent
: public LyShine::LyShineSystemComponent
{
friend class LyShineEditorTest;
};
class LyShineEditorTest
: public ::testing::Test
{
protected:
void SetUp() override
{
using namespace LyShine;
m_priorEnv = gEnv;
m_data = AZStd::make_unique<DataMembers>();
memset(&m_data->m_stubEnv, 0, sizeof(SSystemGlobalEnvironment));
m_data->m_stubEnv.pSystem = &m_data->m_mockSystem;
gEnv = &m_data->m_stubEnv;
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
auto projectPathKey =
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
AZ::IO::FixedMaxPath enginePath;
registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native());
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
m_app.Start(m_descriptor);
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
// in the unit tests.
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
const AZStd::string engineRoot = AZ::Test::GetEngineRootPath();
AZ::IO::FileIOBase::GetInstance()->SetAlias("@engroot@", engineRoot.c_str());
AZ::IO::Path assetRoot(AZ::Utils::GetProjectPath());
assetRoot /= "Cache";
AZ::IO::FileIOBase::GetInstance()->SetAlias("@products@", assetRoot.c_str());
AZ::SerializeContext* context = nullptr;
ComponentApplicationBus::BroadcastResult(context, &ComponentApplicationBus::Events::GetSerializeContext);
ASSERT_NE(context, nullptr);
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(LyShineSystemComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasAssetRefComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasProxyRefComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasOnMeshComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiElementComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTransform2dComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiImageComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiImageSequenceComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTextComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiButtonComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiMarkupButtonComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCheckboxComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDraggableComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropTargetComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropdownComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropdownOptionComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiSliderComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTextInputComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiScrollBoxComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiScrollBarComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiFaderComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiFlipbookAnimationComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutFitterComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiMaskComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutCellComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutColumnComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutRowComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutGridComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTooltipComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTooltipDisplayComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDynamicLayoutComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDynamicScrollBoxComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiSpawnerComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiRadioButtonComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiRadioButtonGroupComponent::CreateDescriptor()));
m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiParticleEmitterComponent::CreateDescriptor()));
context->ClassDeprecate("SimpleAssetReference_MaterialAsset", "{B7B8ECC7-FF89-4A76-A50E-4C6CA2B6E6B4}",
[](AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement)
{
AZStd::vector<AZ::SerializeContext::DataElementNode> childNodeElements;
for (int index = 0; index < rootElement.GetNumSubElements(); ++index)
{
childNodeElements.push_back(rootElement.GetSubElement(index));
}
// Convert the rootElement now, the existing child DataElmentNodes are now removed
rootElement.Convert<AzFramework::SimpleAssetReference<LmbrCentral::MaterialAsset>>(context);
for (AZ::SerializeContext::DataElementNode& childNodeElement : childNodeElements)
{
rootElement.AddElement(AZStd::move(childNodeElement));
}
return true;
});
context->ClassDeprecate("SimpleAssetReference_TextureAsset", "{68E92460-5C0C-4031-9620-6F1A08763243}",
[](AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement)
{
AZStd::vector<AZ::SerializeContext::DataElementNode> childNodeElements;
for (int index = 0; index < rootElement.GetNumSubElements(); ++index)
{
childNodeElements.push_back(rootElement.GetSubElement(index));
}
// Convert the rootElement now, the existing child DataElmentNodes are now removed
rootElement.Convert<AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>>(context);
for (AZ::SerializeContext::DataElementNode& childNodeElement : childNodeElements)
{
rootElement.AddElement(AZStd::move(childNodeElement));
}
return true;
});
AzFramework::SimpleAssetReference<LmbrCentral::MaterialAsset>::Register(*context);
AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>::Register(*context);
for(const auto& descriptor : m_componentDescriptors)
{
descriptor->Reflect(context);
}
m_sysComponent = AZStd::make_unique<LyShineSystemTestComponent>();
m_sysComponent->Activate();
}
void TearDown() override
{
m_componentDescriptors = {};
m_sysComponent->Deactivate();
m_sysComponent = nullptr;
m_app.Stop();
m_data.reset();
gEnv = m_priorEnv;
}
AZStd::unique_ptr<LyShineSystemTestComponent> m_sysComponent;
AzToolsFramework::ToolsApplication m_app;
AZ::ComponentApplication::Descriptor m_descriptor;
AZStd::vector<AZStd::unique_ptr<AZ::ComponentDescriptor>> m_componentDescriptors;
struct DataMembers
{
SSystemGlobalEnvironment m_stubEnv;
NiceMock<SystemMock> m_mockSystem;
};
AZStd::unique_ptr<DataMembers> m_data;
SSystemGlobalEnvironment* m_priorEnv = nullptr;
};
AZStd::string GetTestFileAliasedPath(AZStd::string_view fileName)
{
constexpr char testFileFolder[] = "@engroot@/Gems/LyShine/Code/Tests/";
return AZStd::string::format("%s%.*s", testFileFolder, aznumeric_cast<int>(fileName.size()), fileName.data());
}
AZStd::string GetTestFileFullPath(AZStd::string_view fileName)
{
AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
char resolvedPath[AZ_MAX_PATH_LEN];
AZ::IO::FileIOBase::GetInstance()->ResolvePath(aliasedPath.c_str(), resolvedPath, AZ_MAX_PATH_LEN);
return AZStd::string(resolvedPath);
}
bool OpenTestFile(AZStd::string_view fileName, AZ::IO::FileIOStream& fileStream)
{
AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
return fileStream.Open(aliasedPath.c_str(), AZ::IO::OpenMode::ModeRead | AZ::IO::OpenMode::ModeBinary);
}
TEST_F(LyShineEditorTest, ProcessUiCanvas_ReturnsDependencyOnSpriteAndTexture)
{
using namespace LyShine;
using namespace AssetBuilderSDK;
UiCanvasBuilderWorker worker;
AZStd::vector<ProductDependency> productDependencies;
ProductPathDependencySet productPathDependencySet;
UiSystemToolsInterface::CanvasAssetHandle* canvasAsset = nullptr;
AZ::Entity* sourceCanvasEntity = nullptr;
AZ::Entity exportCanvasEntity;
AZ::IO::FileIOStream stream;
ASSERT_TRUE(OpenTestFile("1ImageReference.uicanvas", stream));
ASSERT_TRUE(worker.ProcessUiCanvasAndGetDependencies(stream, productDependencies, productPathDependencySet, canvasAsset, sourceCanvasEntity, exportCanvasEntity));
ASSERT_EQ(productDependencies.size(), 0);
ASSERT_THAT(productPathDependencySet, testing::UnorderedElementsAre(
ProductPathDependency{ "textures/defaults/grey.dds", ProductPathDependencyType::ProductFile },
ProductPathDependency{ "textures/defaults/grey.sprite", ProductPathDependencyType::ProductFile }
));
}
TEST_F(LyShineEditorTest, FindLoadedCanvasByPathName_FT)
{
UiCanvasManager canvasManager;
//find loaded canvas, should return invalid id
AZ::EntityId entityId = canvasManager.FindLoadedCanvasByPathName("@engroot@/Gems/LyShine/Code/Tests/TestAssets/Canvases/empty.uicanvas", false);
EXPECT_FALSE(entityId.IsValid());
//load a new canvas
entityId = canvasManager.FindLoadedCanvasByPathName("@engroot@/Gems/LyShine/Code/Tests/TestAssets/Canvases/empty.uicanvas", true);
EXPECT_TRUE(entityId.IsValid());
}