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o3de/Gems/LyShine/Code/Source/UiDropdownComponent.h

187 lines
6.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "UiInteractableComponent.h"
#include <LyShine/Bus/UiDropdownBus.h>
#include <LyShine/Bus/UiInitializationBus.h>
#include <LyShine/Bus/UiInteractableBus.h>
#include <LyShine/Bus/UiCanvasBus.h>
#include <LyShine/UiComponentTypes.h>
#include <AzCore/Component/TickBus.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
class UiDropdownComponent
: public UiInteractableComponent
, public UiDropdownBus::Handler
, public UiInitializationBus::Handler
, public UiCanvasInputNotificationBus::Handler
, public UiInteractableNotificationBus::MultiHandler
, public AZ::TickBus::Handler
{
public: // types
//! These are the visual states
enum
{
DropdownStateExpanded = UiInteractableStatesInterface::NumStates,
};
public: // member functions
AZ_COMPONENT(UiDropdownComponent, LyShine::UiDropdownComponentUuid, AZ::Component);
UiDropdownComponent();
~UiDropdownComponent() override;
// UiDropdownInterface
AZ::EntityId GetValue() override;
void SetValue(AZ::EntityId value) override;
AZ::EntityId GetContent() override;
void SetContent(AZ::EntityId content) override;
bool GetExpandOnHover() override;
void SetExpandOnHover(bool expandOnHover) override;
float GetWaitTime() override;
void SetWaitTime(float waitTime) override;
bool GetCollapseOnOutsideClick() override;
void SetCollapseOnOutsideClick(bool collapseOnOutsideClick) override;
AZ::EntityId GetExpandedParentId() override;
void SetExpandedParentId(AZ::EntityId expandedParentId) override;
AZ::EntityId GetTextElement() override;
void SetTextElement(AZ::EntityId textElement) override;
AZ::EntityId GetIconElement() override;
void SetIconElement(AZ::EntityId iconElement) override;
void Expand() override;
void Collapse() override;
const LyShine::ActionName& GetExpandedActionName() override;
void SetExpandedActionName(const LyShine::ActionName& actionName) override;
const LyShine::ActionName& GetCollapsedActionName() override;
void SetCollapsedActionName(const LyShine::ActionName& actionName) override;
const LyShine::ActionName& GetOptionSelectedActionName() override;
void SetOptionSelectedActionName(const LyShine::ActionName& actionName) override;
// ~UiDropdownInterface
// UiInitializationInterface
void InGamePostActivate() override;
// ~UiInitializationInterface
// UiInteractableInterface
bool HandleReleased(AZ::Vector2 point) override;
bool HandleEnterReleased() override;
void HandleHoverStart() override;
void HandleHoverEnd() override;
// ~UiInteractableInterface
// UiInteractableNotifications
void OnReceivedHoverByNavigatingFromDescendant(AZ::EntityId descendantEntityId) override;
// ~UiInteractableNotifications
// UiCanvasInputNotificationBus
void OnCanvasPrimaryReleased(AZ::EntityId entityId) override;
void OnCanvasEnterReleased(AZ::EntityId entityId) override;
void OnCanvasHoverStart(AZ::EntityId entityId) override;
void OnCanvasHoverEnd(AZ::EntityId entityId) override;
// ~UiCanvasInputNotificationBus
// TickBus
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
// ~TickBus
protected: // member functions
// AZ::Component
void Activate() override;
void Deactivate() override;
// ~AZ::Component
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
provided.push_back(AZ_CRC("UiStateActionsService"));
provided.push_back(AZ_CRC("UiNavigationService"));
}
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
incompatible.push_back(AZ_CRC("UiNavigationService"));
incompatible.push_back(AZ_CRC("UiStateActionsService"));
}
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("UiElementService", 0x3dca7ad4));
required.push_back(AZ_CRC("UiTransformService", 0x3a838e34));
}
static void Reflect(AZ::ReflectContext* context);
private: // member functions
AZ_DISABLE_COPY_MOVE(UiDropdownComponent);
using EntityComboBoxVec = AZStd::vector< AZStd::pair< AZ::EntityId, AZStd::string > >;
EntityComboBoxVec PopulateChildEntityList();
void OnExpandedStateActionsChanged();
void Expand(bool transferHover);
void Collapse(bool transferHover);
bool HandleReleasedCommon(const AZ::Vector2& point);
void HandleCanvasReleasedCommon(AZ::EntityId entityId, bool positionalInput);
void TransferHoverToDescendant();
AZ::EntityId FindFirstDescendantInteractable(AZ::EntityId parentEntityId);
AZ::EntityId CreateContentParentInteractable();
bool ContentIsAncestor(AZ::EntityId entityId);
bool ContentIsAncestor(AZ::EntityId entityId, AZ::EntityId contentId);
AZ::Outcome<void, AZStd::string> ValidateTypeIsEntityId(const AZ::Uuid& valueType);
AZ::Outcome<void, AZStd::string> ValidatePotentialContent(void* newValue, const AZ::Uuid& valueType);
AZ::Outcome<void, AZStd::string> ValidatePotentialExpandedParent(void* newValue, const AZ::Uuid& valueType);
bool IsNavigationSupported();
// UiInteractableInterface
UiInteractableStatesInterface::State ComputeInteractableState() override;
// ~UiInteractableInterface
private: // data
AZ::EntityId m_value;
AZ::EntityId m_content;
bool m_expandOnHover;
float m_waitTime;
bool m_collapseOnOutsideClick;
AZ::EntityId m_expandedParentId;
AZ::EntityId m_textElement;
AZ::EntityId m_iconElement;
StateActions m_expandedStateActions;
LyShine::ActionName m_expandedActionName;
LyShine::ActionName m_collapsedActionName;
LyShine::ActionName m_optionSelectedActionName;
bool m_expanded;
AZ::EntityId m_canvasEntityId;
float m_delayTimer;
AZ::EntityId m_baseParent;
LyShine::EntityArray m_submenus;
bool m_expandedByClick;
// An interactable that is created when the dropdown is expanded to act as the parent
// of the content element. The content element needs a parent interactable in order to constrain
// navigation between the content's descendant iteractables. Since the content element is
// reparented from the dropdown interactable when expanded, this temporary interactable takes
// place as the parent interactable.
AZ::EntityId m_tempContentParentInteractable;
};