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187 lines
6.8 KiB
C++
187 lines
6.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "UiInteractableComponent.h"
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#include <LyShine/Bus/UiDropdownBus.h>
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#include <LyShine/Bus/UiInitializationBus.h>
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#include <LyShine/Bus/UiInteractableBus.h>
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#include <LyShine/Bus/UiCanvasBus.h>
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#include <LyShine/UiComponentTypes.h>
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#include <AzCore/Component/TickBus.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class UiDropdownComponent
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: public UiInteractableComponent
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, public UiDropdownBus::Handler
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, public UiInitializationBus::Handler
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, public UiCanvasInputNotificationBus::Handler
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, public UiInteractableNotificationBus::MultiHandler
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, public AZ::TickBus::Handler
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{
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public: // types
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//! These are the visual states
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enum
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{
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DropdownStateExpanded = UiInteractableStatesInterface::NumStates,
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};
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public: // member functions
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AZ_COMPONENT(UiDropdownComponent, LyShine::UiDropdownComponentUuid, AZ::Component);
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UiDropdownComponent();
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~UiDropdownComponent() override;
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// UiDropdownInterface
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AZ::EntityId GetValue() override;
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void SetValue(AZ::EntityId value) override;
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AZ::EntityId GetContent() override;
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void SetContent(AZ::EntityId content) override;
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bool GetExpandOnHover() override;
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void SetExpandOnHover(bool expandOnHover) override;
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float GetWaitTime() override;
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void SetWaitTime(float waitTime) override;
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bool GetCollapseOnOutsideClick() override;
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void SetCollapseOnOutsideClick(bool collapseOnOutsideClick) override;
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AZ::EntityId GetExpandedParentId() override;
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void SetExpandedParentId(AZ::EntityId expandedParentId) override;
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AZ::EntityId GetTextElement() override;
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void SetTextElement(AZ::EntityId textElement) override;
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AZ::EntityId GetIconElement() override;
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void SetIconElement(AZ::EntityId iconElement) override;
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void Expand() override;
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void Collapse() override;
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const LyShine::ActionName& GetExpandedActionName() override;
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void SetExpandedActionName(const LyShine::ActionName& actionName) override;
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const LyShine::ActionName& GetCollapsedActionName() override;
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void SetCollapsedActionName(const LyShine::ActionName& actionName) override;
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const LyShine::ActionName& GetOptionSelectedActionName() override;
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void SetOptionSelectedActionName(const LyShine::ActionName& actionName) override;
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// ~UiDropdownInterface
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// UiInitializationInterface
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void InGamePostActivate() override;
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// ~UiInitializationInterface
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// UiInteractableInterface
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bool HandleReleased(AZ::Vector2 point) override;
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bool HandleEnterReleased() override;
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void HandleHoverStart() override;
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void HandleHoverEnd() override;
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// ~UiInteractableInterface
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// UiInteractableNotifications
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void OnReceivedHoverByNavigatingFromDescendant(AZ::EntityId descendantEntityId) override;
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// ~UiInteractableNotifications
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// UiCanvasInputNotificationBus
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void OnCanvasPrimaryReleased(AZ::EntityId entityId) override;
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void OnCanvasEnterReleased(AZ::EntityId entityId) override;
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void OnCanvasHoverStart(AZ::EntityId entityId) override;
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void OnCanvasHoverEnd(AZ::EntityId entityId) override;
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// ~UiCanvasInputNotificationBus
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// TickBus
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void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
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// ~TickBus
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protected: // member functions
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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// ~AZ::Component
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
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provided.push_back(AZ_CRC("UiStateActionsService"));
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provided.push_back(AZ_CRC("UiNavigationService"));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
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incompatible.push_back(AZ_CRC("UiNavigationService"));
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incompatible.push_back(AZ_CRC("UiStateActionsService"));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("UiElementService", 0x3dca7ad4));
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required.push_back(AZ_CRC("UiTransformService", 0x3a838e34));
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}
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static void Reflect(AZ::ReflectContext* context);
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private: // member functions
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AZ_DISABLE_COPY_MOVE(UiDropdownComponent);
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using EntityComboBoxVec = AZStd::vector< AZStd::pair< AZ::EntityId, AZStd::string > >;
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EntityComboBoxVec PopulateChildEntityList();
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void OnExpandedStateActionsChanged();
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void Expand(bool transferHover);
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void Collapse(bool transferHover);
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bool HandleReleasedCommon(const AZ::Vector2& point);
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void HandleCanvasReleasedCommon(AZ::EntityId entityId, bool positionalInput);
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void TransferHoverToDescendant();
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AZ::EntityId FindFirstDescendantInteractable(AZ::EntityId parentEntityId);
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AZ::EntityId CreateContentParentInteractable();
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bool ContentIsAncestor(AZ::EntityId entityId);
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bool ContentIsAncestor(AZ::EntityId entityId, AZ::EntityId contentId);
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AZ::Outcome<void, AZStd::string> ValidateTypeIsEntityId(const AZ::Uuid& valueType);
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AZ::Outcome<void, AZStd::string> ValidatePotentialContent(void* newValue, const AZ::Uuid& valueType);
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AZ::Outcome<void, AZStd::string> ValidatePotentialExpandedParent(void* newValue, const AZ::Uuid& valueType);
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bool IsNavigationSupported();
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// UiInteractableInterface
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UiInteractableStatesInterface::State ComputeInteractableState() override;
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// ~UiInteractableInterface
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private: // data
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AZ::EntityId m_value;
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AZ::EntityId m_content;
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bool m_expandOnHover;
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float m_waitTime;
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bool m_collapseOnOutsideClick;
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AZ::EntityId m_expandedParentId;
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AZ::EntityId m_textElement;
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AZ::EntityId m_iconElement;
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StateActions m_expandedStateActions;
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LyShine::ActionName m_expandedActionName;
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LyShine::ActionName m_collapsedActionName;
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LyShine::ActionName m_optionSelectedActionName;
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bool m_expanded;
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AZ::EntityId m_canvasEntityId;
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float m_delayTimer;
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AZ::EntityId m_baseParent;
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LyShine::EntityArray m_submenus;
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bool m_expandedByClick;
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// An interactable that is created when the dropdown is expanded to act as the parent
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// of the content element. The content element needs a parent interactable in order to constrain
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// navigation between the content's descendant iteractables. Since the content element is
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// reparented from the dropdown interactable when expanded, this temporary interactable takes
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// place as the parent interactable.
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AZ::EntityId m_tempContentParentInteractable;
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};
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