You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
116 lines
4.0 KiB
C++
116 lines
4.0 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "UiInteractableComponent.h"
|
|
#include <LyShine/Bus/UiCheckboxBus.h>
|
|
#include <LyShine/Bus/UiInitializationBus.h>
|
|
#include <LyShine/Bus/UiInteractableBus.h>
|
|
#include <LyShine/UiComponentTypes.h>
|
|
|
|
#include <AzCore/Serialization/SerializeContext.h>
|
|
|
|
#include <LmbrCentral/Rendering/MaterialAsset.h>
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
class UiCheckboxComponent
|
|
: public UiInteractableComponent
|
|
, public UiCheckboxBus::Handler
|
|
, public UiInitializationBus::Handler
|
|
{
|
|
public: // member functions
|
|
|
|
AZ_COMPONENT(UiCheckboxComponent, LyShine::UiCheckboxComponentUuid, AZ::Component);
|
|
|
|
UiCheckboxComponent();
|
|
~UiCheckboxComponent() override;
|
|
|
|
// UiCheckboxInterface
|
|
bool GetState() override;
|
|
void SetState(bool isOn) override;
|
|
bool ToggleState() override;
|
|
StateChangeCallback GetStateChangeCallback() override;
|
|
void SetStateChangeCallback(StateChangeCallback onChange) override;
|
|
void SetCheckedEntity(AZ::EntityId entityId) override;
|
|
AZ::EntityId GetCheckedEntity() override;
|
|
void SetUncheckedEntity(AZ::EntityId entityId) override;
|
|
AZ::EntityId GetUncheckedEntity() override;
|
|
const LyShine::ActionName& GetTurnOnActionName() override;
|
|
void SetTurnOnActionName(const LyShine::ActionName& actionName) override;
|
|
const LyShine::ActionName& GetTurnOffActionName() override;
|
|
void SetTurnOffActionName(const LyShine::ActionName& actionName) override;
|
|
const LyShine::ActionName& GetChangedActionName() override;
|
|
void SetChangedActionName(const LyShine::ActionName& actionName) override;
|
|
// ~UiCheckboxInterface
|
|
|
|
// UiInitializationInterface
|
|
void InGamePostActivate() override;
|
|
// ~UiInitializationInterface
|
|
|
|
// UiInteractableInterface
|
|
bool HandleReleased(AZ::Vector2 point) override;
|
|
bool HandleEnterReleased() override;
|
|
// ~UiInteractableInterface
|
|
|
|
protected: // member functions
|
|
|
|
// AZ::Component
|
|
void Activate() override;
|
|
void Deactivate() override;
|
|
// ~AZ::Component
|
|
|
|
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
|
{
|
|
provided.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
|
|
provided.push_back(AZ_CRC("UiStateActionsService"));
|
|
provided.push_back(AZ_CRC("UiNavigationService"));
|
|
}
|
|
|
|
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
|
|
{
|
|
incompatible.push_back(AZ_CRC("UiInteractableService", 0x1d474c98));
|
|
incompatible.push_back(AZ_CRC("UiNavigationService"));
|
|
incompatible.push_back(AZ_CRC("UiStateActionsService"));
|
|
}
|
|
|
|
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
|
|
{
|
|
required.push_back(AZ_CRC("UiElementService", 0x3dca7ad4));
|
|
required.push_back(AZ_CRC("UiTransformService", 0x3a838e34));
|
|
}
|
|
|
|
static void Reflect(AZ::ReflectContext* context);
|
|
|
|
private: // member functions
|
|
|
|
AZ_DISABLE_COPY_MOVE(UiCheckboxComponent);
|
|
|
|
using EntityComboBoxVec = AZStd::vector< AZStd::pair< AZ::EntityId, AZStd::string > >;
|
|
EntityComboBoxVec PopulateChildEntityList();
|
|
|
|
bool HandleReleasedCommon(const AZ::Vector2& point);
|
|
|
|
private: // static member functions
|
|
|
|
static bool VersionConverter(AZ::SerializeContext& context,
|
|
AZ::SerializeContext::DataElementNode& classElement);
|
|
|
|
private: // data
|
|
|
|
bool m_isOn;
|
|
|
|
AZ::EntityId m_optionalCheckedEntity; //!< The optional child element to show when ON.
|
|
AZ::EntityId m_optionalUncheckedEntity; //!< The optional child element to show when OFF.
|
|
|
|
StateChangeCallback m_onChange;
|
|
|
|
LyShine::ActionName m_turnOnActionName;
|
|
LyShine::ActionName m_turnOffActionName;
|
|
LyShine::ActionName m_changedActionName;
|
|
};
|