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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UiAnimSerialize.h"
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#include <LyShine/UiBase.h>
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#include "CompoundSplineTrack.h"
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#include "BoolTrack.h"
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#include "UiAnimationSystem.h"
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#include "AnimSplineTrack.h"
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#include "AnimSequence.h"
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#include "AzEntityNode.h"
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#include "EventNode.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// NAMESPACE FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace UiAnimSerialize
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{
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void ReflectUiAnimTypes(AZ::SerializeContext* context)
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{
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TUiAnimSplineTrack<Vec2>::Reflect(context);
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UiCompoundSplineTrack::Reflect(context);
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UiBoolTrack::Reflect(context);
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CUiAnimSequence::Reflect(context);
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CUiAnimNode::Reflect(context);
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CUiAnimAzEntityNode::Reflect(context);
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CUiAnimEventNode::Reflect(context);
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CUiTrackEventTrack::Reflect(context);
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}
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}
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