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o3de/Gems/LyShine/Code/Source/Animation/TrackEventTrack.h

79 lines
2.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <LyShine/Animation/IUiAnimation.h>
#include "CryCommon/StlUtils.h"
#include "AnimTrack.h"
#include "AnimKey.h"
class CUiAnimStringTable
: public IUiAnimStringTable
{
public:
AZ_CLASS_ALLOCATOR(CUiAnimStringTable, AZ::SystemAllocator, 0);
AZ_RTTI(CUiAnimStringTable, "{4640F535-0417-4BE6-A856-80A2C7D9E885}", IUiAnimStringTable);
CUiAnimStringTable();
~CUiAnimStringTable();
const char* Add(const char* p) override;
//////////////////////////////////////////////////////////////////////////
// for intrusive_ptr support
void add_ref() override;
void release() override;
//////////////////////////////////////////////////////////////////////////
static void Reflect([[maybe_unused]] AZ::SerializeContext* serializeContext) {}
private:
struct Page
{
Page* pPrev;
char mem[512 - sizeof(Page*)];
};
typedef std::unordered_map<const char*, const char*, stl::hash_string<const char*>, stl::equality_string<const char*> > TableMap;
private:
CUiAnimStringTable(const CUiAnimStringTable&);
CUiAnimStringTable& operator = (const CUiAnimStringTable&);
private:
int m_refCount;
Page* m_pLastPage;
char* m_pEnd;
TableMap m_table;
};
class CUiTrackEventTrack
: public TUiAnimTrack<IEventKey>
{
public:
AZ_CLASS_ALLOCATOR(CUiTrackEventTrack, AZ::SystemAllocator, 0);
AZ_RTTI(CUiTrackEventTrack, "{18AB327E-02EA-43D9-BA3B-FB93B6C15837}", IUiAnimTrack);
explicit CUiTrackEventTrack(IUiAnimStringTable* pStrings);
CUiTrackEventTrack(); // default constr needed for AZ Serialization
//////////////////////////////////////////////////////////////////////////
// Overrides of IAnimTrack.
//////////////////////////////////////////////////////////////////////////
void GetKeyInfo(int key, const char*& description, float& duration) override;
void SerializeKey(IEventKey& key, XmlNodeRef& keyNode, bool bLoading) override;
void SetKey(int index, IKey* key) override;
void InitPostLoad(IUiAnimSequence* sequence) override;
static void Reflect(AZ::SerializeContext* serializeContext);
private:
AZStd::intrusive_ptr<IUiAnimStringTable> m_pStrings;
};