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179 lines
6.8 KiB
C++
179 lines
6.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "RandomGradientComponent.h"
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Debug/Profiler.h>
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#include <LmbrCentral/Dependency/DependencyNotificationBus.h>
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#include <GradientSignal/Ebuses/GradientTransformRequestBus.h>
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namespace GradientSignal
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{
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void RandomGradientConfig::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<RandomGradientConfig, AZ::ComponentConfig>()
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->Version(0)
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->Field("RandomSeed", &RandomGradientConfig::m_randomSeed)
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;
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AZ::EditContext* edit = serialize->GetEditContext();
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if (edit)
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{
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edit->Class<RandomGradientConfig>(
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"Random Gradient", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Slider, &RandomGradientConfig::m_randomSeed, "Random Seed", "Seed value for the Random Noise Generator.")
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->Attribute(AZ::Edit::Attributes::Min, 1)
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->Attribute(AZ::Edit::Attributes::Max, std::numeric_limits<int>::max())
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->Attribute(AZ::Edit::Attributes::SoftMin, 1)
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->Attribute(AZ::Edit::Attributes::SoftMax, 100)
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->Attribute(AZ::Edit::Attributes::Step, 10)
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<RandomGradientConfig>()
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->Constructor()
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Property("randomSeed", BehaviorValueProperty(&RandomGradientConfig::m_randomSeed))
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;
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}
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}
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void RandomGradientComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void RandomGradientComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void RandomGradientComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientTransformService", 0x8c8c5ecc));
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}
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void RandomGradientComponent::Reflect(AZ::ReflectContext* context)
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{
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RandomGradientConfig::Reflect(context);
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<RandomGradientComponent, AZ::Component>()
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->Version(0)
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->Field("Configuration", &RandomGradientComponent::m_configuration)
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Constant("RandomGradientComponentTypeId", BehaviorConstant(RandomGradientComponentTypeId));
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behaviorContext->Class<RandomGradientComponent>()->RequestBus("RandomGradientRequestBus");
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behaviorContext->EBus<RandomGradientRequestBus>("RandomGradientRequestBus")
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Event("GetRandomSeed", &RandomGradientRequestBus::Events::GetRandomSeed)
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->Event("SetRandomSeed", &RandomGradientRequestBus::Events::SetRandomSeed)
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->VirtualProperty("RandomSeed", "GetRandomSeed", "SetRandomSeed")
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;
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}
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}
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RandomGradientComponent::RandomGradientComponent(const RandomGradientConfig& configuration)
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: m_configuration(configuration)
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{
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}
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void RandomGradientComponent::Activate()
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{
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GradientRequestBus::Handler::BusConnect(GetEntityId());
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RandomGradientRequestBus::Handler::BusConnect(GetEntityId());
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}
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void RandomGradientComponent::Deactivate()
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{
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GradientRequestBus::Handler::BusDisconnect();
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RandomGradientRequestBus::Handler::BusDisconnect();
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}
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bool RandomGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig)
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{
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if (auto config = azrtti_cast<const RandomGradientConfig*>(baseConfig))
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{
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m_configuration = *config;
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return true;
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}
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return false;
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}
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bool RandomGradientComponent::WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const
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{
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if (auto config = azrtti_cast<RandomGradientConfig*>(outBaseConfig))
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{
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*config = m_configuration;
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return true;
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}
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return false;
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}
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float RandomGradientComponent::GetValue(const GradientSampleParams& sampleParams) const
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{
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AZ_PROFILE_FUNCTION(Entity);
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AZ::Vector3 uvw = sampleParams.m_position;
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bool wasPointRejected = false;
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const bool shouldNormalizeOutput = false;
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GradientTransformRequestBus::Event(
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GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected);
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if (!wasPointRejected)
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{
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//generating stable pseudo-random noise from a position based hash
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float x = uvw.GetX();
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float y = uvw.GetY();
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AZStd::size_t result = 0;
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const AZStd::size_t seed = m_configuration.m_randomSeed + AZStd::size_t(2); // Add 2 to avoid seeds 0 and 1, which can create strange patterns with this particular algorithm
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AZStd::hash_combine<float>(result, x * seed + y);
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AZStd::hash_combine<float>(result, y * seed + x);
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AZStd::hash_combine<float>(result, x * y * seed);
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//always returns [0.0,1.0]
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return static_cast<float>(result % std::numeric_limits<AZ::u8>::max()) / static_cast<float>(std::numeric_limits<AZ::u8>::max());
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}
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return 0.0f;
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}
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int RandomGradientComponent::GetRandomSeed() const
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{
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return m_configuration.m_randomSeed;
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}
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void RandomGradientComponent::SetRandomSeed(int seed)
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{
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m_configuration.m_randomSeed = seed;
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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}
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