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174 lines
6.4 KiB
CMake
174 lines
6.4 KiB
CMake
#
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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set(FILES
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Tests/ActorBusTests.cpp
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Tests/ActorComponentBusTests.cpp
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Tests/ActorFixture.cpp
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Tests/ActorFixture.h
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Tests/ActorInstanceCommandTests.cpp
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Tests/AdditiveMotionSamplingTests.cpp
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Tests/AnimAudioComponentTests.cpp
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Tests/AnimGraphActionTests.cpp
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Tests/AnimGraphCommandTests.cpp
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Tests/AnimGraphActionCommandTests.cpp
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Tests/AnimGraphActionTests.cpp
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Tests/AnimGraphComponentBusTests.cpp
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Tests/AnimGraphNetworkingBusTests.cpp
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Tests/AnimGraphCopyPasteTests.cpp
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Tests/AnimGraphDeferredInitTests.cpp
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Tests/AnimGraphEventHandlerCounter.h
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Tests/AnimGraphEventHandlerCounter.cpp
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Tests/AnimGraphEventTests.cpp
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Tests/AnimGraphFixture.cpp
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Tests/AnimGraphFixture.h
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Tests/AnimGraphFuzzTests.cpp
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Tests/AnimGraphHubNodeTests.cpp
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Tests/AnimGraphLoadingTests.cpp
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Tests/AnimGraphMotionConditionTests.cpp
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Tests/AnimGraphMotionNodeTests.cpp
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Tests/AnimGraphNodeEventFilterTests.cpp
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Tests/AnimGraphNodeGroupTests.cpp
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Tests/AnimGraphNodeProcessingTests.cpp
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Tests/AnimGraphParameterActionTests.cpp
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Tests/AnimGraphParameterActionTests.cpp
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Tests/AnimGraphParameterConditionCommandTests.cpp
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Tests/AnimGraphParameterConditionTests.cpp
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Tests/AnimGraphParameterConditionCommandTests.cpp
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Tests/AnimGraphRefCountTests.cpp
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Tests/AnimGraphReferenceNodeTests.cpp
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Tests/AnimGraphStateMachineTests.cpp
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Tests/AnimGraphStateMachineInterruptionTests.cpp
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Tests/AnimGraphStateMachineSyncTests.cpp
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Tests/AnimGraphSyncTrackTests.cpp
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Tests/AnimGraphTagConditionTests.cpp
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Tests/AnimGraphTransitionCommandTests.cpp
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Tests/AnimGraphTransitionConditionCommandTests.cpp
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Tests/AnimGraphTransitionConditionFixture.cpp
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Tests/AnimGraphTransitionConditionFixture.h
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Tests/AnimGraphTransitionConditionTests.cpp
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Tests/AnimGraphTransitionFixture.cpp
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Tests/AnimGraphTransitionFixture.h
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Tests/AnimGraphTransitionTests.cpp
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Tests/AnimGraphVector2ConditionTests.cpp
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Tests/AutoSkeletonLODTests.cpp
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Tests/BlendSpaceFixture.h
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Tests/BlendSpaceFixture.cpp
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Tests/BlendSpaceTests.cpp
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Tests/BlendTreeBlendNNodeTests.cpp
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Tests/BlendTreeFloatConstantNodeTests.cpp
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Tests/BlendTreeFloatConditionNodeTests.cpp
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Tests/BlendTreeFloatMath1NodeTests.cpp
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Tests/BlendTreeFootIKNodeTests.cpp
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Tests/BlendTreeMaskNodeTests.cpp
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Tests/BlendTreeMirrorPoseNodeTests.cpp
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Tests/BlendTreeMotionFrameNodeTests.cpp
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Tests/BlendTreeRagdollNodeTests.cpp
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Tests/BlendTreeRangeRemapperNodeTests.cpp
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Tests/BlendTreeRotationMath2NodeTests.cpp
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Tests/BlendTreeRotationLimitNodeTests.cpp
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Tests/BlendTreeSimulatedObjectNodeTests.cpp
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Tests/BlendTreeTransformNodeTests.cpp
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Tests/BlendTreeTwoLinkIKNodeTests.cpp
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Tests/BoolLogicNodeTests.cpp
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Tests/ColliderCommandTests.cpp
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Tests/EMotionFXTest.cpp
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Tests/EmotionFXMathLibTests.cpp
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Tests/EventManagerTests.cpp
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Tests/JackGraphFixture.h
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Tests/JackGraphFixture.cpp
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Tests/KeyTrackLinearTests.cpp
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Tests/LeaderFollowerVersionTests.cpp
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Tests/MCore/Array2DTests.cpp
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Tests/MCoreSystemFixture.h
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Tests/MCoreSystemFixture.cpp
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Tests/MorphTargetRuntimeTests.cpp
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Tests/MorphSkinAttachmentTests.cpp
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Tests/MotionEventCommandTests.cpp
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Tests/MotionEventTrackTests.cpp
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Tests/MotionExtractionTests.cpp
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Tests/MotionExtractionBusTests.cpp
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Tests/MotionInstanceTests.cpp
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Tests/MotionLayerSystemTests.cpp
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Tests/MultiThreadSchedulerTests.cpp
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Tests/PoseTests.cpp
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Tests/Printers.cpp
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Tests/QuaternionParameterTests.cpp
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Tests/RagdollCommandTests.cpp
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Tests/RandomMotionSelectionTests.cpp
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Tests/RenderBackendManagerTests.cpp
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Tests/SelectionListTests.cpp
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Tests/SimpleMotionComponentBusTests.cpp
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Tests/SimulatedObjectCommandTests.cpp
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Tests/SimulatedObjectSerializeTests.cpp
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Tests/SkeletalLODTests.cpp
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Tests/SkeletonNodeSearchTests.cpp
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Tests/SyncingSystemTests.cpp
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Tests/SystemComponentFixture.h
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Tests/SystemComponentTests.cpp
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Tests/TransformUnitTests.cpp
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Tests/Vector2ToVector3CompatibilityTests.cpp
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Tests/Vector3ParameterTests.cpp
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Tests/PhysicsSetupUtils.h
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Tests/PhysicsSetupUtils.cpp
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Tests/MCore/CommandManagerTests.cpp
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Tests/MCore/CommandLineTests.cpp
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Tests/Prefabs/LeftArmSkeleton.h
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Tests/TestAssetCode/MotionEvent.h
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Tests/TestAssetCode/MotionEvent.cpp
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Tests/TestAssetCode/TestActorAssets.h
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Tests/TestAssetCode/TestActorAssets.cpp
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Tests/TestAssetCode/TestMotionAssets.h
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Tests/TestAssetCode/TestMotionAssets.cpp
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Tests/Mocks/Actor.h
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Tests/Mocks/ActorManager.h
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Tests/Mocks/AnimGraph.h
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Tests/Mocks/AnimGraphInstance.h
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Tests/Mocks/AnimGraphManager.h
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Tests/Mocks/AnimGraphNode.h
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Tests/Mocks/AnimGraphObject.h
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Tests/Mocks/AnimGraphObjectData.h
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Tests/Mocks/AnimGraphStateTransition.h
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Tests/Mocks/BlendTreeParameterNode.h
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Tests/Mocks/Command.h
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Tests/Mocks/CommandManager.h
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Tests/Mocks/CommandManagerCallback.h
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Tests/Mocks/CommandSystemCommandManager.h
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Tests/Mocks/EMotionFXManager.h
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Tests/Mocks/GroupParameter.h
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Tests/Mocks/Node.h
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Tests/Mocks/ObjectAffectedByParameterChanges.h
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Tests/Mocks/Parameter.h
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Tests/Mocks/ParameterFactory.h
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Tests/Mocks/PhysicsRagdoll.h
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Tests/Mocks/SimulatedObject.h
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Tests/Mocks/SimulatedObjectSetup.h
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Tests/Mocks/Skeleton.h
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Tests/Mocks/ValueParameter.h
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Tests/Integration/PoseComparisonFixture.h
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Tests/Integration/PoseComparisonTests.cpp
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Tests/Integration/EntityComponentFixture.h
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Tests/Integration/EntityComponentFixture.cpp
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Tests/Integration/ActorComponentRagdollTests.cpp
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Tests/Integration/ActorComponentAttachmentTest.cpp
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Tests/Integration/Components/AnimGraph/CanApplyDefaultParameterValues.cpp
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Tests/Game/SampleGameFixture.h
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Tests/Game/SamplePerformanceTests.cpp
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Tests/Bugs/CanDeleteExitNodeAfterItHasBeenActive.cpp
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Tests/AnimGraphParameterCommandsTests.cpp
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Tests/CommandAdjustSimulatedObjectTests.cpp
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Tests/SimulatedObjectSetupTests.cpp
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)
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# The following file wraps existing headers around a file specific namespace, causing any
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# file that uses any of the symbols in those files to fail because it wont find the symbol
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# due to it being hijacked
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set(SKIP_UNITY_BUILD_INCLUSION_FILES
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Tests/CommandAdjustSimulatedObjectTests.cpp
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)
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