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o3de/Gems/EMotionFX/Code/emotionfx_tests_files.cmake

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6.4 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
Tests/ActorBusTests.cpp
Tests/ActorComponentBusTests.cpp
Tests/ActorFixture.cpp
Tests/ActorFixture.h
Tests/ActorInstanceCommandTests.cpp
Tests/AdditiveMotionSamplingTests.cpp
Tests/AnimAudioComponentTests.cpp
Tests/AnimGraphActionTests.cpp
Tests/AnimGraphCommandTests.cpp
Tests/AnimGraphActionCommandTests.cpp
Tests/AnimGraphActionTests.cpp
Tests/AnimGraphComponentBusTests.cpp
Tests/AnimGraphNetworkingBusTests.cpp
Tests/AnimGraphCopyPasteTests.cpp
Tests/AnimGraphDeferredInitTests.cpp
Tests/AnimGraphEventHandlerCounter.h
Tests/AnimGraphEventHandlerCounter.cpp
Tests/AnimGraphEventTests.cpp
Tests/AnimGraphFixture.cpp
Tests/AnimGraphFixture.h
Tests/AnimGraphFuzzTests.cpp
Tests/AnimGraphHubNodeTests.cpp
Tests/AnimGraphLoadingTests.cpp
Tests/AnimGraphMotionConditionTests.cpp
Tests/AnimGraphMotionNodeTests.cpp
Tests/AnimGraphNodeEventFilterTests.cpp
Tests/AnimGraphNodeGroupTests.cpp
Tests/AnimGraphNodeProcessingTests.cpp
Tests/AnimGraphParameterActionTests.cpp
Tests/AnimGraphParameterActionTests.cpp
Tests/AnimGraphParameterConditionCommandTests.cpp
Tests/AnimGraphParameterConditionTests.cpp
Tests/AnimGraphParameterConditionCommandTests.cpp
Tests/AnimGraphRefCountTests.cpp
Tests/AnimGraphReferenceNodeTests.cpp
Tests/AnimGraphStateMachineTests.cpp
Tests/AnimGraphStateMachineInterruptionTests.cpp
Tests/AnimGraphStateMachineSyncTests.cpp
Tests/AnimGraphSyncTrackTests.cpp
Tests/AnimGraphTagConditionTests.cpp
Tests/AnimGraphTransitionCommandTests.cpp
Tests/AnimGraphTransitionConditionCommandTests.cpp
Tests/AnimGraphTransitionConditionFixture.cpp
Tests/AnimGraphTransitionConditionFixture.h
Tests/AnimGraphTransitionConditionTests.cpp
Tests/AnimGraphTransitionFixture.cpp
Tests/AnimGraphTransitionFixture.h
Tests/AnimGraphTransitionTests.cpp
Tests/AnimGraphVector2ConditionTests.cpp
Tests/AutoSkeletonLODTests.cpp
Tests/BlendSpaceFixture.h
Tests/BlendSpaceFixture.cpp
Tests/BlendSpaceTests.cpp
Tests/BlendTreeBlendNNodeTests.cpp
Tests/BlendTreeFloatConstantNodeTests.cpp
Tests/BlendTreeFloatConditionNodeTests.cpp
Tests/BlendTreeFloatMath1NodeTests.cpp
Tests/BlendTreeFootIKNodeTests.cpp
Tests/BlendTreeMaskNodeTests.cpp
Tests/BlendTreeMirrorPoseNodeTests.cpp
Tests/BlendTreeMotionFrameNodeTests.cpp
Tests/BlendTreeRagdollNodeTests.cpp
Tests/BlendTreeRangeRemapperNodeTests.cpp
Tests/BlendTreeRotationMath2NodeTests.cpp
Tests/BlendTreeRotationLimitNodeTests.cpp
Tests/BlendTreeSimulatedObjectNodeTests.cpp
Tests/BlendTreeTransformNodeTests.cpp
Tests/BlendTreeTwoLinkIKNodeTests.cpp
Tests/BoolLogicNodeTests.cpp
Tests/ColliderCommandTests.cpp
Tests/EMotionFXTest.cpp
Tests/EmotionFXMathLibTests.cpp
Tests/EventManagerTests.cpp
Tests/JackGraphFixture.h
Tests/JackGraphFixture.cpp
Tests/KeyTrackLinearTests.cpp
Tests/LeaderFollowerVersionTests.cpp
Tests/MCore/Array2DTests.cpp
Tests/MCoreSystemFixture.h
Tests/MCoreSystemFixture.cpp
Tests/MorphTargetRuntimeTests.cpp
Tests/MorphSkinAttachmentTests.cpp
Tests/MotionEventCommandTests.cpp
Tests/MotionEventTrackTests.cpp
Tests/MotionExtractionTests.cpp
Tests/MotionExtractionBusTests.cpp
Tests/MotionInstanceTests.cpp
Tests/MotionLayerSystemTests.cpp
Tests/MultiThreadSchedulerTests.cpp
Tests/PoseTests.cpp
Tests/Printers.cpp
Tests/QuaternionParameterTests.cpp
Tests/RagdollCommandTests.cpp
Tests/RandomMotionSelectionTests.cpp
Tests/RenderBackendManagerTests.cpp
Tests/SelectionListTests.cpp
Tests/SimpleMotionComponentBusTests.cpp
Tests/SimulatedObjectCommandTests.cpp
Tests/SimulatedObjectSerializeTests.cpp
Tests/SkeletalLODTests.cpp
Tests/SkeletonNodeSearchTests.cpp
Tests/SyncingSystemTests.cpp
Tests/SystemComponentFixture.h
Tests/SystemComponentTests.cpp
Tests/TransformUnitTests.cpp
Tests/Vector2ToVector3CompatibilityTests.cpp
Tests/Vector3ParameterTests.cpp
Tests/PhysicsSetupUtils.h
Tests/PhysicsSetupUtils.cpp
Tests/MCore/CommandManagerTests.cpp
Tests/MCore/CommandLineTests.cpp
Tests/Prefabs/LeftArmSkeleton.h
Tests/TestAssetCode/MotionEvent.h
Tests/TestAssetCode/MotionEvent.cpp
Tests/TestAssetCode/TestActorAssets.h
Tests/TestAssetCode/TestActorAssets.cpp
Tests/TestAssetCode/TestMotionAssets.h
Tests/TestAssetCode/TestMotionAssets.cpp
Tests/Mocks/Actor.h
Tests/Mocks/ActorManager.h
Tests/Mocks/AnimGraph.h
Tests/Mocks/AnimGraphInstance.h
Tests/Mocks/AnimGraphManager.h
Tests/Mocks/AnimGraphNode.h
Tests/Mocks/AnimGraphObject.h
Tests/Mocks/AnimGraphObjectData.h
Tests/Mocks/AnimGraphStateTransition.h
Tests/Mocks/BlendTreeParameterNode.h
Tests/Mocks/Command.h
Tests/Mocks/CommandManager.h
Tests/Mocks/CommandManagerCallback.h
Tests/Mocks/CommandSystemCommandManager.h
Tests/Mocks/EMotionFXManager.h
Tests/Mocks/GroupParameter.h
Tests/Mocks/Node.h
Tests/Mocks/ObjectAffectedByParameterChanges.h
Tests/Mocks/Parameter.h
Tests/Mocks/ParameterFactory.h
Tests/Mocks/PhysicsRagdoll.h
Tests/Mocks/SimulatedObject.h
Tests/Mocks/SimulatedObjectSetup.h
Tests/Mocks/Skeleton.h
Tests/Mocks/ValueParameter.h
Tests/Integration/PoseComparisonFixture.h
Tests/Integration/PoseComparisonTests.cpp
Tests/Integration/EntityComponentFixture.h
Tests/Integration/EntityComponentFixture.cpp
Tests/Integration/ActorComponentRagdollTests.cpp
Tests/Integration/ActorComponentAttachmentTest.cpp
Tests/Integration/Components/AnimGraph/CanApplyDefaultParameterValues.cpp
Tests/Game/SampleGameFixture.h
Tests/Game/SamplePerformanceTests.cpp
Tests/Bugs/CanDeleteExitNodeAfterItHasBeenActive.cpp
Tests/AnimGraphParameterCommandsTests.cpp
Tests/CommandAdjustSimulatedObjectTests.cpp
Tests/SimulatedObjectSetupTests.cpp
)
# The following file wraps existing headers around a file specific namespace, causing any
# file that uses any of the symbols in those files to fail because it wont find the symbol
# due to it being hijacked
set(SKIP_UNITY_BUILD_INCLUSION_FILES
Tests/CommandAdjustSimulatedObjectTests.cpp
)