You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzCore/Math/Vector3.h>
|
|
#include <AzCore/std/containers/vector.h>
|
|
#include <EMotionFX/Source/Actor.h>
|
|
|
|
namespace EMotionFX
|
|
{
|
|
class Mesh;
|
|
|
|
class SimpleJointChainActor
|
|
: public Actor
|
|
{
|
|
public:
|
|
explicit SimpleJointChainActor(size_t jointCount, const char* name = "Test actor");
|
|
};
|
|
|
|
class AllRootJointsActor
|
|
: public Actor
|
|
{
|
|
public:
|
|
explicit AllRootJointsActor(size_t jointCount, const char* name = "Test actor");
|
|
};
|
|
|
|
class PlaneActor
|
|
: public SimpleJointChainActor
|
|
{
|
|
public:
|
|
explicit PlaneActor(const char* name = "Test actor");
|
|
private:
|
|
Mesh* CreatePlane(const AZStd::vector<AZ::Vector3>& points) const;
|
|
};
|
|
|
|
class PlaneActorWithJoints
|
|
: public PlaneActor
|
|
{
|
|
public:
|
|
explicit PlaneActorWithJoints(size_t jointCount, const char* name = "Test actor");
|
|
};
|
|
|
|
} // namespace EMotionFX
|