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o3de/Gems/EMotionFX/Code/Tests/TestAssetCode/SimpleActors.h

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1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Math/Vector3.h>
#include <AzCore/std/containers/vector.h>
#include <EMotionFX/Source/Actor.h>
namespace EMotionFX
{
class Mesh;
class SimpleJointChainActor
: public Actor
{
public:
explicit SimpleJointChainActor(size_t jointCount, const char* name = "Test actor");
};
class AllRootJointsActor
: public Actor
{
public:
explicit AllRootJointsActor(size_t jointCount, const char* name = "Test actor");
};
class PlaneActor
: public SimpleJointChainActor
{
public:
explicit PlaneActor(const char* name = "Test actor");
private:
Mesh* CreatePlane(const AZStd::vector<AZ::Vector3>& points) const;
};
class PlaneActorWithJoints
: public PlaneActor
{
public:
explicit PlaneActorWithJoints(size_t jointCount, const char* name = "Test actor");
};
} // namespace EMotionFX