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41 lines
2.0 KiB
C++
41 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzTest/AzTest.h>
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#include <EMotionFX/Pipeline/RCExt/CoordinateSystemConverter.h>
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namespace EMotionFX
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{
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TEST(CoordinateSystemConverterTests, TransformsCorrectlyCreatedFromBasisVectors)
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{
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const AZ::Vector3 sourceBasisVectors[3] = {
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AZ::Vector3(0.2544f, 0.224f, 0.9408f),
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AZ::Vector3(0.9408f, 0.168f, -0.2944f),
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AZ::Vector3(-0.224f, 0.96f, -0.168f),
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};
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const AZ::Vector3 targetBasisVectors[3] = {
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AZ::Vector3(0.5616f, 0.7488f, 0.352f),
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AZ::Vector3(-0.2112f, -0.2816f, 0.936f),
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AZ::Vector3(0.8f, -0.6f, 0.0f),
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};
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const AZ::u32 targetBasisIndices[3] = { 0, 1, 2 };
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Pipeline::CoordinateSystemConverter coordinateSystemConverter =
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Pipeline::CoordinateSystemConverter::CreateFromBasisVectors(sourceBasisVectors, targetBasisVectors, targetBasisIndices);
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EXPECT_TRUE(coordinateSystemConverter.GetSourceTransform().GetBasisX().IsClose(sourceBasisVectors[0]));
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EXPECT_TRUE(coordinateSystemConverter.GetSourceTransform().GetBasisY().IsClose(sourceBasisVectors[1]));
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EXPECT_TRUE(coordinateSystemConverter.GetSourceTransform().GetBasisZ().IsClose(sourceBasisVectors[2]));
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EXPECT_TRUE(coordinateSystemConverter.GetSourceTransform().GetTranslation().IsClose(AZ::Vector3::CreateZero()));
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EXPECT_TRUE(coordinateSystemConverter.GetTargetTransform().GetBasisX().IsClose(targetBasisVectors[0]));
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EXPECT_TRUE(coordinateSystemConverter.GetTargetTransform().GetBasisY().IsClose(targetBasisVectors[1]));
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EXPECT_TRUE(coordinateSystemConverter.GetTargetTransform().GetBasisZ().IsClose(targetBasisVectors[2]));
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EXPECT_TRUE(coordinateSystemConverter.GetTargetTransform().GetTranslation().IsClose(AZ::Vector3::CreateZero()));
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}
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} // namespace EMotionFX
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