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o3de/Gems/DebugDraw/Code/Source/DebugDrawRayComponent.h

73 lines
2.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Script/ScriptTimePoint.h>
#include <DebugDraw/DebugDrawBus.h>
namespace DebugDraw
{
class DebugDrawRayElement
{
public:
AZ_CLASS_ALLOCATOR(DebugDrawRayElement, AZ::SystemAllocator, 0);
AZ_TYPE_INFO(DebugDrawRayElement, "{BFA68022-208C-4A25-8A33-CF411164F994}");
static void Reflect(AZ::ReflectContext* context);
AZ::EntityId m_startEntityId;
AZ::EntityId m_endEntityId;
float m_duration;
AZ::ScriptTimePoint m_activateTime;
AZ::Color m_color;
AZ::Vector3 m_worldLocation;
AZ::Vector3 m_worldDirection;
AZ::ComponentId m_owningEditorComponent;
DebugDrawRayElement()
: m_duration(0.f)
, m_color(1.0f, 1.0f, 1.0f, 1.0f) // AZ::Color::White
, m_worldLocation(AZ::Vector3::CreateZero())
, m_worldDirection(AZ::Vector3::CreateZero())
, m_owningEditorComponent(AZ::InvalidComponentId)
{
}
};
class DebugDrawRayComponent
: public AZ::Component
{
friend class DebugDrawSystemComponent;
public:
AZ_COMPONENT(DebugDrawRayComponent, "{7D1C2FE7-541D-4C0A-B10C-D0EA4DE40BA8}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
DebugDrawRayComponent() = default;
explicit DebugDrawRayComponent(const DebugDrawRayElement& element);
~DebugDrawRayComponent() override = default;
////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Init() override;
void Activate() override;
void Deactivate() override;
////////////////////////////////////////////////////////////////////////
protected:
DebugDrawRayElement m_element;
};
}