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o3de/Gems/AudioEngineWwise/Code/Source/Engine/PluginRegistration_wwise.h

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839 B
C

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
//
// Use this plugin registration helpers header to auto-register plugin libraries.
// This will give a standard set of plugins, check <AK/Plugin/AllPluginFactories.h> for what it includes.
//
#include <AK/Plugin/AllPluginsRegistrationHelpers.h>
//
// Prior to finalization of a game, it is recommended that you include only the plugin headers used by the game.
// Third party plugins and/or plugins not included in <AK/Plugin/AllPluginFactories.h> should be added below.
//
// For example:
//
// #include <AK/Plugin/AkConvolutionReverbFXFactory.h>
// #include <AK/Plugin/AkReflectFXFactory.h>
// ...