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31 lines
809 B
C++
31 lines
809 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AudioSourceManager.h>
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namespace Audio
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{
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///////////////////////////////////////////////////////////////////////////////////////////////
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class AudioInputMicrophone
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: public AudioInputSource
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{
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public:
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AudioInputMicrophone(const SAudioInputConfig& sourceConfig);
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~AudioInputMicrophone() override;
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void ReadInput(const AudioStreamData& data) override;
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void WriteOutput(AkAudioBuffer* akBuffer) override;
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bool IsOk() const override;
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void OnDeactivated() override;
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};
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} // namespace Audio
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