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38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// AZ
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#include <AzCore/Serialization/SerializeContext.h>
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// Graph Canvas
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#include <GraphCanvas/Types/EntitySaveData.h>
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// Graph Model
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#include <GraphModel/Integration/GraphCanvasMetadata.h>
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namespace GraphModelIntegration
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{
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void GraphCanvasMetadata::Reflect(AZ::ReflectContext* reflectContext)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflectContext);
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if (serializeContext)
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{
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serializeContext->Class<GraphCanvasMetadata>()
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->Version(0)
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->Field("m_sceneMetadata", &GraphCanvasMetadata::m_sceneMetadata)
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->Field("m_nodeMetadata", &GraphCanvasMetadata::m_nodeMetadata)
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->Field("m_otherMetadata", &GraphCanvasMetadata::m_otherMetadata)
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;
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}
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}
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} // namespace ShaderCanvas
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