b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ProjectSettingsTool_precompiled.h"
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#include "ValidationHandler.h"
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#include "PropertyFuncValLineEdit.h"
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#include "PropertyFuncValBrowseEdit.h"
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namespace ProjectSettingsTool
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{
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void ValidationHandler::AddValidatorCtrl(PropertyFuncValLineEditCtrl* ctrl)
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{
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m_validators.push_back(ctrl);
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}
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void ValidationHandler::AddValidatorCtrl(PropertyFuncValBrowseEditCtrl* ctrl)
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{
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m_browseEditValidators.push_back(ctrl);
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}
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bool ValidationHandler::AllValid()
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{
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for (PropertyFuncValLineEditCtrl* ctrl : m_validators)
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{
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if (!ctrl->ValidateAndShowErrors())
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{
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return false;
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}
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}
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for (PropertyFuncValBrowseEditCtrl* ctrl : m_browseEditValidators)
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{
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if (!ctrl->ValidateAndShowErrors())
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{
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return false;
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}
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}
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return true;
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}
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} // namespace ProjectSettingsTool
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