Files
o3de/Code/Editor/Plugins/ProjectSettingsTool/FunctorValidator.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

42 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "ProjectSettingsTool_precompiled.h"
#include "FunctorValidator.h"
namespace ProjectSettingsTool
{
FunctorValidator::FunctorValidator(FunctorType functor)
: QValidator()
, m_functor(functor)
{
}
FunctorValidator::FunctorValidator()
: QValidator()
, m_functor(nullptr)
{
}
QValidator::State FunctorValidator::validate(QString& input, [[maybe_unused]] int& pos) const
{
return m_functor(input).first;
}
FunctorValidator::ReturnType FunctorValidator::ValidateWithErrors(const QString& input) const
{
return m_functor(input);
}
FunctorValidator::FunctorType FunctorValidator::Functor() const
{
return m_functor;
}
} // namespace ProjectSettingsTool
#include <moc_FunctorValidator.cpp>