b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ProjectSettingsTool_precompiled.h"
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#include "FunctorValidator.h"
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namespace ProjectSettingsTool
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{
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FunctorValidator::FunctorValidator(FunctorType functor)
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: QValidator()
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, m_functor(functor)
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{
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}
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FunctorValidator::FunctorValidator()
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: QValidator()
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, m_functor(nullptr)
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{
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}
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QValidator::State FunctorValidator::validate(QString& input, [[maybe_unused]] int& pos) const
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{
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return m_functor(input).first;
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}
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FunctorValidator::ReturnType FunctorValidator::ValidateWithErrors(const QString& input) const
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{
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return m_functor(input);
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}
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FunctorValidator::FunctorType FunctorValidator::Functor() const
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{
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return m_functor;
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}
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} // namespace ProjectSettingsTool
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#include <moc_FunctorValidator.cpp>
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