1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
124 lines
5.5 KiB
C++
124 lines
5.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "LyShineExamplesSerialize.h"
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#include <LyShine/UiSerializeHelpers.h>
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#include <LyShineExamples/UiCustomImageBus.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// NAMESPACE FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace LyShineExamplesSerialize
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{
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//////////////////////////////////////////////////////////////////////////
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void UVCoordsScriptConstructor(UiCustomImageInterface::UVRect* thisPtr, AZ::ScriptDataContext& dc)
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{
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int numArgs = dc.GetNumArguments();
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const int noArgsGiven = 0;
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const int allArgsGiven = 4;
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switch (numArgs)
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{
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case noArgsGiven:
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{
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*thisPtr = UiCustomImageInterface::UVRect();
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}
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break;
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case allArgsGiven:
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{
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if (dc.IsNumber(0) && dc.IsNumber(1) && dc.IsNumber(2) && dc.IsNumber(3))
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{
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float left = 0;
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float top = 0;
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float right = 0;
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float bottom = 0;
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dc.ReadArg(0, left);
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dc.ReadArg(1, top);
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dc.ReadArg(2, right);
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dc.ReadArg(3, bottom);
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*thisPtr = UiCustomImageInterface::UVRect(left, top, right, bottom);
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}
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else
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{
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dc.GetScriptContext()->Error(AZ::ScriptContext::ErrorType::Error, true, "When providing 4 arguments to UVCoords(), all must be numbers!");
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}
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}
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break;
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default:
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{
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dc.GetScriptContext()->Error(AZ::ScriptContext::ErrorType::Error, true, "UVCoords() accepts only 0 or 4 arguments, not %d!", numArgs);
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}
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break;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void ReflectTypes(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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// Serialize the UVs struct
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{
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if (serializeContext)
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{
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serializeContext->Class<UiCustomImageInterface::UVRect>()->
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Field("left", &UiCustomImageInterface::UVRect::m_left)->
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Field("top", &UiCustomImageInterface::UVRect::m_top)->
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Field("right", &UiCustomImageInterface::UVRect::m_right)->
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Field("bottom", &UiCustomImageInterface::UVRect::m_bottom);
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AZ::EditContext* ec = serializeContext->GetEditContext();
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if (ec)
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{
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auto editInfo = ec->Class<UiCustomImageInterface::UVRect>(0, "");
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editInfo->ClassElement(AZ::Edit::ClassElements::EditorData, "UVRect")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly);
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editInfo->DataElement(0, &UiCustomImageInterface::UVRect::m_left, "Left", "The lower X UV coordinate.");
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editInfo->DataElement(0, &UiCustomImageInterface::UVRect::m_top, "Top", "The higher Y UV coordinate.");
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editInfo->DataElement(0, &UiCustomImageInterface::UVRect::m_right, "Right", "The higher X UV coordinate.");
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editInfo->DataElement(0, &UiCustomImageInterface::UVRect::m_bottom, "Bottom", "The lower Y UV coordinate.");
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}
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}
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if (behaviorContext)
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{
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behaviorContext->Class<UiCustomImageInterface::UVRect>("UVCoords")
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->Constructor<>()
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->Constructor<float, float, float, float>()
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->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
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->Attribute(AZ::Script::Attributes::ConstructorOverride, &UVCoordsScriptConstructor)
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->Property("left", BehaviorValueProperty(&UiCustomImageInterface::UVRect::m_left))
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->Property("top", BehaviorValueProperty(&UiCustomImageInterface::UVRect::m_top))
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->Property("right", BehaviorValueProperty(&UiCustomImageInterface::UVRect::m_right))
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->Property("bottom", BehaviorValueProperty(&UiCustomImageInterface::UVRect::m_bottom))
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->Method("SetLeft", [](UiCustomImageInterface::UVRect* thisPtr, float left) { thisPtr->m_left = left; })
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->Method("SetTop", [](UiCustomImageInterface::UVRect* thisPtr, float top) { thisPtr->m_top = top; })
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->Method("SetRight", [](UiCustomImageInterface::UVRect* thisPtr, float right) { thisPtr->m_right = right; })
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->Method("SetBottom", [](UiCustomImageInterface::UVRect* thisPtr, float bottom) { thisPtr->m_bottom= bottom; })
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->Method("SetUVCoords", [](UiCustomImageInterface::UVRect* thisPtr, float left, float top, float right, float bottom)
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{
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thisPtr->m_left = left;
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thisPtr->m_top = top;
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thisPtr->m_right = right;
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thisPtr->m_bottom = bottom;
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});
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}
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}
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}
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}
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