f44169f7fa
* Remove AssetSerializer inclusion from SerializeContext header Moved a few Reflect methods to new cpp files. In addition, some preparations for further header dependency reductions. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix smoke test lua failures. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Windows build fixes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Missing license headers Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix white-space issues. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix inheritance list wrapping broken by older clang-format Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Console/Console.h>
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#include <Atom/RPI.Reflect/Model/ModelAsset.h>
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#include <Components/ClothComponent.h>
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namespace NvCloth
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{
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void ClothComponent::Reflect(AZ::ReflectContext* context)
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{
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ClothConfiguration::Reflect(context);
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<ClothComponent, AZ::Component>()
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->Version(0)
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->Field("ClothConfiguration", &ClothComponent::m_config)
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;
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}
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}
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ClothComponent::ClothComponent(const ClothConfiguration& config)
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: m_config(config)
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{
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}
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void ClothComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ClothMeshService", 0x6ffcbca5));
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}
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void ClothComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("MeshService", 0x71d8a455));
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required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
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}
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void ClothComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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void ClothComponent::Activate()
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{
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// Cloth components do not run on dedicated servers.
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if (auto* console = AZ::Interface<AZ::IConsole>::Get())
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{
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bool isDedicated = false;
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if (const auto result = console->GetCvarValue("sv_isDedicated", isDedicated);
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result == AZ::GetValueResult::Success && isDedicated)
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{
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return;
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}
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}
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AZ::Render::MeshComponentNotificationBus::Handler::BusConnect(GetEntityId());
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}
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void ClothComponent::Deactivate()
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{
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AZ::Render::MeshComponentNotificationBus::Handler::BusDisconnect();
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m_clothComponentMesh.reset();
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}
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void ClothComponent::OnModelReady(
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const AZ::Data::Asset<AZ::RPI::ModelAsset>& asset,
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[[maybe_unused]] const AZ::Data::Instance<AZ::RPI::Model>& model)
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{
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if (!asset.IsReady())
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{
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return;
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}
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m_clothComponentMesh = AZStd::make_unique<ClothComponentMesh>(GetEntityId(), m_config);
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}
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void ClothComponent::OnModelPreDestroy()
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{
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m_clothComponentMesh.reset();
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}
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} // namespace NvCloth
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