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o3de/Code/Tools/ProjectManager/Source/ProjectUtils.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

31 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ScreenDefs.h>
#include <QWidget>
namespace O3DE::ProjectManager
{
namespace ProjectUtils
{
bool AddProjectDialog(QWidget* parent = nullptr);
bool RegisterProject(const QString& path);
bool UnregisterProject(const QString& path);
bool CopyProjectDialog(const QString& origPath, QWidget* parent = nullptr);
bool CopyProject(const QString& origPath, const QString& newPath);
bool DeleteProjectFiles(const QString& path, bool force = false);
bool MoveProject(QString origPath, QString newPath, QWidget* parent = nullptr, bool ignoreRegister = false);
bool ReplaceFile(const QString& origFile, const QString& newFile, QWidget* parent = nullptr, bool interactive = true);
bool IsVS2019Installed();
ProjectManagerScreen GetProjectManagerScreen(const QString& screen);
} // namespace ProjectUtils
} // namespace O3DE::ProjectManager