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* Changes to AttachmentImage related classes to have better support using render target as texture. - Updated AttachmentImageAsset to support an unique name which can be used as AttachmentId. - Functions in ImageSystemInterface to find an AttachmentImage by its unique name. - Added InsertChild function to ParentPass class so it can insert a child pass at any location. - Change to ImageAttachmentPreviewPass so it can preview cached pass attachment even the source pass was disabled. Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| AttachmentImageAsset.cpp | 4 years ago | |
| AttachmentImageAssetCreator.cpp | 4 years ago | |
| DefaultStreamingImageControllerAsset.cpp | 4 years ago | |
| Image.cpp | 4 years ago | |
| ImageAsset.cpp | 4 years ago | |
| ImageMipChainAsset.cpp | 4 years ago | |
| ImageMipChainAssetCreator.cpp | 4 years ago | |
| ImageSystemDescriptor.cpp | 4 years ago | |
| StreamingImageAsset.cpp | 4 years ago | |
| StreamingImageAssetCreator.cpp | 4 years ago | |
| StreamingImageAssetHandler.cpp | 4 years ago | |
| StreamingImageControllerAsset.cpp | 4 years ago | |
| StreamingImagePoolAsset.cpp | 4 years ago | |
| StreamingImagePoolAssetCreator.cpp | 4 years ago | |