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o3de/Code/Tools/SceneAPI/SceneData/Behaviors
AMZN-stankowi 69b5c04b7f
Cleared m_scriptFilename between scene files. (#2278)
This fixes a bug where a Python script file would be run on a scene file
that didn't have a script file set.
Added a general case version to SceneBuilderWorker.cpp, to make it easy
to mark all scene files as dirty.
Automated tests for this will come in a separate pull request.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
5 years ago
..
AnimationGroup.h
BehaviorsAnimationGroup.cpp
BehaviorsMeshGroup.cpp
BehaviorsSkeletonGroup.cpp
BehaviorsSkinGroup.cpp
BlendShapeRuleBehavior.cpp
BlendShapeRuleBehavior.h
LodRuleBehavior.cpp
LodRuleBehavior.h
MaterialRuleBehavior.cpp
MaterialRuleBehavior.h
MeshAdvancedRule.cpp
MeshAdvancedRule.h
MeshGroup.h
Registry.cpp
Registry.h
ScriptProcessorRuleBehavior.cpp Cleared m_scriptFilename between scene files. (#2278) 5 years ago
ScriptProcessorRuleBehavior.h
SkeletonGroup.h
SkinGroup.h
SkinRuleBehavior.cpp
SkinRuleBehavior.h