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o3de/Code/Tools/CrashHandler/Tools/ToolsCrashHandler.h

37 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// LY Editor Crashpad Hook
#pragma once
#include <CrashHandler.h>
namespace CrashHandler
{
class ToolsCrashHandler : public CrashHandler::CrashHandlerBase
{
public:
ToolsCrashHandler() = default;
virtual ~ToolsCrashHandler() = default;
static void InitCrashHandler(const std::string& moduleTag, const std::string& devRoot, const std::string& crashUrl = {}, const std::string& crashToken = {}, const std::string& handlerFolder = {}, const CrashHandlerAnnotations& baseAnnotations = CrashHandlerAnnotations(), const CrashHandlerArguments& arguments = CrashHandlerArguments());
protected:
virtual std::string DetermineAppPath() const override;
virtual std::string GetCrashSubmissionURL() const override;
virtual std::string GetCrashSubmissionToken() const override;
// OS Dependent
virtual std::string GetAppRootFromCWD() const override;
virtual void GetOSAnnotations(CrashHandlerAnnotations& annotations) const override;
};
}