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o3de/Code/Tools/RemoteConsole/Core/RemoteConsoleCore.cpp

561 lines
18 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/PlatformDef.h>
#include <AzCore/Socket/AzSocket.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <platform.h>
#include <IConsole.h>
#include <ILevelSystem.h>
#include <ISystem.h>
#include "RemoteConsoleCore.h"
#include <RemoteConsole_Traits_Platform.h>
const int defaultRemoteConsolePort = 4600; // externed in the header to expose publicly
namespace
{
static const int kDefaultBufferSize = 32768;
static const AZ::u16 kMaxBindPorts = 8; // max range of ports to bind to for remote console
static const char* kServerThreadName = "RemoteConsoleServer";
static const char* kClientThreadName = "RemoteConsoleClient";
}
bool RCON_IsRemoteAllowedToConnect(const AZ::AzSock::AzSocketAddress& connectee)
{
if ((!gEnv) || (!gEnv->pConsole))
{
CryLog("Cannot allow incoming connection for remote console, because we do not yet have a console or an environment.");
return false;
}
ICVar* remoteConsoleAllowedHostList = gEnv->pConsole->GetCVar("log_RemoteConsoleAllowedAddresses");
if (!remoteConsoleAllowedHostList)
{
CryLog("Cannot allow incoming connection for remote console, because there is no registered log_RemoteConsoleAllowedAddresses console variable.");
return false;
}
const char* value = remoteConsoleAllowedHostList->GetString();
// the default or empty string indicates localhost.
if (!value)
{
value = "";
}
AZStd::vector<AZStd::string> addresses;
AzFramework::StringFunc::Tokenize(value, addresses, ',');
if (addresses.empty())
{
addresses.push_back("127.0.0.1");
}
AZ::AzSock::AzSocketAddress testAddress;
for (const AZStd::string& address : addresses)
{
// test the approved addresses with connectee's port to see if we have a match
testAddress.SetAddress(address.c_str(), connectee.GetAddrPort());
if (testAddress == connectee)
{
// its an exact match.
if (gEnv->pLog)
{
gEnv->pLog->LogToConsole("Remote console connected from ip %s (matches: %s)", connectee.GetAddress().c_str(), address.c_str());
}
return true;
}
}
if (gEnv->pLog)
{
gEnv->pLog->LogToConsole("An attempt to connect to remote console from ip %s failed because it is not on the ApprovedList.", connectee.GetAddress().c_str());
gEnv->pLog->LogToConsole("Add to the ApprovedList using the CVAR log_RemoteConsoleAllowedAddresses (comma separated IPs or hostnames)");
gEnv->pLog->LogToConsole("Example: log_RemoteConsoleAllowedAddresses localhost,joescomputer");
}
return false; // return false by default, so you MUST pass an above check for you to be allowed in.
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::StartServer()
{
StopServer();
m_bAcceptClients = true;
Start(0, kServerThreadName);
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::StopServer()
{
Stop();
m_bAcceptClients = false;
AZ::AzSock::CloseSocket(m_socket);
m_socket = SOCKET_ERROR;
m_lock.Lock();
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
it->pClient->StopClient();
}
m_lock.Unlock();
m_stopEvent.Wait();
m_stopEvent.Set();
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::ClientDone(SRemoteClient* pClient)
{
m_lock.Lock();
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
if (it->pClient == pClient)
{
it->pClient->Stop();
delete it->pClient;
delete it->pEvents;
m_clients.erase(it);
break;
}
}
if (m_clients.empty())
{
m_stopEvent.Set();
}
m_lock.Unlock();
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::Terminate()
{
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::Run()
{
SetName(kServerThreadName);
AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
AZSOCKET sClient;
AZ::AzSock::AzSocketAddress local;
int result = 0;
if (AZ::AzSock::SocketErrorOccured(AZ::AzSock::Startup()))
{
gEnv->pLog->LogError("[RemoteKeyboard] Failed to load Winsock!\n");
return;
}
m_socket = AZ::AzSock::Socket();
if (!AZ::AzSock::IsAzSocketValid(m_socket))
{
CryLog("Remote console FAILED. socket() => SOCKET_ERROR");
return;
}
// this CVAR is optional.
AZ::u16 remotePort = defaultRemoteConsolePort;
ICVar* remoteConsolePort = gEnv->pConsole->GetCVar("log_RemoteConsolePort");
if (remoteConsolePort)
{
remotePort = static_cast<AZ::u16>(remoteConsolePort->GetIVal());
}
//
// There may be multiple processes running, and each process will require a unique port for remote console to work.
// So we need to be able to bind to ascending ports so that automated tests can connect to each process. QA's Automated
// tools depend on this behavior for successful testing to occur.
// Please check with ly-networking, ly-systems or ly-qa before changing this.
// Thanks.
//
bool bindOk = false;
for (AZ::u16 port=remotePort; port < (remotePort + kMaxBindPorts); port++)
{
local.SetAddrPort(port);
result = AZ::AzSock::Bind(m_socket, local);
if (!AZ::AzSock::SocketErrorOccured(result))
{
bindOk = true;
break;
}
}
if ( !bindOk )
{
CryLog("Failed to bind Remote Console to ports %hu to %hu", remotePort, static_cast<AZ::u16>(remotePort + kMaxBindPorts - 1) );
return;
}
AZ::AzSock::Listen(m_socket, 8);
AZ::AzSock::AzSocketAddress sockName;
result = AZ::AzSock::GetSockName(m_socket, sockName);
if (!AZ::AzSock::SocketErrorOccured(result))
{
CryLog("Remote console listening on: %d\n", sockName.GetAddrPort());
}
else
{
CryLog("Remote console FAILED to listen on: %d\n", sockName.GetAddrPort());
}
while (m_bAcceptClients)
{
AZ::AzSock::AzSocketAddress clientAddress;
sClient = AZ::AzSock::Accept(m_socket, clientAddress);
if (!m_bAcceptClients || !AZ::AzSock::IsAzSocketValid(sClient))
{
break;
}
if (!RCON_IsRemoteAllowedToConnect(clientAddress))
{
AZ::AzSock::CloseSocket(sClient);
continue;
}
m_lock.Lock();
m_stopEvent.Reset();
SRemoteClient* pClient = new SRemoteClient(this);
m_clients.push_back(SRemoteClientInfo(pClient));
pClient->StartClient(sClient);
m_lock.Unlock();
}
AZ::AzSock::CloseSocket(m_socket);
CryLog("Remote console terminating.\n");
//AZ::AzSock::Shutdown();
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::AddEvent(IRemoteEvent* pEvent)
{
m_lock.Lock();
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
it->pEvents->push_back(pEvent->Clone());
}
m_lock.Unlock();
delete pEvent;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::GetEvents(TEventBuffer& buffer)
{
m_lock.Lock();
buffer = m_eventBuffer;
m_eventBuffer.clear();
m_lock.Unlock();
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteServer::WriteBuffer(SRemoteClient* pClient, char* buffer, int& size)
{
m_lock.Lock();
IRemoteEvent* pEvent = nullptr;
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
if (it->pClient == pClient)
{
TEventBuffer* pEvents = it->pEvents;
if (!pEvents->empty())
{
pEvent = pEvents->front();
pEvents->pop_front();
}
break;
}
}
m_lock.Unlock();
const bool res = (pEvent != nullptr);
if (pEvent)
{
SRemoteEventFactory::GetInst()->WriteToBuffer(pEvent, buffer, size, kDefaultBufferSize);
delete pEvent;
}
return res;
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteServer::ReadBuffer(const char* buffer, int data)
{
bool result = true;
// Sometimes multiple events can come in a single buffer, so make sure we look
// at the entire thing.
int bytesRemaining = data;
const char* curBuffer = buffer;
while (bytesRemaining > 0)
{
// Create the event from the current sub string in the buffer.
IRemoteEvent* event = SRemoteEventFactory::GetInst()->CreateEventFromBuffer(curBuffer, bytesRemaining);
result &= (event != nullptr);
if (event)
{
if (event->GetType() != eCET_Noop)
{
m_lock.Lock();
m_eventBuffer.push_back(event);
m_lock.Unlock();
}
else
{
delete event;
}
}
// Advance to the next null terminated string in the buffer
const int currentSize = strnlen(curBuffer, bytesRemaining);
bytesRemaining -= currentSize + 1;
curBuffer += currentSize + 1;
}
return result;
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::StartClient(AZSOCKET socket)
{
m_socket = socket;
Start(0, kClientThreadName);
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::StopClient()
{
AZ::AzSock::CloseSocket(m_socket);
m_socket = AZ_SOCKET_INVALID;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::Terminate()
{
m_pServer->ClientDone(this);
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::Run()
{
SetName(kClientThreadName);
AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
char szBuff[kDefaultBufferSize];
int size;
SNoDataEvent<eCET_Req> reqEvt;
AZStd::vector<AZStd::string> autoCompleteList;
FillAutoCompleteList(autoCompleteList);
bool ok = true;
bool autoCompleteDoneSent = false;
while (ok)
{
// read data
SRemoteEventFactory::GetInst()->WriteToBuffer(&reqEvt, szBuff, size, kDefaultBufferSize);
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
for (int i = 0; i < 20 && !autoCompleteList.empty(); ++i)
{
SStringEvent<eCET_AutoCompleteList> autoCompleteListEvt(autoCompleteList.back().c_str());
SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteListEvt, szBuff, size, kDefaultBufferSize);
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
autoCompleteList.pop_back();
}
if (autoCompleteList.empty() && !autoCompleteDoneSent)
{
SNoDataEvent<eCET_AutoCompleteListDone> autoCompleteDone;
SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteDone, szBuff, size, kDefaultBufferSize);
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
autoCompleteDoneSent = true;
}
// send data
while (ok && m_pServer->WriteBuffer(this, szBuff, size))
{
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
}
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteClient::RecvPackage(char* buffer, int& size)
{
size = 0;
int ret, idx = 0;
do
{
ret = AZ::AzSock::Recv(m_socket, buffer + idx, kDefaultBufferSize - idx, 0);
if (AZ::AzSock::SocketErrorOccured(ret))
{
return false;
}
idx += ret;
} while (buffer[idx - 1] != '\0');
size = idx;
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteClient::SendPackage(const char* buffer, int size)
{
int ret, idx = 0;
int left = size + 1;
assert(buffer[size] == '\0');
while (left > 0)
{
ret = AZ::AzSock::Send(m_socket, &buffer[idx], left, 0);
if (AZ::AzSock::SocketErrorOccured(ret))
{
return false;
}
left -= ret;
idx += ret;
}
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::FillAutoCompleteList(AZStd::vector<AZStd::string>& list)
{
AZStd::vector<AZStd::string_view> cmds;
size_t count = gEnv->pConsole->GetSortedVars(cmds);
cmds.resize(count);
count = gEnv->pConsole->GetSortedVars(cmds);
for (size_t i = 0; i < count; ++i)
{
list.push_back(cmds[i]);
}
if (!gEnv->pSystem || !gEnv->pSystem->GetILevelSystem())
{
return;
}
for (int i = 0, end = gEnv->pSystem->GetILevelSystem()->GetLevelCount(); i < end; ++i)
{
ILevelInfo* pLevel = gEnv->pSystem->GetILevelSystem()->GetLevelInfo(i);
AZStd::string item = "map ";
const char* levelName = pLevel->GetName();
int start = 0;
for (int k = 0, kend = strlen(levelName); k < kend; ++k)
{
if ((levelName[k] == '\\' || levelName[k] == '/') && k + 1 < kend)
{
start = k + 1;
}
}
item += levelName + start;
list.push_back(item);
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Event factory ///////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
#define REGISTER_EVENT_NODATA(evt) RegisterEvent(new SNoDataEvent<evt>());
#define REGISTER_EVENT_STRING(evt) RegisterEvent(new SStringEvent<evt>(""));
/////////////////////////////////////////////////////////////////////////////////////////////
SRemoteEventFactory::SRemoteEventFactory()
{
REGISTER_EVENT_NODATA(eCET_Noop);
REGISTER_EVENT_NODATA(eCET_Req);
REGISTER_EVENT_STRING(eCET_LogMessage);
REGISTER_EVENT_STRING(eCET_LogWarning);
REGISTER_EVENT_STRING(eCET_LogError);
REGISTER_EVENT_STRING(eCET_ConsoleCommand);
REGISTER_EVENT_STRING(eCET_AutoCompleteList);
REGISTER_EVENT_NODATA(eCET_AutoCompleteListDone);
REGISTER_EVENT_NODATA(eCET_Strobo_GetThreads);
REGISTER_EVENT_STRING(eCET_Strobo_ThreadAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_ThreadDone);
REGISTER_EVENT_NODATA(eCET_Strobo_GetResult);
REGISTER_EVENT_NODATA(eCET_Strobo_ResultStart);
REGISTER_EVENT_NODATA(eCET_Strobo_ResultDone);
REGISTER_EVENT_NODATA(eCET_Strobo_StatStart);
REGISTER_EVENT_STRING(eCET_Strobo_StatAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_ThreadInfoStart);
REGISTER_EVENT_STRING(eCET_Strobo_ThreadInfoAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_SymStart);
REGISTER_EVENT_STRING(eCET_Strobo_SymAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_CallstackStart);
REGISTER_EVENT_STRING(eCET_Strobo_CallstackAdd);
REGISTER_EVENT_STRING(eCET_GameplayEvent);
REGISTER_EVENT_NODATA(eCET_Strobo_FrameInfoStart);
REGISTER_EVENT_STRING(eCET_Strobo_FrameInfoAdd);
}
/////////////////////////////////////////////////////////////////////////////////////////////
SRemoteEventFactory::~SRemoteEventFactory()
{
for (TPrototypes::iterator it = m_prototypes.begin(), end = m_prototypes.end(); it != end; ++it)
{
delete it->second;
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
IRemoteEvent* SRemoteEventFactory::CreateEventFromBuffer(const char* buffer, int size)
{
if (size > 1 && buffer[size - 1] == '\0')
{
EConsoleEventType type = EConsoleEventType(buffer[0] - '0');
TPrototypes::const_iterator it = m_prototypes.find(type);
if (it != m_prototypes.end())
{
IRemoteEvent* pEvent = it->second->CreateFromBuffer(buffer + 1, size - 1);
return pEvent;
}
}
return nullptr;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteEventFactory::WriteToBuffer(IRemoteEvent* pEvent, char* buffer, int& size, int maxsize)
{
assert(m_prototypes.find(pEvent->GetType()) != m_prototypes.end());
buffer[0] = '0' + (char)pEvent->GetType();
pEvent->WriteToBuffer(buffer + 1, size, maxsize - 2);
buffer[++size] = '\0';
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteEventFactory::RegisterEvent(IRemoteEvent* pEvent)
{
assert(m_prototypes.find(pEvent->GetType()) == m_prototypes.end());
m_prototypes[pEvent->GetType()] = pEvent;
}