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561 lines
18 KiB
C++
561 lines
18 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/PlatformDef.h>
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#include <AzCore/Socket/AzSocket.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <platform.h>
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#include <IConsole.h>
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#include <ILevelSystem.h>
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#include <ISystem.h>
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#include "RemoteConsoleCore.h"
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#include <RemoteConsole_Traits_Platform.h>
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const int defaultRemoteConsolePort = 4600; // externed in the header to expose publicly
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namespace
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{
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static const int kDefaultBufferSize = 32768;
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static const AZ::u16 kMaxBindPorts = 8; // max range of ports to bind to for remote console
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static const char* kServerThreadName = "RemoteConsoleServer";
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static const char* kClientThreadName = "RemoteConsoleClient";
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}
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bool RCON_IsRemoteAllowedToConnect(const AZ::AzSock::AzSocketAddress& connectee)
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{
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if ((!gEnv) || (!gEnv->pConsole))
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{
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CryLog("Cannot allow incoming connection for remote console, because we do not yet have a console or an environment.");
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return false;
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}
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ICVar* remoteConsoleAllowedHostList = gEnv->pConsole->GetCVar("log_RemoteConsoleAllowedAddresses");
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if (!remoteConsoleAllowedHostList)
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{
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CryLog("Cannot allow incoming connection for remote console, because there is no registered log_RemoteConsoleAllowedAddresses console variable.");
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return false;
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}
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const char* value = remoteConsoleAllowedHostList->GetString();
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// the default or empty string indicates localhost.
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if (!value)
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{
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value = "";
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}
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AZStd::vector<AZStd::string> addresses;
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AzFramework::StringFunc::Tokenize(value, addresses, ',');
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if (addresses.empty())
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{
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addresses.push_back("127.0.0.1");
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}
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AZ::AzSock::AzSocketAddress testAddress;
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for (const AZStd::string& address : addresses)
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{
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// test the approved addresses with connectee's port to see if we have a match
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testAddress.SetAddress(address.c_str(), connectee.GetAddrPort());
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if (testAddress == connectee)
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{
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// its an exact match.
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if (gEnv->pLog)
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{
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gEnv->pLog->LogToConsole("Remote console connected from ip %s (matches: %s)", connectee.GetAddress().c_str(), address.c_str());
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}
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return true;
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}
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}
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if (gEnv->pLog)
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{
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gEnv->pLog->LogToConsole("An attempt to connect to remote console from ip %s failed because it is not on the ApprovedList.", connectee.GetAddress().c_str());
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gEnv->pLog->LogToConsole("Add to the ApprovedList using the CVAR log_RemoteConsoleAllowedAddresses (comma separated IPs or hostnames)");
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gEnv->pLog->LogToConsole("Example: log_RemoteConsoleAllowedAddresses localhost,joescomputer");
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}
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return false; // return false by default, so you MUST pass an above check for you to be allowed in.
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteServer::StartServer()
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{
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StopServer();
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m_bAcceptClients = true;
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Start(0, kServerThreadName);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteServer::StopServer()
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{
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Stop();
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m_bAcceptClients = false;
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AZ::AzSock::CloseSocket(m_socket);
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m_socket = SOCKET_ERROR;
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m_lock.Lock();
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for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
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{
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it->pClient->StopClient();
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}
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m_lock.Unlock();
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m_stopEvent.Wait();
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m_stopEvent.Set();
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteServer::ClientDone(SRemoteClient* pClient)
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{
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m_lock.Lock();
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for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
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{
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if (it->pClient == pClient)
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{
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it->pClient->Stop();
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delete it->pClient;
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delete it->pEvents;
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m_clients.erase(it);
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break;
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}
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}
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if (m_clients.empty())
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{
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m_stopEvent.Set();
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}
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m_lock.Unlock();
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteServer::Terminate()
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{
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteServer::Run()
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{
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SetName(kServerThreadName);
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AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
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AZSOCKET sClient;
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AZ::AzSock::AzSocketAddress local;
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int result = 0;
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if (AZ::AzSock::SocketErrorOccured(AZ::AzSock::Startup()))
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{
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gEnv->pLog->LogError("[RemoteKeyboard] Failed to load Winsock!\n");
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return;
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}
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m_socket = AZ::AzSock::Socket();
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if (!AZ::AzSock::IsAzSocketValid(m_socket))
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{
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CryLog("Remote console FAILED. socket() => SOCKET_ERROR");
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return;
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}
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// this CVAR is optional.
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AZ::u16 remotePort = defaultRemoteConsolePort;
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ICVar* remoteConsolePort = gEnv->pConsole->GetCVar("log_RemoteConsolePort");
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if (remoteConsolePort)
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{
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remotePort = static_cast<AZ::u16>(remoteConsolePort->GetIVal());
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}
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//
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// There may be multiple processes running, and each process will require a unique port for remote console to work.
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// So we need to be able to bind to ascending ports so that automated tests can connect to each process. QA's Automated
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// tools depend on this behavior for successful testing to occur.
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// Please check with ly-networking, ly-systems or ly-qa before changing this.
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// Thanks.
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//
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bool bindOk = false;
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for (AZ::u16 port=remotePort; port < (remotePort + kMaxBindPorts); port++)
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{
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local.SetAddrPort(port);
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result = AZ::AzSock::Bind(m_socket, local);
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if (!AZ::AzSock::SocketErrorOccured(result))
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{
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bindOk = true;
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break;
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}
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}
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if ( !bindOk )
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{
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CryLog("Failed to bind Remote Console to ports %hu to %hu", remotePort, static_cast<AZ::u16>(remotePort + kMaxBindPorts - 1) );
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return;
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}
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AZ::AzSock::Listen(m_socket, 8);
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AZ::AzSock::AzSocketAddress sockName;
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result = AZ::AzSock::GetSockName(m_socket, sockName);
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if (!AZ::AzSock::SocketErrorOccured(result))
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{
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CryLog("Remote console listening on: %d\n", sockName.GetAddrPort());
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}
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else
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{
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CryLog("Remote console FAILED to listen on: %d\n", sockName.GetAddrPort());
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}
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while (m_bAcceptClients)
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{
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AZ::AzSock::AzSocketAddress clientAddress;
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sClient = AZ::AzSock::Accept(m_socket, clientAddress);
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if (!m_bAcceptClients || !AZ::AzSock::IsAzSocketValid(sClient))
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{
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break;
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}
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if (!RCON_IsRemoteAllowedToConnect(clientAddress))
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{
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AZ::AzSock::CloseSocket(sClient);
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continue;
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}
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m_lock.Lock();
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m_stopEvent.Reset();
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SRemoteClient* pClient = new SRemoteClient(this);
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m_clients.push_back(SRemoteClientInfo(pClient));
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pClient->StartClient(sClient);
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m_lock.Unlock();
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}
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AZ::AzSock::CloseSocket(m_socket);
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CryLog("Remote console terminating.\n");
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//AZ::AzSock::Shutdown();
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteServer::AddEvent(IRemoteEvent* pEvent)
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{
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m_lock.Lock();
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for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
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{
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it->pEvents->push_back(pEvent->Clone());
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}
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m_lock.Unlock();
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delete pEvent;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteServer::GetEvents(TEventBuffer& buffer)
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{
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m_lock.Lock();
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buffer = m_eventBuffer;
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m_eventBuffer.clear();
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m_lock.Unlock();
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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bool SRemoteServer::WriteBuffer(SRemoteClient* pClient, char* buffer, int& size)
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{
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m_lock.Lock();
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IRemoteEvent* pEvent = nullptr;
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for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
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{
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if (it->pClient == pClient)
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{
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TEventBuffer* pEvents = it->pEvents;
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if (!pEvents->empty())
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{
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pEvent = pEvents->front();
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pEvents->pop_front();
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}
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break;
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}
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}
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m_lock.Unlock();
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const bool res = (pEvent != nullptr);
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if (pEvent)
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{
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SRemoteEventFactory::GetInst()->WriteToBuffer(pEvent, buffer, size, kDefaultBufferSize);
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delete pEvent;
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}
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return res;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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bool SRemoteServer::ReadBuffer(const char* buffer, int data)
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{
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bool result = true;
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// Sometimes multiple events can come in a single buffer, so make sure we look
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// at the entire thing.
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int bytesRemaining = data;
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const char* curBuffer = buffer;
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while (bytesRemaining > 0)
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{
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// Create the event from the current sub string in the buffer.
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IRemoteEvent* event = SRemoteEventFactory::GetInst()->CreateEventFromBuffer(curBuffer, bytesRemaining);
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result &= (event != nullptr);
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if (event)
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{
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if (event->GetType() != eCET_Noop)
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{
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m_lock.Lock();
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m_eventBuffer.push_back(event);
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m_lock.Unlock();
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}
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else
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{
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delete event;
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}
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}
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// Advance to the next null terminated string in the buffer
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const int currentSize = strnlen(curBuffer, bytesRemaining);
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bytesRemaining -= currentSize + 1;
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curBuffer += currentSize + 1;
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}
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return result;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteClient::StartClient(AZSOCKET socket)
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{
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m_socket = socket;
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Start(0, kClientThreadName);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteClient::StopClient()
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{
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AZ::AzSock::CloseSocket(m_socket);
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m_socket = AZ_SOCKET_INVALID;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteClient::Terminate()
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{
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m_pServer->ClientDone(this);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteClient::Run()
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{
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SetName(kClientThreadName);
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AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
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char szBuff[kDefaultBufferSize];
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int size;
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SNoDataEvent<eCET_Req> reqEvt;
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AZStd::vector<AZStd::string> autoCompleteList;
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FillAutoCompleteList(autoCompleteList);
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bool ok = true;
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bool autoCompleteDoneSent = false;
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while (ok)
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{
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// read data
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SRemoteEventFactory::GetInst()->WriteToBuffer(&reqEvt, szBuff, size, kDefaultBufferSize);
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ok &= SendPackage(szBuff, size);
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ok &= RecvPackage(szBuff, size);
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ok &= m_pServer->ReadBuffer(szBuff, size);
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for (int i = 0; i < 20 && !autoCompleteList.empty(); ++i)
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{
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SStringEvent<eCET_AutoCompleteList> autoCompleteListEvt(autoCompleteList.back().c_str());
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SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteListEvt, szBuff, size, kDefaultBufferSize);
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ok &= SendPackage(szBuff, size);
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ok &= RecvPackage(szBuff, size);
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ok &= m_pServer->ReadBuffer(szBuff, size);
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autoCompleteList.pop_back();
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}
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if (autoCompleteList.empty() && !autoCompleteDoneSent)
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{
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SNoDataEvent<eCET_AutoCompleteListDone> autoCompleteDone;
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SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteDone, szBuff, size, kDefaultBufferSize);
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ok &= SendPackage(szBuff, size);
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ok &= RecvPackage(szBuff, size);
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ok &= m_pServer->ReadBuffer(szBuff, size);
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autoCompleteDoneSent = true;
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}
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// send data
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while (ok && m_pServer->WriteBuffer(this, szBuff, size))
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{
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ok &= SendPackage(szBuff, size);
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ok &= RecvPackage(szBuff, size);
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ok &= m_pServer->ReadBuffer(szBuff, size);
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}
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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bool SRemoteClient::RecvPackage(char* buffer, int& size)
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{
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size = 0;
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int ret, idx = 0;
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do
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{
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ret = AZ::AzSock::Recv(m_socket, buffer + idx, kDefaultBufferSize - idx, 0);
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if (AZ::AzSock::SocketErrorOccured(ret))
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{
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return false;
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}
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idx += ret;
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} while (buffer[idx - 1] != '\0');
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size = idx;
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return true;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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bool SRemoteClient::SendPackage(const char* buffer, int size)
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{
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int ret, idx = 0;
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int left = size + 1;
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assert(buffer[size] == '\0');
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while (left > 0)
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{
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ret = AZ::AzSock::Send(m_socket, &buffer[idx], left, 0);
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if (AZ::AzSock::SocketErrorOccured(ret))
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{
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return false;
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}
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left -= ret;
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idx += ret;
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}
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return true;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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void SRemoteClient::FillAutoCompleteList(AZStd::vector<AZStd::string>& list)
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{
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AZStd::vector<AZStd::string_view> cmds;
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size_t count = gEnv->pConsole->GetSortedVars(cmds);
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cmds.resize(count);
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count = gEnv->pConsole->GetSortedVars(cmds);
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for (size_t i = 0; i < count; ++i)
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{
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list.push_back(cmds[i]);
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}
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if (!gEnv->pSystem || !gEnv->pSystem->GetILevelSystem())
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{
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return;
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}
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for (int i = 0, end = gEnv->pSystem->GetILevelSystem()->GetLevelCount(); i < end; ++i)
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{
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ILevelInfo* pLevel = gEnv->pSystem->GetILevelSystem()->GetLevelInfo(i);
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AZStd::string item = "map ";
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const char* levelName = pLevel->GetName();
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int start = 0;
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for (int k = 0, kend = strlen(levelName); k < kend; ++k)
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{
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if ((levelName[k] == '\\' || levelName[k] == '/') && k + 1 < kend)
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{
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start = k + 1;
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}
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}
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item += levelName + start;
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list.push_back(item);
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////// Event factory ///////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////
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#define REGISTER_EVENT_NODATA(evt) RegisterEvent(new SNoDataEvent<evt>());
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#define REGISTER_EVENT_STRING(evt) RegisterEvent(new SStringEvent<evt>(""));
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/////////////////////////////////////////////////////////////////////////////////////////////
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SRemoteEventFactory::SRemoteEventFactory()
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{
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REGISTER_EVENT_NODATA(eCET_Noop);
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REGISTER_EVENT_NODATA(eCET_Req);
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REGISTER_EVENT_STRING(eCET_LogMessage);
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REGISTER_EVENT_STRING(eCET_LogWarning);
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REGISTER_EVENT_STRING(eCET_LogError);
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REGISTER_EVENT_STRING(eCET_ConsoleCommand);
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REGISTER_EVENT_STRING(eCET_AutoCompleteList);
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REGISTER_EVENT_NODATA(eCET_AutoCompleteListDone);
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REGISTER_EVENT_NODATA(eCET_Strobo_GetThreads);
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REGISTER_EVENT_STRING(eCET_Strobo_ThreadAdd);
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REGISTER_EVENT_NODATA(eCET_Strobo_ThreadDone);
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REGISTER_EVENT_NODATA(eCET_Strobo_GetResult);
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REGISTER_EVENT_NODATA(eCET_Strobo_ResultStart);
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REGISTER_EVENT_NODATA(eCET_Strobo_ResultDone);
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REGISTER_EVENT_NODATA(eCET_Strobo_StatStart);
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REGISTER_EVENT_STRING(eCET_Strobo_StatAdd);
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REGISTER_EVENT_NODATA(eCET_Strobo_ThreadInfoStart);
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REGISTER_EVENT_STRING(eCET_Strobo_ThreadInfoAdd);
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REGISTER_EVENT_NODATA(eCET_Strobo_SymStart);
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REGISTER_EVENT_STRING(eCET_Strobo_SymAdd);
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REGISTER_EVENT_NODATA(eCET_Strobo_CallstackStart);
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REGISTER_EVENT_STRING(eCET_Strobo_CallstackAdd);
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REGISTER_EVENT_STRING(eCET_GameplayEvent);
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REGISTER_EVENT_NODATA(eCET_Strobo_FrameInfoStart);
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REGISTER_EVENT_STRING(eCET_Strobo_FrameInfoAdd);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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SRemoteEventFactory::~SRemoteEventFactory()
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{
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for (TPrototypes::iterator it = m_prototypes.begin(), end = m_prototypes.end(); it != end; ++it)
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{
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delete it->second;
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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IRemoteEvent* SRemoteEventFactory::CreateEventFromBuffer(const char* buffer, int size)
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|
{
|
|
if (size > 1 && buffer[size - 1] == '\0')
|
|
{
|
|
EConsoleEventType type = EConsoleEventType(buffer[0] - '0');
|
|
TPrototypes::const_iterator it = m_prototypes.find(type);
|
|
if (it != m_prototypes.end())
|
|
{
|
|
IRemoteEvent* pEvent = it->second->CreateFromBuffer(buffer + 1, size - 1);
|
|
return pEvent;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////
|
|
void SRemoteEventFactory::WriteToBuffer(IRemoteEvent* pEvent, char* buffer, int& size, int maxsize)
|
|
{
|
|
assert(m_prototypes.find(pEvent->GetType()) != m_prototypes.end());
|
|
buffer[0] = '0' + (char)pEvent->GetType();
|
|
pEvent->WriteToBuffer(buffer + 1, size, maxsize - 2);
|
|
buffer[++size] = '\0';
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////
|
|
void SRemoteEventFactory::RegisterEvent(IRemoteEvent* pEvent)
|
|
{
|
|
assert(m_prototypes.find(pEvent->GetType()) == m_prototypes.end());
|
|
m_prototypes[pEvent->GetType()] = pEvent;
|
|
}
|