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hultonha 4268376587 Ensure camera system correctly consumes events when it is active (#2346)
* add typename for struct initializer

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix for ensuring while the camera is 'active', events are consumed and not propagated

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* refactor how we decide which priority to repsond to events to

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* also -> only

Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-07-23 08:52:44 +02:00
..
Editor
(Continuation) Implemented automation paralellization & standarization (#1718)
2021-07-22 12:57:23 +02:00
Framework
Ensure camera system correctly consumes events when it is active (#2346)
2021-07-23 08:52:44 +02:00
LauncherUnified
Issues/2126 PhysX Gem can't be used as build dependency in engine SDK Part (#2337) (#2340)
2021-07-22 11:20:58 -07:00
Legacy
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 15:42:37 -07:00
Tools
Fixed Project Manager to enable save/restore of the window geometry so its window position/sizing will be restored after it is closed/re-launched. Also improved WindowDecorationWrapper logic to center by default when using the showFromSettings API for first time launch.
2021-07-22 11:57:40 -05:00
CMakeLists.txt
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
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