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41a1cb58cf5160bcb802b1293e78fc5244744849
o3de/Gems/SceneProcessing/Code/Source/Generation/Components/MeshOptimizer
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pappeste 41a1cb58cf SceneProcessing
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-27 19:31:19 -07:00
..
MeshBuilder.cpp
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MeshBuilder.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MeshBuilderInvalidIndex.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MeshBuilderSkinningInfo.cpp
Replace Array2D with vector<vector<>>
2021-07-20 09:43:14 -07:00
MeshBuilderSkinningInfo.h
[MeshOptimizer] Return the correct size from the position map when there are blendshapes (#2391)
2021-07-23 19:13:53 +02:00
MeshBuilderSubMesh.cpp
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MeshBuilderSubMesh.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MeshBuilderVertexAttributeLayers.cpp
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MeshBuilderVertexAttributeLayers.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
MeshOptimizerComponent.cpp
SceneProcessing
2021-07-27 19:31:19 -07:00
MeshOptimizerComponent.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
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