Files
o3de/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h
T
Tom Hulton-Harrop d065eb9498 Initial improvements to fix viewport icon selection and draw order (#6284)
* wip fixes for entity viewport icons displaying in the correct order and handling selection correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add additional comment about z value

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move manual sorting and some small tidy-up

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comment

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following initial round of PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* additional changes to support tests for entity icon intersection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add support to enable/disable icons separately from helpers

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* final tests added and small tidy-up to display EntityId correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update some manipulator test framework calls after utility functions were moved

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for implicit cast

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move icon scale values to AZ_CVARS

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix failing tests caught in AR and update some naming conventions for tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update naming convention for members of ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update other references to ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update more references to ProjectedViewportRay change

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update menus for python tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2021-12-16 09:35:23 +00:00

50 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Tests/FocusMode/EditorFocusModeFixture.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/std/string/string.h>
#include <AzFramework/Viewport/ViewportScreen.h>
#include <AzManipulatorTestFramework/AzManipulatorTestFramework.h>
#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h>
#include <AzManipulatorTestFramework/DirectManipulatorViewportInteraction.h>
#include <AzManipulatorTestFramework/ImmediateModeActionDispatcher.h>
#include <AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h>
#include <AzToolsFramework/Component/EditorComponentAPIBus.h>
#include <AzToolsFramework/Manipulators/LinearManipulator.h>
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
#include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
namespace UnitTest
{
class EditorFocusModeSelectionFixture : public IndirectCallManipulatorViewportInteractionFixtureMixin<EditorFocusModeFixture>
{
public:
void SetUpEditorFixtureImpl() override
{
IndirectCallManipulatorViewportInteractionFixtureMixin<EditorFocusModeFixture>::SetUpEditorFixtureImpl();
m_viewportManipulatorInteraction->GetViewportInteraction().SetIconsVisible(false);
}
void ClickAtWorldPositionOnViewport(const AZ::Vector3& worldPosition)
{
// Calculate the world position in screen space
const auto carScreenPosition = AzFramework::WorldToScreen(worldPosition, m_cameraState);
// Click the entity in the viewport
m_actionDispatcher->CameraState(m_cameraState)->MousePosition(carScreenPosition)->MouseLButtonDown()->MouseLButtonUp();
}
};
} // namespace UnitTest