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1448 lines
70 KiB
C++
1448 lines
70 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/Outcome/Outcome.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzCore/UserSettings/UserSettingsComponent.h>
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#include <AzToolsFramework/API/EntityCompositionNotificationBus.h>
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#include <AzToolsFramework/API/EntityCompositionRequestBus.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/Application/ToolsApplication.h>
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#include <AzToolsFramework/Entity/EditorEntityActionComponent.h>
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#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
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#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
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#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
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#include <AzToolsFramework/ToolsComponents/EditorDisabledCompositionBus.h>
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#include <AzToolsFramework/ToolsComponents/EditorPendingCompositionBus.h>
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#include <AzToolsFramework/ToolsComponents/EditorPendingCompositionComponent.h>
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#include <AzToolsFramework/ToolsComponents/GenericComponentWrapper.h>
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namespace UnitTest
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{
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using namespace AZ;
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using namespace AzToolsFramework;
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using namespace AZ::Data;
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using namespace AZ::IO;
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//
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// Declaring several clothing-themed components for use in tests.
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//
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// Shoes require socks
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class LeatherBootsComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(LeatherBootsComponent, "{C2852908-0FC6-4BF6-9907-E390840F9897}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<LeatherBootsComponent, AZ::Component>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<LeatherBootsComponent>("Leather Boots", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"));
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ShoesService", 0xaa20aadf));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("ShoesService", 0xaa20aadf));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("SocksService", 0x51e58440));
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}
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};
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// Note that WoolSocksComponent is an "editor component".
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// This is just to make sure we are testing with both "editor"
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// and "non-editor" components.
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class WoolSocksComponent
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: public AzToolsFramework::Components::EditorComponentBase
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{
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public:
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AZ_COMPONENT(WoolSocksComponent, "{6436A9A1-701E-4275-AF6F-82F53C7916C8}", EditorComponentBase);
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<WoolSocksComponent, EditorComponentBase>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<WoolSocksComponent>("Wool Socks", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"));
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("SocksService", 0x51e58440));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("SocksService", 0x51e58440));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& /*required*/)
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{
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}
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};
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// Incompatible with socks
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class HatesSocksComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(HatesSocksComponent, "{D359D446-A172-4854-8EA9-B95073FF5709}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<HatesSocksComponent, AZ::Component>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<HatesSocksComponent>("Hates Socks", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"));
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& /*provided*/)
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{
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("SocksService", 0x51e58440));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& /*required*/)
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{
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}
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};
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// Pants require underwear
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class BlueJeansComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(BlueJeansComponent, "{AEA4D69E-F02B-4F6D-A793-8DEE0C0E54E3}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<BlueJeansComponent, AZ::Component>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<BlueJeansComponent>("Blue Jeans", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"));
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("TrousersService", 0x15edf105));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("TrousersService", 0x15edf105));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("UnderwearService", 0x915ec03a));
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}
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};
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// 1 of 2 underwear styles
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class WhiteBriefsComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(WhiteBriefsComponent, "{8B095E11-082B-4EB1-A119-D1534323C956}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<WhiteBriefsComponent, AZ::Component>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<WhiteBriefsComponent>("White Briefs", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"));
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("UnderwearService", 0x915ec03a));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("UnderwearService", 0x915ec03a));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& /*required*/)
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{
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}
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};
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// 2 of 2 underwear styles
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class HeartBoxersComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(HeartBoxersComponent, "{06071955-CC65-4C32-A4D8-1125D827C10B}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<HeartBoxersComponent, AZ::Component>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<HeartBoxersComponent>("Heart Boxers", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"));
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("UnderwearService", 0x915ec03a));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("UnderwearService", 0x915ec03a));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& /*required*/)
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{
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}
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};
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// Requires a belt (but no belt exists)
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class KnifeSheathComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(KnifeSheathComponent, "{D99C3EF1-592F-4744-9D07-A5F2CE679870}");
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void Activate() override {}
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void Deactivate() override {}
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static void Reflect(AZ::ReflectContext* reflection)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection))
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{
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serializeContext->Class<KnifeSheathComponent, AZ::Component>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<KnifeSheathComponent>("Knife Sheath", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"));
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& /*provided*/)
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{
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& /*incompatible*/)
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{
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("BeltService", 0xba4df957));
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}
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};
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// Count components of given type
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template <typename ComponentType>
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size_t CountComponentsOnEntity(AZ::Entity* entity)
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{
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EXPECT_NE(nullptr, entity);
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if (!entity)
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{
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return 0;
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}
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size_t count = 0;
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for (const auto component : entity->GetComponents())
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{
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if (AzToolsFramework::GetUnderlyingComponentType(*component) == azrtti_typeid<ComponentType>())
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{
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++count;
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}
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}
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return count;
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}
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template <typename ComponentType>
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size_t CountPendingComponentsOnEntity(AZ::Entity* entity)
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{
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EXPECT_NE(nullptr, entity);
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if (!entity)
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{
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return 0;
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}
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AZ::Entity::ComponentArrayType pendingComponents;
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AzToolsFramework::EditorPendingCompositionRequestBus::Event(entity->GetId(), &AzToolsFramework::EditorPendingCompositionRequestBus::Events::GetPendingComponents, pendingComponents);
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size_t count = 0;
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for (const auto pendingComponent : pendingComponents)
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{
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if (AzToolsFramework::GetUnderlyingComponentType(*pendingComponent) == azrtti_typeid<ComponentType>())
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{
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++count;
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}
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}
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return count;
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}
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template <typename ComponentType>
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size_t CountDisabledComponentsOnEntity(AZ::Entity* entity)
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{
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EXPECT_NE(nullptr, entity);
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if (!entity)
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{
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return 0;
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}
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AZ::Entity::ComponentArrayType disabledComponents;
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AzToolsFramework::EditorDisabledCompositionRequestBus::Event(entity->GetId(), &AzToolsFramework::EditorDisabledCompositionRequestBus::Events::GetDisabledComponents, disabledComponents);
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size_t count = 0;
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for (const auto disabledComponent : disabledComponents)
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{
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if (AzToolsFramework::GetUnderlyingComponentType(*disabledComponent) == azrtti_typeid<ComponentType>())
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{
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++count;
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}
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}
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return count;
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}
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template <typename ComponentType>
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AZStd::vector<AZ::Component*> GetComponentsForEntity(AZ::Entity* entity)
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{
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AZStd::vector<AZ::Component*> components;
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AzToolsFramework::GetAllComponentsForEntity(entity, components);
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auto itr = AZStd::remove_if(components.begin(), components.end(), [](AZ::Component* component) {return AzToolsFramework::GetUnderlyingComponentType(*component) != azrtti_typeid<ComponentType>();});
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components.erase(itr, components.end());
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return components;
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}
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bool CheckAllAreTrue(std::initializer_list<bool> booleans)
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{
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for (auto boolean : booleans)
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{
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if (!boolean)
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{
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return false;
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}
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}
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return true;
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}
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template <typename... BooleanTypes>
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bool CheckAllAreTrue(BooleanTypes... booleans)
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{
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return CheckAllAreTrue({booleans...});
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}
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bool DoesComponentListHaveComponent(const AZ::Entity::ComponentArrayType& componentList, const AZ::Uuid& componentType)
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{
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for (const auto component : componentList)
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{
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if (AzToolsFramework::GetUnderlyingComponentType(*component) == componentType)
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{
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return true;
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}
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}
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return false;
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}
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template <typename... AdditionalValidatedComponentTypes>
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struct VerifyAdditionalValidatedComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::AddComponentsOutcome& outcome, AZ::Entity* entity)
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{
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auto iterEntityOutcome = outcome.GetValue().find(entity->GetId());
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EXPECT_NE(iterEntityOutcome, outcome.GetValue().end());
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return CheckAllAreTrue(DoesComponentListHaveComponent(iterEntityOutcome->second.m_additionalValidatedComponents, azrtti_typeid<AdditionalValidatedComponentTypes>())...);
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}
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};
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template <typename... AddedPendingComponentTypes>
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struct VerifyAddedPendingComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::AddComponentsOutcome& outcome, AZ::Entity* entity)
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{
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auto iterEntityOutcome = outcome.GetValue().find(entity->GetId());
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EXPECT_NE(iterEntityOutcome, outcome.GetValue().end());
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return CheckAllAreTrue(DoesComponentListHaveComponent(iterEntityOutcome->second.m_addedPendingComponents, azrtti_typeid<AddedPendingComponentTypes>())...);
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}
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};
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template <typename... AddedValidComponentTypes>
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struct VerifyAddedValidComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::AddComponentsOutcome& outcome, AZ::Entity* entity)
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{
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auto iterEntityOutcome = outcome.GetValue().find(entity->GetId());
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EXPECT_NE(iterEntityOutcome, outcome.GetValue().end());
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return CheckAllAreTrue(DoesComponentListHaveComponent(iterEntityOutcome->second.m_addedValidComponents, azrtti_typeid<AddedValidComponentTypes>())...);
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}
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template <typename... AdditionalValidatedComponentTypes>
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struct AndAdditionalValidatedComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::AddComponentsOutcome& outcome, AZ::Entity* entity)
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{
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return CheckAllAreTrue(
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VerifyAddedValidComponents<AddedValidComponentTypes...>::OnOutcomeForEntity(outcome, entity),
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VerifyAdditionalValidatedComponents<AdditionalValidatedComponentTypes...>::OnOutcomeForEntity(outcome, entity)
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);
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}
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};
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template <typename... AddedPendingComponentTypes>
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struct AndAddedPendingComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::AddComponentsOutcome& outcome, AZ::Entity* entity)
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{
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return CheckAllAreTrue(
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VerifyAddedValidComponents<AddedValidComponentTypes...>::OnOutcomeForEntity(outcome, entity),
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VerifyAddedPendingComponents<AddedPendingComponentTypes...>::OnOutcomeForEntity(outcome, entity)
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);
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}
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template <typename... AdditionalValidatedComponentTypes>
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struct AndAdditionalValidatedComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::AddComponentsOutcome& outcome, AZ::Entity* entity)
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{
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return CheckAllAreTrue(
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VerifyAddedValidComponents<AddedValidComponentTypes...>::OnOutcomeForEntity(outcome, entity),
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VerifyAddedPendingComponents<AddedPendingComponentTypes...>::OnOutcomeForEntity(outcome, entity),
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VerifyAdditionalValidatedComponents<AdditionalValidatedComponentTypes...>::OnOutcomeForEntity(outcome, entity)
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);
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}
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};
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};
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};
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template <typename... InvalidatedComponentTypes>
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struct VerifyRemovalInvalidatedComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::RemoveComponentsOutcome& outcome, AZ::Entity* entity)
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{
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auto iterEntityOutcome = outcome.GetValue().find(entity->GetId());
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EXPECT_NE(iterEntityOutcome, outcome.GetValue().end());
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return CheckAllAreTrue(DoesComponentListHaveComponent(iterEntityOutcome->second.m_invalidatedComponents, azrtti_typeid<InvalidatedComponentTypes>())...);
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}
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};
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|
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template <typename... ValidatedComponentTypes>
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struct VerifyRemovalValidatedComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::RemoveComponentsOutcome& outcome, AZ::Entity* entity)
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{
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auto iterEntityOutcome = outcome.GetValue().find(entity->GetId());
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EXPECT_NE(iterEntityOutcome, outcome.GetValue().end());
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return CheckAllAreTrue(DoesComponentListHaveComponent(iterEntityOutcome->second.m_validatedComponents, azrtti_typeid<ValidatedComponentTypes>())...);
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}
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template <typename... InvalidatedComponentTypes>
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struct AndInvalidatedComponents
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{
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static bool OnOutcomeForEntity(const AzToolsFramework::EntityCompositionRequestBus::Events::RemoveComponentsOutcome& outcome, AZ::Entity* entity)
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{
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return CheckAllAreTrue(
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VerifyRemovalValidatedComponents<ValidatedComponentTypes...>::OnOutcomeForEntity(outcome, entity),
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VerifyRemovalInvalidatedComponents<InvalidatedComponentTypes...>::OnOutcomeForEntity(outcome, entity)
|
|
);
|
|
}
|
|
};
|
|
};
|
|
|
|
class EntityComponentCounter
|
|
{
|
|
public:
|
|
void SetEntity(const AZ::Entity* entity)
|
|
{
|
|
m_entity = entity;
|
|
}
|
|
|
|
size_t GetCount() const
|
|
{
|
|
if (!m_entity)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return GetComponentCount() - m_lastResetCount;
|
|
}
|
|
|
|
size_t GetPendingCount() const
|
|
{
|
|
if (!m_entity)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return GetPendingComponentCount() - m_lastPendingResetCount;
|
|
}
|
|
|
|
size_t GetDisabledCount() const
|
|
{
|
|
if (!m_entity)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return GetDisabledComponentCount() - m_lastDisabledResetCount;
|
|
}
|
|
|
|
void Reset()
|
|
{
|
|
m_lastResetCount = GetComponentCount();
|
|
m_lastPendingResetCount = GetPendingComponentCount();
|
|
m_lastDisabledResetCount = GetDisabledComponentCount();
|
|
}
|
|
|
|
private:
|
|
|
|
size_t GetComponentCount() const
|
|
{
|
|
return m_entity->GetComponents().size();
|
|
}
|
|
|
|
size_t GetPendingComponentCount() const
|
|
{
|
|
AZ::Entity::ComponentArrayType pendingComponents;
|
|
AzToolsFramework::EditorPendingCompositionRequestBus::Event(m_entity->GetId(), &AzToolsFramework::EditorPendingCompositionRequestBus::Events::GetPendingComponents, pendingComponents);
|
|
return pendingComponents.size();
|
|
}
|
|
|
|
size_t GetDisabledComponentCount() const
|
|
{
|
|
AZ::Entity::ComponentArrayType disabledComponents;
|
|
AzToolsFramework::EditorDisabledCompositionRequestBus::Event(m_entity->GetId(), &AzToolsFramework::EditorDisabledCompositionRequestBus::Events::GetDisabledComponents, disabledComponents);
|
|
return disabledComponents.size();
|
|
}
|
|
|
|
size_t m_lastResetCount = 0;
|
|
size_t m_lastPendingResetCount = 0;
|
|
size_t m_lastDisabledResetCount = 0;
|
|
const AZ::Entity* m_entity;
|
|
};
|
|
|
|
class AddComponentsTest
|
|
: public AllocatorsTestFixture
|
|
{
|
|
public:
|
|
void SetUp() override
|
|
{
|
|
AllocatorsTestFixture::SetUp();
|
|
|
|
AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
|
|
auto projectPathKey =
|
|
AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
|
|
registry->Set(projectPathKey, "AutomatedTesting");
|
|
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
|
|
|
|
AzFramework::Application::Descriptor descriptor;
|
|
descriptor.m_enableDrilling = false;
|
|
m_app.Start(descriptor);
|
|
|
|
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
|
|
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
|
|
// in the unit tests.
|
|
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
|
|
|
|
m_app.RegisterComponentDescriptor(LeatherBootsComponent::CreateDescriptor());
|
|
m_app.RegisterComponentDescriptor(WoolSocksComponent::CreateDescriptor());
|
|
m_app.RegisterComponentDescriptor(HatesSocksComponent::CreateDescriptor());
|
|
m_app.RegisterComponentDescriptor(BlueJeansComponent::CreateDescriptor());
|
|
m_app.RegisterComponentDescriptor(WhiteBriefsComponent::CreateDescriptor());
|
|
m_app.RegisterComponentDescriptor(HeartBoxersComponent::CreateDescriptor());
|
|
m_app.RegisterComponentDescriptor(KnifeSheathComponent::CreateDescriptor());
|
|
|
|
m_entity1 = new AZ::Entity("Entity1");
|
|
m_entity1Counter.SetEntity(m_entity1);
|
|
AzToolsFramework::EditorEntityContextRequestBus::Broadcast(&AzToolsFramework::EditorEntityContextRequestBus::Events::AddRequiredComponents, *m_entity1);
|
|
m_entity1->Init();
|
|
m_entity1Counter.Reset();
|
|
|
|
m_entity2 = new AZ::Entity("Entity2");
|
|
m_entity2Counter.SetEntity(m_entity2);
|
|
AzToolsFramework::EditorEntityContextRequestBus::Broadcast(&AzToolsFramework::EditorEntityContextRequestBus::Events::AddRequiredComponents, *m_entity2);
|
|
m_entity2->Init();
|
|
m_entity2Counter.Reset();
|
|
}
|
|
|
|
void TearDown() override
|
|
{
|
|
m_app.Stop();
|
|
|
|
AllocatorsTestFixture::TearDown();
|
|
}
|
|
|
|
AzToolsFramework::ToolsApplication m_app;
|
|
|
|
AZ::Entity* m_entity1 = nullptr;
|
|
EntityComponentCounter m_entity1Counter;
|
|
|
|
AZ::Entity* m_entity2 = nullptr;
|
|
EntityComponentCounter m_entity2Counter;
|
|
|
|
size_t m_initialComponentCount = 0;
|
|
};
|
|
|
|
TEST_F(AddComponentsTest, AddOneComponentToOneEntity)
|
|
{
|
|
auto outcome = AzToolsFramework::AddComponents<WoolSocksComponent>::ToEntities(m_entity1);
|
|
// Verify success
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
// Check that the returned result was what we expected
|
|
ASSERT_TRUE(VerifyAddedValidComponents<WoolSocksComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
// Check that we have the component added as expected
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
|
|
// We do separate count checks in case some other random components were added or something unexpected occurred
|
|
ASSERT_EQ(1, m_entity1Counter.GetCount());
|
|
|
|
// Verify nothing is pending
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
|
|
// Verify nothing is disabled
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
auto addComponentsResults = outcome.GetValue()[m_entity1->GetId()];
|
|
AzToolsFramework::DisableComponents(addComponentsResults.m_addedValidComponents);
|
|
ASSERT_EQ(0, CountComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(1, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetDisabledCount());
|
|
|
|
AzToolsFramework::EnableComponents(addComponentsResults.m_addedValidComponents);
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
}
|
|
|
|
TEST_F(AddComponentsTest, AddOneComponentToMultipleEntities)
|
|
{
|
|
// have one entity activated, we must ensure that it is still activated after add operation
|
|
m_entity1->Activate();
|
|
|
|
// add a component to both the activated and inactive entities
|
|
auto outcome = AzToolsFramework::AddComponents<WoolSocksComponent>::ToEntities(m_entity1, m_entity2);
|
|
|
|
// Verify outcome
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedValidComponents<WoolSocksComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
ASSERT_TRUE(VerifyAddedValidComponents<WoolSocksComponent>::OnOutcomeForEntity(outcome, m_entity2));
|
|
|
|
// Should always be on entity, not pending since services are met
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WoolSocksComponent>(m_entity2));
|
|
ASSERT_EQ(1, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, m_entity2Counter.GetCount());
|
|
|
|
// Nothing is pending
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity2));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity2Counter.GetPendingCount());
|
|
|
|
// Nothing is disabled
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity2));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
ASSERT_EQ(0, m_entity2Counter.GetDisabledCount());
|
|
|
|
// Still in original states
|
|
ASSERT_EQ(AZ::Entity::State::Active, m_entity1->GetState());
|
|
ASSERT_EQ(AZ::Entity::State::Init, m_entity2->GetState());
|
|
}
|
|
|
|
// Add a component which requires another component
|
|
TEST_F(AddComponentsTest, ComponentRequiresService)
|
|
{
|
|
auto outcome = AzToolsFramework::AddComponents<LeatherBootsComponent>::ToEntities(m_entity1);
|
|
|
|
// Verify outcome
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<LeatherBootsComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
// This will be pending since it is missing a socks service
|
|
ASSERT_EQ(0, CountComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, CountPendingComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
// Satisfy the pending component with wool socks
|
|
outcome = AzToolsFramework::AddComponents<WoolSocksComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedValidComponents<WoolSocksComponent>::AndAdditionalValidatedComponents<LeatherBootsComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
// Should have both on the entity now and no pending
|
|
ASSERT_EQ(1, CountComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
// LeatherBootsComponent should be wrapped in a GenericComponentWrapper
|
|
// because it is not an "editor component".
|
|
auto* wrapper = m_entity1->FindComponent<AzToolsFramework::Components::GenericComponentWrapper>();
|
|
|
|
ASSERT_TRUE(wrapper && wrapper->GetTemplate());
|
|
ASSERT_EQ(azrtti_typeid<LeatherBootsComponent>(), azrtti_typeid(wrapper->GetTemplate()));
|
|
|
|
// Try adding a component which requires a service
|
|
// that no other component provides.
|
|
outcome = AzToolsFramework::AddComponents<KnifeSheathComponent>::ToEntities(m_entity2);
|
|
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<KnifeSheathComponent>::OnOutcomeForEntity(outcome, m_entity2));
|
|
|
|
// This one will always be pending, never on entity as it will never be satisfied
|
|
ASSERT_EQ(0, CountComponentsOnEntity<KnifeSheathComponent>(m_entity2));
|
|
ASSERT_EQ(0, m_entity2Counter.GetCount());
|
|
ASSERT_EQ(1, CountPendingComponentsOnEntity<KnifeSheathComponent>(m_entity2));
|
|
ASSERT_EQ(1, m_entity2Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<KnifeSheathComponent>(m_entity2));
|
|
ASSERT_EQ(0, m_entity2Counter.GetDisabledCount());
|
|
|
|
// Check pending status
|
|
auto component = outcome.GetValue()[m_entity2->GetId()].m_addedPendingComponents[0];
|
|
AzToolsFramework::EntityCompositionRequestBus::Events::PendingComponentInfo pendingComponentInfo;
|
|
AzToolsFramework::EntityCompositionRequestBus::BroadcastResult(pendingComponentInfo, &AzToolsFramework::EntityCompositionRequestBus::Events::GetPendingComponentInfo, component);
|
|
// Should have one missing service
|
|
ASSERT_EQ(pendingComponentInfo.m_missingRequiredServices.size(), 1);
|
|
ASSERT_EQ(pendingComponentInfo.m_validComponentsThatAreIncompatible.size(), 0);
|
|
ASSERT_EQ(pendingComponentInfo.m_pendingComponentsWithRequiredServices.size(), 0);
|
|
// And that missing service should be the BeltService
|
|
ASSERT_EQ(pendingComponentInfo.m_missingRequiredServices[0], AZ_CRC("BeltService"));
|
|
|
|
// Entity 1 should remain untouched
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
}
|
|
|
|
// Add a component (jeans) which requires a service (underwear),
|
|
// and there are two viable options (boxers or briefs).
|
|
TEST_F(AddComponentsTest, ComponentRequiresServiceWithTwoViableOptions)
|
|
{
|
|
auto outcome = AzToolsFramework::AddComponents<BlueJeansComponent>::ToEntities(m_entity1);
|
|
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<BlueJeansComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
ASSERT_EQ(0, CountComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, CountPendingComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
// Check pending status
|
|
auto component = outcome.GetValue()[m_entity1->GetId()].m_addedPendingComponents[0];
|
|
AzToolsFramework::EntityCompositionRequestBus::Events::PendingComponentInfo pendingComponentInfo;
|
|
AzToolsFramework::EntityCompositionRequestBus::BroadcastResult(pendingComponentInfo, &AzToolsFramework::EntityCompositionRequestBus::Events::GetPendingComponentInfo, component);
|
|
// Should have one missing service
|
|
ASSERT_EQ(pendingComponentInfo.m_missingRequiredServices.size(), 1);
|
|
ASSERT_EQ(pendingComponentInfo.m_validComponentsThatAreIncompatible.size(), 0);
|
|
ASSERT_EQ(pendingComponentInfo.m_pendingComponentsWithRequiredServices.size(), 0);
|
|
// And that missing service should be the "UnderwearService"
|
|
ASSERT_EQ(pendingComponentInfo.m_missingRequiredServices[0], AZ_CRC("UnderwearService"));
|
|
|
|
outcome = AzToolsFramework::AddComponents<WhiteBriefsComponent>::ToEntities(m_entity1);
|
|
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedValidComponents<WhiteBriefsComponent>::AndAdditionalValidatedComponents<BlueJeansComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
// Save this for later checks
|
|
auto whiteBriefsComponent = outcome.GetValue()[m_entity1->GetId()].m_addedValidComponents[0];
|
|
|
|
ASSERT_EQ(1, CountComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
// Now try adding the second kind of underwear
|
|
// (it should be pending because entity already has underwear)
|
|
outcome = AzToolsFramework::AddComponents<HeartBoxersComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<HeartBoxersComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
ASSERT_EQ(1, CountComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountPendingComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
// Check pending status
|
|
component = outcome.GetValue()[m_entity1->GetId()].m_addedPendingComponents[0];
|
|
AzToolsFramework::EntityCompositionRequestBus::BroadcastResult(pendingComponentInfo, &AzToolsFramework::EntityCompositionRequestBus::Events::GetPendingComponentInfo, component);
|
|
// Should have one incompatible component
|
|
ASSERT_EQ(pendingComponentInfo.m_missingRequiredServices.size(), 0);
|
|
ASSERT_EQ(pendingComponentInfo.m_validComponentsThatAreIncompatible.size(), 1);
|
|
ASSERT_EQ(pendingComponentInfo.m_pendingComponentsWithRequiredServices.size(), 0);
|
|
// And that incompatible component should be the WhiteBriefsComponent from earlier
|
|
ASSERT_EQ(pendingComponentInfo.m_validComponentsThatAreIncompatible[0], whiteBriefsComponent);
|
|
|
|
// disable white briefs component, which should resolve heart briefs, and check container counts
|
|
AzToolsFramework::DisableComponents(whiteBriefsComponent);
|
|
ASSERT_EQ(1, CountComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountDisabledComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetDisabledCount());
|
|
|
|
// re-enable white briefs component which is now pending because it's re-added after heart boxers was resolved
|
|
AzToolsFramework::EnableComponents(whiteBriefsComponent);
|
|
ASSERT_EQ(1, CountComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountPendingComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
// Try removing pending component (should be uneventful, but it is a branch internally)
|
|
auto removalOutcome = AzToolsFramework::RemoveComponents(component);
|
|
ASSERT_TRUE(removalOutcome.IsSuccess());
|
|
ASSERT_EQ(1, CountComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<BlueJeansComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WhiteBriefsComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<HeartBoxersComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
}
|
|
|
|
// Add a component to two entities, where the component requires a service,
|
|
// and one entity already has that service, but the other entity does not.
|
|
TEST_F(AddComponentsTest, TwoEntitiesWhereOneHasRequiredServiceAndOneDoesNot)
|
|
{
|
|
// entity1 already has socks
|
|
auto outcome = AzToolsFramework::AddComponents<WoolSocksComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedValidComponents<WoolSocksComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(1, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
outcome = AzToolsFramework::AddComponents<LeatherBootsComponent>::ToEntities(m_entity1, m_entity2);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedValidComponents<LeatherBootsComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<LeatherBootsComponent>::OnOutcomeForEntity(outcome, m_entity2));
|
|
|
|
ASSERT_EQ(1, CountComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(1, CountComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity1));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<LeatherBootsComponent>(m_entity1));
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
ASSERT_EQ(0, CountComponentsOnEntity<LeatherBootsComponent>(m_entity2));
|
|
ASSERT_EQ(0, CountComponentsOnEntity<WoolSocksComponent>(m_entity2));
|
|
ASSERT_EQ(0, m_entity2Counter.GetCount());
|
|
|
|
ASSERT_EQ(1, CountPendingComponentsOnEntity<LeatherBootsComponent>(m_entity2));
|
|
ASSERT_EQ(0, CountPendingComponentsOnEntity<WoolSocksComponent>(m_entity2));
|
|
ASSERT_EQ(1, m_entity2Counter.GetPendingCount());
|
|
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<LeatherBootsComponent>(m_entity2));
|
|
ASSERT_EQ(0, CountDisabledComponentsOnEntity<WoolSocksComponent>(m_entity2));
|
|
ASSERT_EQ(0, m_entity2Counter.GetDisabledCount());
|
|
}
|
|
|
|
// Test adding a component which requires a service,
|
|
// but all candidates which provide that service conflicts with some existing component.
|
|
TEST_F(AddComponentsTest, RequiredServiceConflictsWithExistingComponents)
|
|
{
|
|
auto outcome = AzToolsFramework::AddComponents<HatesSocksComponent>::ToEntities(m_entity1);
|
|
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedValidComponents<HatesSocksComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
|
|
// Save this for tests and removal later
|
|
AZ::Component* hatesSocksComponent = outcome.GetValue()[m_entity1->GetId()].m_addedValidComponents[0];
|
|
|
|
// Adding boots
|
|
outcome = AzToolsFramework::AddComponents<LeatherBootsComponent>::ToEntities(m_entity1, m_entity2);
|
|
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<LeatherBootsComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<LeatherBootsComponent>::OnOutcomeForEntity(outcome, m_entity2));
|
|
auto leatherBootsComponent = outcome.GetValue()[m_entity1->GetId()].m_addedPendingComponents[0];
|
|
|
|
// Add socks to make it valid, but incompatible with HatesSocks on entity 1
|
|
outcome = AzToolsFramework::AddComponents<WoolSocksComponent>::ToEntities(m_entity1, m_entity2);
|
|
ASSERT_TRUE(VerifyAddedPendingComponents<WoolSocksComponent>::OnOutcomeForEntity(outcome, m_entity1));
|
|
// Socks will work on entity 2 and leather boots should be valid now because of it
|
|
ASSERT_TRUE(VerifyAddedValidComponents<WoolSocksComponent>::AndAdditionalValidatedComponents<LeatherBootsComponent>::OnOutcomeForEntity(outcome, m_entity2));
|
|
|
|
// Save this component for later
|
|
auto woolSocksComponent = outcome.GetValue()[m_entity1->GetId()].m_addedPendingComponents[0];
|
|
|
|
// Check pending status
|
|
AzToolsFramework::EntityCompositionRequestBus::Events::PendingComponentInfo pendingComponentInfo;
|
|
|
|
// First check leather boots, it should indicate it is waiting on woolSocksComponent
|
|
AzToolsFramework::EntityCompositionRequestBus::BroadcastResult(pendingComponentInfo, &AzToolsFramework::EntityCompositionRequestBus::Events::GetPendingComponentInfo, leatherBootsComponent);
|
|
// Should have one pending component
|
|
ASSERT_EQ(pendingComponentInfo.m_missingRequiredServices.size(), 0);
|
|
ASSERT_EQ(pendingComponentInfo.m_validComponentsThatAreIncompatible.size(), 0);
|
|
ASSERT_EQ(pendingComponentInfo.m_pendingComponentsWithRequiredServices.size(), 1);
|
|
// And that pending component should be the woolSocksComponent
|
|
ASSERT_EQ(pendingComponentInfo.m_pendingComponentsWithRequiredServices[0], woolSocksComponent);
|
|
|
|
// Now check the wool socks, they should be incompatible with Hates Socks
|
|
AzToolsFramework::EntityCompositionRequestBus::BroadcastResult(pendingComponentInfo, &AzToolsFramework::EntityCompositionRequestBus::Events::GetPendingComponentInfo, woolSocksComponent);
|
|
// Should have one incompatible component
|
|
ASSERT_EQ(pendingComponentInfo.m_missingRequiredServices.size(), 0);
|
|
ASSERT_EQ(pendingComponentInfo.m_validComponentsThatAreIncompatible.size(), 1);
|
|
ASSERT_EQ(pendingComponentInfo.m_pendingComponentsWithRequiredServices.size(), 0);
|
|
// And that incompatible component should be the hatesSocksComponent
|
|
ASSERT_EQ(pendingComponentInfo.m_validComponentsThatAreIncompatible[0], hatesSocksComponent);
|
|
|
|
// Remove HatesSocks from entity 1 to valid the entire entity
|
|
auto removalOutcome = AzToolsFramework::RemoveComponents(hatesSocksComponent);
|
|
ASSERT_TRUE(removalOutcome.IsSuccess());
|
|
ASSERT_TRUE((VerifyRemovalValidatedComponents<WoolSocksComponent, LeatherBootsComponent>::OnOutcomeForEntity(removalOutcome, m_entity1)));
|
|
}
|
|
|
|
// Test adding, enabling, disabling several components
|
|
TEST_F(AddComponentsTest, EnableDisableConflictingServices)
|
|
{
|
|
auto outcome = AzToolsFramework::AddComponents<LeatherBootsComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
ASSERT_EQ(0, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
outcome = AzToolsFramework::AddComponents<HatesSocksComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
ASSERT_EQ(1, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
outcome = AzToolsFramework::AddComponents<BlueJeansComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
ASSERT_EQ(1, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(2, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
outcome = AzToolsFramework::AddComponents<WhiteBriefsComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
ASSERT_EQ(3, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
outcome = AzToolsFramework::AddComponents<HeartBoxersComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
ASSERT_EQ(3, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(2, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
outcome = AzToolsFramework::AddComponents<KnifeSheathComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
ASSERT_EQ(3, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(3, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
outcome = AzToolsFramework::AddComponents<WoolSocksComponent>::ToEntities(m_entity1);
|
|
ASSERT_TRUE(outcome.IsSuccess());
|
|
|
|
ASSERT_EQ(3, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(4, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetDisabledCount());
|
|
|
|
AzToolsFramework::DisableComponents(GetComponentsForEntity<HatesSocksComponent>(m_entity1));
|
|
|
|
ASSERT_EQ(4, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(2, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(1, m_entity1Counter.GetDisabledCount());
|
|
|
|
AzToolsFramework::DisableComponents(GetComponentsForEntity<HeartBoxersComponent>(m_entity1));
|
|
|
|
ASSERT_EQ(4, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(2, m_entity1Counter.GetDisabledCount());
|
|
|
|
AzToolsFramework::DisableComponents(GetComponentsForEntity<KnifeSheathComponent>(m_entity1));
|
|
|
|
ASSERT_EQ(4, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(3, m_entity1Counter.GetDisabledCount());
|
|
|
|
AzToolsFramework::DisableComponents(GetComponentsForEntity<WhiteBriefsComponent>(m_entity1));
|
|
|
|
ASSERT_EQ(2, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(1, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(4, m_entity1Counter.GetDisabledCount());
|
|
|
|
AzToolsFramework::EnableComponents(GetComponentsForEntity<HeartBoxersComponent>(m_entity1));
|
|
|
|
ASSERT_EQ(4, m_entity1Counter.GetCount());
|
|
ASSERT_EQ(0, m_entity1Counter.GetPendingCount());
|
|
ASSERT_EQ(3, m_entity1Counter.GetDisabledCount());
|
|
}
|
|
|
|
// A reusable testing fixture that ensures basic application services are mocked.
|
|
// Provided:
|
|
// Basic Component descriptor functionality
|
|
// Memory
|
|
// Serialize (and Edit) contexts
|
|
class MockApplicationFixture
|
|
: public AllocatorsFixture
|
|
, public AZ::ComponentApplicationBus::Handler
|
|
{
|
|
public:
|
|
AZStd::unique_ptr<AZ::SerializeContext> m_serializeContext;
|
|
AZStd::vector<const ComponentDescriptor*> m_descriptors;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// ComponentApplicationMessages
|
|
ComponentApplication* GetApplication() override { return nullptr; }
|
|
void RegisterComponentDescriptor(const ComponentDescriptor* descriptor) override
|
|
{
|
|
m_descriptors.push_back(descriptor);
|
|
descriptor->Reflect(m_serializeContext.get());
|
|
}
|
|
|
|
void UnregisterComponentDescriptor(const ComponentDescriptor*) override {}
|
|
void RegisterEntityAddedEventHandler(EntityAddedEvent::Handler&) override {}
|
|
void RegisterEntityRemovedEventHandler(EntityRemovedEvent::Handler&) override {}
|
|
void RegisterEntityActivatedEventHandler(EntityActivatedEvent::Handler&) override {}
|
|
void RegisterEntityDeactivatedEventHandler(EntityDeactivatedEvent::Handler&) override {}
|
|
void SignalEntityActivated(Entity*) override {}
|
|
void SignalEntityDeactivated(Entity*) override {}
|
|
bool AddEntity(Entity*) override { return true; }
|
|
bool RemoveEntity(Entity*) override { return true; }
|
|
bool DeleteEntity(const EntityId&) override { return true; }
|
|
Entity* FindEntity(const EntityId&) override { return nullptr; }
|
|
SerializeContext* GetSerializeContext() override { return m_serializeContext.get(); }
|
|
BehaviorContext* GetBehaviorContext() override { return nullptr; }
|
|
JsonRegistrationContext* GetJsonRegistrationContext() override { return nullptr; }
|
|
const char* GetAppRoot() const override { return nullptr; }
|
|
const char* GetEngineRoot() const override { return nullptr; }
|
|
const char* GetExecutableFolder() const override { return nullptr; }
|
|
Debug::DrillerManager* GetDrillerManager() override { return nullptr; }
|
|
void EnumerateEntities(const EntityCallback& /*callback*/) override {}
|
|
void QueryApplicationType(AZ::ApplicationTypeQuery& /*appType*/) const override {}
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
MockApplicationFixture()
|
|
: AllocatorsFixture()
|
|
{
|
|
}
|
|
|
|
void SetUp() override
|
|
{
|
|
AllocatorsFixture::SetUp();
|
|
|
|
ComponentApplicationBus::Handler::BusConnect();
|
|
AZ::Interface<AZ::ComponentApplicationRequests>::Register(this);
|
|
m_serializeContext.reset(aznew AZ::SerializeContext(true, true));
|
|
|
|
Entity::Reflect(m_serializeContext.get());
|
|
}
|
|
|
|
void TearDown() override
|
|
{
|
|
for (auto descriptor : m_descriptors)
|
|
{
|
|
delete descriptor;
|
|
}
|
|
m_descriptors.set_capacity(0);
|
|
|
|
m_serializeContext.reset();
|
|
AZ::Interface<AZ::ComponentApplicationRequests>::Unregister(this);
|
|
ComponentApplicationBus::Handler::BusDisconnect();
|
|
|
|
AllocatorsFixture::TearDown();
|
|
}
|
|
};
|
|
|
|
// add scrubbing capability to the above fixture by adding some components to it.
|
|
class EntityTest_Scrubbing : public MockApplicationFixture
|
|
{
|
|
protected:
|
|
AZStd::unique_ptr<Entity> m_fakeSystemEntity;
|
|
|
|
public:
|
|
class VisibleComponent
|
|
: public AzToolsFramework::Components::EditorComponentBase
|
|
{
|
|
public:
|
|
AZ_COMPONENT(VisibleComponent, "{6CEC2D1E-08CF-4609-9BEE-BA9D32B4C223}", AzToolsFramework::Components::EditorComponentBase);
|
|
|
|
void Activate() override {}
|
|
void Deactivate() override {}
|
|
|
|
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
|
{
|
|
provided.push_back(AZ_CRC("ValidComponentService"));
|
|
}
|
|
|
|
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
|
|
{
|
|
incompatible.push_back(AZ_CRC("ValidComponentService"));
|
|
}
|
|
|
|
static void Reflect(ReflectContext* reflection)
|
|
{
|
|
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(reflection);
|
|
if (serializeContext)
|
|
{
|
|
serializeContext->Class<VisibleComponent, AzToolsFramework::Components::EditorComponentBase>();
|
|
|
|
AZ::EditContext* ec = serializeContext->GetEditContext();
|
|
ec->Class<VisibleComponent>("Visible Component", "A class that should show up in the property editor")
|
|
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::Show)
|
|
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c));
|
|
}
|
|
}
|
|
};
|
|
|
|
class HiddenComponent
|
|
: public AzToolsFramework::Components::EditorComponentBase
|
|
{
|
|
public:
|
|
AZ_COMPONENT(HiddenComponent, "{E4D2AD8B-3930-46FC-837A-8DDFCA0FB1AF}", AzToolsFramework::Components::EditorComponentBase);
|
|
|
|
static Component* s_wasDeleted;
|
|
virtual ~HiddenComponent()
|
|
{
|
|
s_wasDeleted = this;
|
|
}
|
|
|
|
void Activate() override {}
|
|
void Deactivate() override {}
|
|
|
|
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
|
{
|
|
provided.push_back(AZ_CRC("HiddenComponentService"));
|
|
}
|
|
|
|
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
|
|
{
|
|
incompatible.push_back(AZ_CRC("HiddenComponentService"));
|
|
}
|
|
|
|
static void Reflect(ReflectContext* reflection)
|
|
{
|
|
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(reflection);
|
|
if (serializeContext)
|
|
{
|
|
serializeContext->Class<HiddenComponent, AzToolsFramework::Components::EditorComponentBase>();
|
|
|
|
AZ::EditContext* ec = serializeContext->GetEditContext();
|
|
ec->Class<HiddenComponent>("Hidden Component", "A class that should not show up in the property editor")
|
|
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::Hide)
|
|
->Attribute(AZ::Edit::Attributes::HideIcon, true)
|
|
->Attribute(AZ::Edit::Attributes::SliceFlags, AZ::Edit::SliceFlags::HideOnAdd | AZ::Edit::SliceFlags::PushWhenHidden);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
void SetUp() override
|
|
{
|
|
MockApplicationFixture::SetUp();
|
|
RegisterComponentDescriptor(VisibleComponent::CreateDescriptor());
|
|
RegisterComponentDescriptor(HiddenComponent::CreateDescriptor());
|
|
RegisterComponentDescriptor(AzToolsFramework::Components::EditorPendingCompositionComponent::CreateDescriptor());
|
|
RegisterComponentDescriptor(AzToolsFramework::Components::EditorEntityActionComponent::CreateDescriptor());
|
|
|
|
m_fakeSystemEntity.reset(aznew Entity());
|
|
m_fakeSystemEntity->CreateComponent<AzToolsFramework::Components::EditorEntityActionComponent>();
|
|
m_fakeSystemEntity->Init();
|
|
m_fakeSystemEntity->Activate();
|
|
}
|
|
|
|
void TearDown() override
|
|
{
|
|
m_fakeSystemEntity->Deactivate();
|
|
m_fakeSystemEntity.reset();
|
|
MockApplicationFixture::TearDown();
|
|
}
|
|
};
|
|
|
|
Component* EntityTest_Scrubbing::HiddenComponent::s_wasDeleted = nullptr;
|
|
|
|
TEST_F(EntityTest_Scrubbing, ConflictingVisibleComponents_AreInvalidated)
|
|
{
|
|
// in this test we make sure that visible components (ones which show up on the UI)
|
|
// that conflict with each other are properly disabled and moved to the pending list during scrubbing.
|
|
|
|
// Component setup:
|
|
AZ::Entity newEntity;
|
|
|
|
AZ::Component* firstValidComponent = aznew VisibleComponent();
|
|
newEntity.AddComponent(firstValidComponent);
|
|
AZ::Component* conflictingVisibleComponent = aznew VisibleComponent();
|
|
newEntity.AddComponent(conflictingVisibleComponent);
|
|
|
|
EntityList entities;
|
|
entities.push_back(&newEntity);
|
|
EntityCompositionRequests::ScrubEntitiesOutcome resultValue = AZ::Failure<AZStd::string>("Didn't get called");
|
|
EntityCompositionRequestBus::BroadcastResult(resultValue, &EntityCompositionRequestBus::Events::ScrubEntities, entities);
|
|
|
|
ASSERT_TRUE(resultValue.IsSuccess());
|
|
ASSERT_EQ(resultValue.GetValue().size(), 1);
|
|
|
|
EntityCompositionRequests::ScrubEntityResults& resultForThisEntity = resultValue.GetValue()[entities[0]->GetId()];
|
|
|
|
EXPECT_EQ(resultForThisEntity.m_invalidatedComponents.size(), 1);
|
|
EXPECT_TRUE(AZStd::find(resultForThisEntity.m_invalidatedComponents.begin(), resultForThisEntity.m_invalidatedComponents.end(), conflictingVisibleComponent) != resultForThisEntity.m_invalidatedComponents.end());
|
|
|
|
// The "Validated components" array should be empty becuase it should only list previously invalid components that were somehow validated by the scrubbing.
|
|
EXPECT_EQ(resultForThisEntity.m_validatedComponents.size(), 0);
|
|
|
|
// make sure the valid visible one wasn't removed:
|
|
EXPECT_EQ(newEntity.FindComponent(azrtti_typeid<VisibleComponent>()), firstValidComponent);
|
|
}
|
|
|
|
TEST_F(EntityTest_Scrubbing, ConflictingHiddenComponents_AreDeleted)
|
|
{
|
|
// in this test we make sure that when an entity contains a conflicting hidden component
|
|
// the hidden component is deleted as part of thes scrubbing.
|
|
|
|
// Component setup:
|
|
AZ::Entity newEntity;
|
|
|
|
AZ::Component* validHiddenComponent = aznew HiddenComponent();
|
|
AZ::Component* conflictingHiddenComponent = aznew HiddenComponent();
|
|
newEntity.AddComponent(validHiddenComponent);
|
|
newEntity.AddComponent(conflictingHiddenComponent);
|
|
|
|
EntityTest_Scrubbing::HiddenComponent::s_wasDeleted = nullptr;
|
|
|
|
EntityList entities;
|
|
entities.push_back(&newEntity);
|
|
EntityCompositionRequests::ScrubEntitiesOutcome resultValue = AZ::Failure<AZStd::string>("Didn't get called");
|
|
EntityCompositionRequestBus::BroadcastResult(resultValue, &EntityCompositionRequestBus::Events::ScrubEntities, entities);
|
|
|
|
// we cannnot test anything further if the array is empty or it failed.
|
|
ASSERT_TRUE(resultValue.IsSuccess());
|
|
ASSERT_EQ(resultValue.GetValue().size(), 1);
|
|
|
|
EntityCompositionRequests::ScrubEntityResults& resultForThisEntity = resultValue.GetValue()[entities[0]->GetId()];
|
|
|
|
// we must NOT find the conflicting component - should have been deleted.
|
|
EXPECT_EQ(EntityTest_Scrubbing::HiddenComponent::s_wasDeleted, conflictingHiddenComponent);
|
|
|
|
// we must also not find it on the invalidated list, since it has been deleted.
|
|
EXPECT_EQ(resultForThisEntity.m_invalidatedComponents.size(), 0);
|
|
|
|
// The "Validated components" array should be empty becuase it should only list previously invalid components that were somehow validated by the scrubbing.
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EXPECT_EQ(resultForThisEntity.m_validatedComponents.size(), 0);
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// make sure the remaining component on the entity is the correct hidden component
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EXPECT_EQ(newEntity.FindComponents(azrtti_typeid<HiddenComponent>()).size(), 1); // there should only be one of them.
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EXPECT_EQ(newEntity.FindComponent(azrtti_typeid<HiddenComponent>()), validHiddenComponent);
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|
|
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}
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|
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TEST_F(EntityTest_Scrubbing, NonConflictingVisibleComponents_AreReinstated)
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{
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|
// in this test we make sure that if a pending component (inactive due to prior problems)
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|
// no longer has those problems, it is made valid and active when scrubbing occurs.
|
|
|
|
// Component setup:
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|
AZ::Entity newEntity;
|
|
|
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AZ::Component* firstValidComponent = aznew VisibleComponent();
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AZ::Component* conflictingVisibleComponent = aznew VisibleComponent();
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newEntity.AddComponent(firstValidComponent);
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|
newEntity.AddComponent(conflictingVisibleComponent);
|
|
|
|
EntityList entities;
|
|
entities.push_back(&newEntity);
|
|
{
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|
EntityCompositionRequests::ScrubEntitiesOutcome resultValue = AZ::Failure<AZStd::string>("Didn't get called");
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|
EntityCompositionRequestBus::BroadcastResult(resultValue, &EntityCompositionRequestBus::Events::ScrubEntities, entities);
|
|
|
|
ASSERT_TRUE(resultValue.IsSuccess());
|
|
ASSERT_EQ(resultValue.GetValue().size(), 1);
|
|
// note that the actual results of the above operation are already verified in another test. now we go further with this
|
|
// and actually delete the original component so that the second one can become valid.
|
|
}
|
|
|
|
newEntity.RemoveComponent(firstValidComponent);
|
|
delete firstValidComponent;
|
|
|
|
// now re-scrub and expect to see the previously disabled conflicting one become the active one:
|
|
{
|
|
EntityCompositionRequests::ScrubEntitiesOutcome resultValue = AZ::Failure<AZStd::string>("Didn't get called");
|
|
EntityCompositionRequestBus::BroadcastResult(resultValue, &EntityCompositionRequestBus::Events::ScrubEntities, entities);
|
|
ASSERT_TRUE(resultValue.IsSuccess());
|
|
ASSERT_EQ(resultValue.GetValue().size(), 1);
|
|
EntityCompositionRequests::ScrubEntityResults& resultForThisEntity = resultValue.GetValue()[entities[0]->GetId()];
|
|
|
|
// nothing should be invalidated
|
|
EXPECT_EQ(resultForThisEntity.m_invalidatedComponents.size(), 0);
|
|
// the visible component should now be activated.
|
|
ASSERT_EQ(resultForThisEntity.m_validatedComponents.size(), 1);
|
|
EXPECT_EQ(resultForThisEntity.m_validatedComponents[0], conflictingVisibleComponent);
|
|
|
|
// make sure its actually active, on the entity.
|
|
EXPECT_EQ(newEntity.FindComponent(azrtti_typeid<VisibleComponent>()), conflictingVisibleComponent);
|
|
|
|
}
|
|
}
|
|
|
|
TEST_F(EntityTest_Scrubbing, InactiveEntityWithInvalidComponents_AreValidatedByPendingComponents)
|
|
{
|
|
// This test takes an entity with known invalid component setup that has not been activated
|
|
// Adds pending components which will satisfy the invalid component setup
|
|
// And expects scrub entities to succeed in this case.
|
|
// Note - this is an edge case when deserializing a module entity or system entity from the app descriptor
|
|
RegisterComponentDescriptor(LeatherBootsComponent::CreateDescriptor());
|
|
RegisterComponentDescriptor(WoolSocksComponent::CreateDescriptor());
|
|
RegisterComponentDescriptor(AzToolsFramework::Components::GenericComponentWrapper::CreateDescriptor());
|
|
|
|
AZ::Entity* testEntity = aznew AZ::Entity("Test Scrubbing Entity");
|
|
testEntity->CreateComponent<AzToolsFramework::Components::EditorPendingCompositionComponent>();
|
|
testEntity->Init(); // init to kick off the pending composition request bus, but don't activate because we have invalid components
|
|
|
|
EntityList entities;
|
|
entities.push_back(testEntity);
|
|
|
|
// Manually add boots component that requires the socks component, to simulate this being read out of app descriptor
|
|
testEntity->CreateComponent<AzToolsFramework::Components::GenericComponentWrapper>(aznew LeatherBootsComponent());
|
|
EntityCompositionRequests::ScrubEntitiesOutcome scrubResults = AZ::Failure<AZStd::string>("Didn't get called");
|
|
EntityCompositionRequestBus::BroadcastResult(scrubResults, &EntityCompositionRequestBus::Events::ScrubEntities, entities);
|
|
ASSERT_TRUE(scrubResults.IsSuccess());
|
|
|
|
// If component is invalidated by scrubbing, it should now be in the pending set
|
|
AZ::Entity::ComponentArrayType pendingComponents;
|
|
AzToolsFramework::EditorPendingCompositionRequestBus::Event(testEntity->GetId(), &AzToolsFramework::EditorPendingCompositionRequests::GetPendingComponents, pendingComponents);
|
|
ASSERT_EQ(pendingComponents.size(), 1);
|
|
|
|
// the boots component should be flagged as invalid, since our entity was not activated
|
|
EntityCompositionRequests::ScrubEntityResults& resultForTestEntity = scrubResults.GetValue()[entities[0]->GetId()];
|
|
ASSERT_EQ(resultForTestEntity.m_invalidatedComponents.size(), 1);
|
|
|
|
// Don't actually want to keep the component in the pending set, so that we can validate the initial problem, so add it back onto the entity
|
|
pendingComponents.clear();
|
|
AZ::Component* invalidComponent = resultForTestEntity.m_invalidatedComponents[0];
|
|
AzToolsFramework::EditorPendingCompositionRequestBus::Event(testEntity->GetId(), &AzToolsFramework::EditorPendingCompositionRequests::RemovePendingComponent, invalidComponent);
|
|
AzToolsFramework::EditorPendingCompositionRequestBus::Event(testEntity->GetId(), &AzToolsFramework::EditorPendingCompositionRequests::GetPendingComponents, pendingComponents);
|
|
ASSERT_TRUE(pendingComponents.empty());
|
|
delete invalidComponent;
|
|
|
|
// now add a socks component to the pending set which will fulfill the boots' dependency
|
|
testEntity->CreateComponent<AzToolsFramework::Components::GenericComponentWrapper>(aznew LeatherBootsComponent());
|
|
AzToolsFramework::EditorPendingCompositionRequestBus::Event(testEntity->GetId(), &AzToolsFramework::EditorPendingCompositionRequests::AddPendingComponent, aznew WoolSocksComponent());
|
|
|
|
pendingComponents.clear();
|
|
AzToolsFramework::EditorPendingCompositionRequestBus::Event(testEntity->GetId(), &AzToolsFramework::EditorPendingCompositionRequests::GetPendingComponents, pendingComponents);
|
|
ASSERT_EQ(pendingComponents.size(), 1);
|
|
|
|
scrubResults = AZ::Failure<AZStd::string>("Didn't get called");
|
|
EntityCompositionRequestBus::BroadcastResult(scrubResults, &EntityCompositionRequestBus::Events::ScrubEntities, entities);
|
|
ASSERT_TRUE(scrubResults.IsSuccess());
|
|
|
|
resultForTestEntity = scrubResults.GetValue()[entities[0]->GetId()];
|
|
ASSERT_TRUE(resultForTestEntity.m_invalidatedComponents.empty());
|
|
|
|
// this should now succeed because the wool socks component is on the entity
|
|
testEntity->Activate();
|
|
ASSERT_EQ(testEntity->GetState(), Entity::State::Active);
|
|
|
|
delete testEntity;
|
|
}
|
|
} // namespace UnitTest
|