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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
#pragma once
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#if !defined(Q_MOC_RUN)
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#include <QString>
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#include <QLineEdit>
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#include <AzCore/Math/Uuid.h>
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#include <AzCore/std/string/string.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#endif
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneUI
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{
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class ManifestNameWidget : public QLineEdit
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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explicit ManifestNameWidget(QWidget* parent);
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void SetName(const char* name);
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void SetName(const AZStd::string& name);
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const AZStd::string& GetName() const;
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void SetFilterType(const Uuid& type);
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signals:
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void valueChanged(const AZStd::string& newValue);
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protected:
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void OnTextChanged(const QString& textValue);
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void UpdateStatus(const AZStd::string& newName, bool checkAvailability);
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bool IsAvailableName(AZStd::string& error, const AZStd::string& name) const;
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QString m_originalToolTip;
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Uuid m_filterType;
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AZStd::string m_name;
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bool m_inFailureState;
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};
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} // SceneUI
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} // SceneAPI
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} // AZ
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