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o3de/Code/Framework/AzNetworking/AzNetworking/DataStructures/TimeoutQueue.inl

42 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
namespace AzNetworking
{
inline TimeoutQueue::TimeoutItem::TimeoutItem(uint64_t userData, AZ::TimeMs timeoutMs)
: m_userData(userData)
, m_timeoutMs(timeoutMs)
, m_nextTimeoutTimeMs(AZ::GetElapsedTimeMs() + timeoutMs)
{
;
}
inline void TimeoutQueue::TimeoutItem::UpdateTimeoutTime(AZ::TimeMs currentTimeMs)
{
m_nextTimeoutTimeMs = currentTimeMs + m_timeoutMs;
}
inline TimeoutQueue::TimeoutQueueItem::TimeoutQueueItem(TimeoutId timeoutId, AZ::TimeMs timeoutTimeMs)
: m_timeoutId(timeoutId)
, m_timeoutTimeMs(timeoutTimeMs)
{
;
}
inline bool TimeoutQueue::TimeoutQueueItem::operator <(const TimeoutQueueItem& rhs) const
{
return rhs.m_timeoutTimeMs < m_timeoutTimeMs;
}
}