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o3de/cmake/Platform/Android/Toolchain_android.cmake

86 lines
3.6 KiB
CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
if(LY_TOOLCHAIN_NDK_API_LEVEL)
return()
endif()
# Verify that the NDK environment is set and points to the support NDK
file(TO_CMAKE_PATH "${LY_NDK_DIR}" LY_NDK_DIR)
if(NOT LY_NDK_DIR)
message(FATAL_ERROR "Environment var for NDK is empty. Could not find the NDK installation folder")
endif()
set(LY_ANDROID_NDK_TOOLCHAIN ${LY_NDK_DIR}/build/cmake/android.toolchain.cmake)
if(NOT LY_NDK_DIR)
message(FATAL_ERROR "Invalid NDK Environment. Unable to locate android toolchain file: " ${LY_NDK_DIR})
endif()
# Set some default variables that are used by the NDK's toolchain file before processing
if(NOT ANDROID_ABI)
set(ANDROID_ABI arm64-v8a)
endif()
if(NOT ANDROID_ARM_MODE)
set(ANDROID_ARM_MODE arm)
endif()
if(NOT ANDROID_ARM_NEON)
set(ANDROID_ARM_NEON FALSE)
endif()
if(NOT ANDROID_NATIVE_API_LEVEL)
set(ANDROID_NATIVE_API_LEVEL 21)
endif()
# Make a backup of the CMAKE_FIND_ROOT_PATH since it will be altered by the NDK toolchain file and needs to be restored after the input
set(BACKUP_CMAKE_FIND_ROOT_PATH ${CMAKE_FIND_ROOT_PATH})
include(${LY_ANDROID_NDK_TOOLCHAIN})
set(CMAKE_FIND_ROOT_PATH ${BACKUP_CMAKE_FIND_ROOT_PATH})
# Force the ANDROID_LINKER_FLAGS that are set in the NDK's toolchain file into the LINKER_FLAGS for the build and reset
# the standard libraries
set(LINKER_FLAGS ${ANDROID_LINKER_FLAGS})
set(CMAKE_CXX_STANDARD_LIBRARIES "")
# We need to pass down the Android API Level, and the Package Revision's Major and Minor number as preprocessor values.
# We will extract them from 'ANDROID_NDK_SOURCE_PROPERTIES' which will read from the NDK's properties file.
# (note: we cannot use 'ANDROID_NDK_REVISION' because the toolchain combines the Major and Minor revisions
string(REGEX MATCHALL "Pkg.Revision = (([0-9]+).([0-9]+).[0-9]+)" LY_NDK_PKG_REVISION_LINE ${ANDROID_NDK_SOURCE_PROPERTIES})
set(LY_TOOLCHAIN_NDK_PKG_MAJOR ${CMAKE_MATCH_2})
set(LY_TOOLCHAIN_NDK_PKG_MINOR ${CMAKE_MATCH_3})
set(LY_TOOLCHAIN_NDK_API_LEVEL ${ANDROID_PLATFORM_LEVEL})
set(MIN_NDK_VERSION 21)
if(${LY_TOOLCHAIN_NDK_PKG_MAJOR} VERSION_LESS ${MIN_NDK_VERSION})
message(FATAL_ERROR "Unsupported NDK Version ${LY_TOOLCHAIN_NDK_PKG_MAJOR}.${LY_TOOLCHAIN_NDK_PKG_MINOR}.${LY_TOOLCHAIN_NDK_API_LEVEL}. Must be version ${MIN_NDK_VERSION} or above")
else()
message(STATUS "Detected NDK Version ${LY_TOOLCHAIN_NDK_PKG_MAJOR}.${LY_TOOLCHAIN_NDK_PKG_MINOR}.${LY_TOOLCHAIN_NDK_PKG_MINOR}")
endif()
list(APPEND CMAKE_TRY_COMPILE_PLATFORM_VARIABLES LY_NDK_DIR)
# The Native Activity Glue source file needs to be included in any project that will be loaded
# through the android launcher APK. This source file resides directly in the NDK source folder structure
# based on the configured NDK Path set with ${LY_NDK_DIR}
# Locate and verify the source folder based on the NDK path
set(LY_NDK_NATIVE_APP_GLUE_SRC_DIR "${LY_NDK_DIR}/sources/android/native_app_glue")
file(TO_CMAKE_PATH ${LY_NDK_NATIVE_APP_GLUE_SRC_DIR} LY_NDK_NATIVE_APP_GLUE_SRC_DIR)
if(NOT IS_DIRECTORY "${LY_NDK_NATIVE_APP_GLUE_SRC_DIR}")
message(FATAL_ERROR "Could not find android native app glue directory: ${LY_NDK_NATIVE_APP_GLUE_SRC_DIR}")
endif()