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o3de/Templates/MinimalProject/Template/ShaderLib/viewsrg.srgi

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// {BEGIN_LICENSE}
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// {END_LICENSE}
#pragma once
// Please read README.md for an explanation on why scenesrg.srgi and viewsrg.srgi are
// located in this folder (And how you can optionally customize your own scenesrg.srgi
// and viewsrg.srgi in your game project).
#include <Atom/Features/SrgSemantics.azsli>
partial ShaderResourceGroup ViewSrg : SRG_PerView
{
/* Intentionally Empty. Helps define the SrgSemantic for ViewSrg once.*/
};
#define AZ_COLLECTING_PARTIAL_SRGS
#include <Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli>
#undef AZ_COLLECTING_PARTIAL_SRGS