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o3de/Templates/MinimalProject/Template/Platform/Android
lumberyard-employee-dm 4014cacff8
Added a ${GemName}.Builders variant to Asset-Only Gems (#1324)
* Creating Builder variant aliases for all Asset Gems

* Added an AssetGem template for creating an Asset Gem

The AssetGem template is meant for non-code Gems

* Updated the engine_template.py commands to use pathlib

Each of the four commands: create-template, create-from-template,
create-project and create-gem have been updated to use pathlib.Path or
any path manipulation

Fix several python errors when instantiating a template with missing
o3de objects.
For example attempting to use the create-project command with the
"DefaultGem" template would result in a python exception instaed of a
error log and a return value 0..

Added a **force** option to the engine_template commands
to force overriding of existing files

* Optimized search through text files when the create-template command is
run when attempting to replace the license text section

* Adding a Minimal Project Template that contains the minimal set of gems
as stated by UX

* Minor changes to the DefaultProject template. Added a license section to the EngineFinder.cmake

* Adding the MinimalProject to the engine.json file
5 years ago
..
android_project.cmake Added a ${GemName}.Builders variant to Asset-Only Gems (#1324) 5 years ago
android_project.json Added a ${GemName}.Builders variant to Asset-Only Gems (#1324) 5 years ago