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o3de/Templates/MinimalProject/Template/Code/Source/${Name}Module.cpp

51 lines
1.7 KiB
C++

// {BEGIN_LICENSE}
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// {END_LICENSE}
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Module/Module.h>
#include "${Name}SystemComponent.h"
namespace ${SanitizedCppName}
{
class ${SanitizedCppName}Module
: public AZ::Module
{
public:
AZ_RTTI(${SanitizedCppName}Module, "${ModuleClassId}", AZ::Module);
AZ_CLASS_ALLOCATOR(${SanitizedCppName}Module, AZ::SystemAllocator, 0);
${SanitizedCppName}Module()
: AZ::Module()
{
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
m_descriptors.insert(m_descriptors.end(), {
${SanitizedCppName}SystemComponent::CreateDescriptor(),
});
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList{
azrtti_typeid<${SanitizedCppName}SystemComponent>(),
};
}
};
}// namespace ${SanitizedCppName}
AZ_DECLARE_MODULE_CLASS(Gem_${SanitizedCppName}, ${SanitizedCppName}::${SanitizedCppName}Module)