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o3de/Gems/SurfaceData/Code/Source/SurfaceDataEditorModule.cpp

40 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "SurfaceData_precompiled.h"
#include <SurfaceDataEditorModule.h>
#include <SurfaceDataSystemComponent.h>
#include <Editor/EditorSurfaceDataSystemComponent.h>
#include <Editor/EditorSurfaceDataColliderComponent.h>
#include <Editor/EditorSurfaceDataShapeComponent.h>
namespace SurfaceData
{
SurfaceDataEditorModule::SurfaceDataEditorModule()
{
m_descriptors.insert(m_descriptors.end(), {
EditorSurfaceDataSystemComponent::CreateDescriptor(),
EditorSurfaceDataColliderComponent::CreateDescriptor(),
EditorSurfaceDataShapeComponent::CreateDescriptor()
});
}
AZ::ComponentTypeList SurfaceDataEditorModule::GetRequiredSystemComponents() const
{
AZ::ComponentTypeList requiredComponents = SurfaceDataModule::GetRequiredSystemComponents();
requiredComponents.push_back(azrtti_typeid<EditorSurfaceDataSystemComponent>());
return requiredComponents;
}
}
AZ_DECLARE_MODULE_CLASS(Gem_SurfaceDataEditor, SurfaceData::SurfaceDataEditorModule)