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40 lines
1.5 KiB
C++
40 lines
1.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "SurfaceData_precompiled.h"
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#include <SurfaceDataEditorModule.h>
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#include <SurfaceDataSystemComponent.h>
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#include <Editor/EditorSurfaceDataSystemComponent.h>
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#include <Editor/EditorSurfaceDataColliderComponent.h>
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#include <Editor/EditorSurfaceDataShapeComponent.h>
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namespace SurfaceData
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{
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SurfaceDataEditorModule::SurfaceDataEditorModule()
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{
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m_descriptors.insert(m_descriptors.end(), {
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EditorSurfaceDataSystemComponent::CreateDescriptor(),
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EditorSurfaceDataColliderComponent::CreateDescriptor(),
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EditorSurfaceDataShapeComponent::CreateDescriptor()
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});
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}
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AZ::ComponentTypeList SurfaceDataEditorModule::GetRequiredSystemComponents() const
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{
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AZ::ComponentTypeList requiredComponents = SurfaceDataModule::GetRequiredSystemComponents();
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requiredComponents.push_back(azrtti_typeid<EditorSurfaceDataSystemComponent>());
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return requiredComponents;
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}
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}
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AZ_DECLARE_MODULE_CLASS(Gem_SurfaceDataEditor, SurfaceData::SurfaceDataEditorModule)
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