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92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <QLineEdit>
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#include <QMenu>
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#include <QString>
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#include <QTableView>
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#include <GraphCanvas/Components/Nodes/NodeBus.h>
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#include <GraphCanvas/Components/SceneBus.h>
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#include <GraphCanvas/Components/Slots/SlotBus.h>
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#include <GraphCanvas/Components/VisualBus.h>
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#include <GraphCanvas/Utils/ConversionUtils.h>
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#include <ScriptCanvas/Bus/RequestBus.h>
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#include <ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationTest.h>
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#include <ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationStates/CreateElementsStates.h>
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namespace ScriptCanvasDeveloper
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{
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/**
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EditorautomationTest that will test out the AltClick to delete elements functionality for nodes, connected nodes, and connections
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*/
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class AltClickDeleteTest
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: public EditorAutomationTest
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, public GraphCanvas::SceneNotificationBus::Handler
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{
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public:
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AltClickDeleteTest();
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~AltClickDeleteTest() override = default;
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};
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/**
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EditorautomationTest that will test out the cut/copy/paste functions
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*/
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class CutCopyPasteDuplicateTest
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: public EditorAutomationTest
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, public GraphCanvas::SceneNotificationBus::Handler
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{
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class CheckpointState
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: public CustomActionState
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{
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public:
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CheckpointState(AZStd::string checkpoint);
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~CheckpointState() override = default;
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void OnCustomAction() override {}
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};
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public:
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CutCopyPasteDuplicateTest(QString nodeName);
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~CutCopyPasteDuplicateTest() override = default;
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// SceneNotificationBus
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void OnNodeAdded(const AZ::EntityId& nodeId, bool isPaste) override;
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void OnNodeRemoved(const AZ::EntityId& nodeId) override;
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///
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// EditorAutomationTests
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void OnStateComplete(int stateId) override;
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////
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private:
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void ProcessCreationSet();
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AutomationStateModelId m_originalNodeId;
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GraphCanvas::NodeId m_removalTarget;
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AZStd::unordered_set< GraphCanvas::NodeId > m_createdSet;
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CreateNodeFromContextMenuState* m_createNodeState = nullptr;
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CheckpointState* m_cutPasteCheckpoint = nullptr;
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CheckpointState* m_copyPasteCheckpoint = nullptr;
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CheckpointState* m_copyPasteCopyCheckpoint = nullptr;
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CheckpointState* m_duplicateCheckpoint = nullptr;
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};
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}
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