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141 lines
4.0 KiB
C++
141 lines
4.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <precompiled.h>
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#include <Editor/Undo/ScriptCanvasUndoManager.h>
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#include <AzCore/Serialization/ObjectStream.h>
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namespace ScriptCanvasEditor
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{
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static const int c_undoLimit = 100;
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// ScopedUndoBatch
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ScopedUndoBatch::ScopedUndoBatch(AZStd::string_view label)
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{
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UndoRequestBus::Broadcast(&UndoRequests::BeginUndoBatch, label);
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}
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ScopedUndoBatch::~ScopedUndoBatch()
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{
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UndoRequestBus::Broadcast(&UndoRequests::EndUndoBatch);
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}
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// SceneUndoState
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SceneUndoState::SceneUndoState(AzToolsFramework::UndoSystem::IUndoNotify* undoNotify)
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: m_undoStack(AZStd::make_unique<AzToolsFramework::UndoSystem::UndoStack>(c_undoLimit, undoNotify))
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, m_undoCache(AZStd::make_unique<UndoCache>())
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{
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}
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void SceneUndoState::BeginUndoBatch(AZStd::string_view label)
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{
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if (!m_currentUndoBatch)
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{
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m_currentUndoBatch = aznew AzToolsFramework::UndoSystem::BatchCommand(label, 0);
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}
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else
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{
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auto parentUndoBatch = m_currentUndoBatch;
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m_currentUndoBatch = aznew AzToolsFramework::UndoSystem::BatchCommand(label, 0);
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m_currentUndoBatch->SetParent(parentUndoBatch);
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}
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}
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void SceneUndoState::EndUndoBatch()
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{
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if (!m_currentUndoBatch)
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{
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return;
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}
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if (m_currentUndoBatch->GetParent())
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{
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// pop one up
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m_currentUndoBatch = m_currentUndoBatch->GetParent();
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}
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else
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{
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// we're at root
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if (m_currentUndoBatch->HasRealChildren() && m_undoStack)
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{
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m_undoStack->Post(m_currentUndoBatch);
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}
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else
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{
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delete m_currentUndoBatch;
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}
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m_currentUndoBatch = nullptr;
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}
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}
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SceneUndoState::~SceneUndoState()
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{
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delete m_currentUndoBatch;
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}
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// UndoCache
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void UndoCache::Clear()
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{
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m_dataMap.clear();
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}
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void UndoCache::PurgeCache(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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m_dataMap.erase(scriptCanvasId);
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}
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void UndoCache::PopulateCache(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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UpdateCache(scriptCanvasId);
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}
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void UndoCache::UpdateCache(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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// Lookup the graph item and perform a snapshot of all it's serialization elements
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UndoData undoData;
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UndoRequestBus::EventResult(undoData, scriptCanvasId, &UndoRequests::CreateUndoData);
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AZ::SerializeContext* serializeContext{};
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AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZStd::vector<AZ::u8>& newData = m_dataMap[scriptCanvasId];
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newData.clear();
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AZ::IO::ByteContainerStream<AZStd::vector<AZ::u8>> byteStream(&newData);
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AZ::ObjectStream* objStream = AZ::ObjectStream::Create(&byteStream, *serializeContext, AZ::DataStream::ST_BINARY);
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if (!objStream->WriteClass(&undoData))
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{
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AZ_Assert(false, "Unable to serialize Script Canvas scene and graph data for undo/redo");
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return;
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}
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objStream->Finalize();
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}
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const AZStd::vector<AZ::u8>& UndoCache::Retrieve(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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auto it = m_dataMap.find(scriptCanvasId);
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if (it == m_dataMap.end())
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{
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return m_emptyData;
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}
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return it->second;
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}
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}
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