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45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <GraphCanvas/Components/NodePropertyDisplay/StringDataInterface.h>
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#include "ScriptCanvasPropertyDataInterface.h"
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namespace ScriptCanvasEditor
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{
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class ScriptCanvasStringPropertyDataInterface
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: public ScriptCanvasPropertyDataInterface<GraphCanvas::StringDataInterface, ScriptCanvas::Data::StringType>
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{
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public:
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AZ_CLASS_ALLOCATOR(ScriptCanvasStringPropertyDataInterface, AZ::SystemAllocator, 0);
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ScriptCanvasStringPropertyDataInterface(const AZ::EntityId& nodeId, ScriptCanvas::TypedNodePropertyInterface<ScriptCanvas::Data::StringType>* propertyNodeInterface)
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: ScriptCanvasPropertyDataInterface(nodeId, propertyNodeInterface)
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{
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}
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~ScriptCanvasStringPropertyDataInterface() = default;
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// StringDataInterface
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AZStd::string GetString() const override
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{
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return GetValue();
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}
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void SetString(const AZStd::string& value) override
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{
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SetValue(value);
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}
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////
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};
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}
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