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o3de/Gems/SceneProcessing/Code/Source/Generation/Components/MeshOptimizer
AMZN-stankowi f779821ac0
Helios - LYN-3250 - Fixed morph targets for meshes that had multiple … (#696)
* Helios - LYN-3250 - Fixed morph targets for meshes that had multiple materials (#374)

Fixed morph targets for meshes that had multiple materials and were split by AssImp: Recombined them into one mesh in the O3DE scene graph, so the behavior would match FBX SDK.
5 years ago
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Array2D.h Integrating latest 47acbe8 5 years ago
Array2D.inl Integrating latest 47acbe8 5 years ago
MeshBuilder.cpp Integrating github/staging through commit ab87ed9 5 years ago
MeshBuilder.h Integrating github/staging through commit ab87ed9 5 years ago
MeshBuilderInvalidIndex.h Integrating latest 47acbe8 5 years ago
MeshBuilderSkinningInfo.cpp Integrating github/staging through commit ab87ed9 5 years ago
MeshBuilderSkinningInfo.h Integrating latest 47acbe8 5 years ago
MeshBuilderSubMesh.cpp Integrating github/staging through commit ab87ed9 5 years ago
MeshBuilderSubMesh.h Integrating github/staging through commit ab87ed9 5 years ago
MeshBuilderVertexAttributeLayers.cpp Integrating latest 47acbe8 5 years ago
MeshBuilderVertexAttributeLayers.h Integrating github/staging through commit ab87ed9 5 years ago
MeshOptimizerComponent.cpp Helios - LYN-3250 - Fixed morph targets for meshes that had multiple … (#696) 5 years ago
MeshOptimizerComponent.h Use the material id from the base mesh when optimizing blend shapes (#517) 5 years ago