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* Helios - LYN-3250 - Fixed morph targets for meshes that had multiple materials (#374) Fixed morph targets for meshes that had multiple materials and were split by AssImp: Recombined them into one mesh in the O3DE scene graph, so the behavior would match FBX SDK. |
5 years ago | |
|---|---|---|
| .. | ||
| Array2D.h | 5 years ago | |
| Array2D.inl | 5 years ago | |
| MeshBuilder.cpp | 5 years ago | |
| MeshBuilder.h | 5 years ago | |
| MeshBuilderInvalidIndex.h | 5 years ago | |
| MeshBuilderSkinningInfo.cpp | 5 years ago | |
| MeshBuilderSkinningInfo.h | 5 years ago | |
| MeshBuilderSubMesh.cpp | 5 years ago | |
| MeshBuilderSubMesh.h | 5 years ago | |
| MeshBuilderVertexAttributeLayers.cpp | 5 years ago | |
| MeshBuilderVertexAttributeLayers.h | 5 years ago | |
| MeshOptimizerComponent.cpp | 5 years ago | |
| MeshOptimizerComponent.h | 5 years ago | |