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o3de/Gems/Multiplayer/Code/Tests
AMZN-koppersr 55a4680659 Fixed Multiplayer unit tests.
The multiplayer unit tests created a SpawnableSystemComponent without an application to provide the Serialize Context. This caused an assert which failed the unit tests. Since the entity spawning system doesn't seem to be directly used the component was removed.
5 years ago
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IMultiplayerConnectionMock.h Integrating latest 47acbe8 5 years ago
Main.cpp Integrating latest 47acbe8 5 years ago
MainTools.cpp SPEC-6984 Fixed flaky test when user settings were written by ComponentApplication 5 years ago
MultiplayerSystemTests.cpp Fixed Multiplayer unit tests. 5 years ago
PrefabProcessingTests.cpp Fixed build 5 years ago
RewindableContainerTests.cpp Fix inadvertent redefine in Test 5 years ago
RewindableObjectTests.cpp Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago