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o3de/Gems/GameStateSamples/gem.json

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{
"gem_name": "GameStateSamples",
"Dependencies":
[
{
"Uuid" : "1a557ac19dc34f5697fe03f30be5b6e4",
"VersionConstraints" : [">=0.1.0"],
"_comment" : "GameState"
},
{
"Uuid" : "ff06785f7145416b9d46fde39098cb0c",
"VersionConstraints" : [">=0.1.0"],
"_comment" : "LmbrCentral"
},
{
"Uuid" : "93ccb44a96b142f7942a3fb6b9ca36e1",
"VersionConstraints" : [">=0.1.0"],
"_comment" : "LocalUser"
},
{
"Uuid" : "c7935ecf5e8047fe8ca947b34b11cadb",
"VersionConstraints" : [">=0.1.0"],
"_comment" : "LyShineExamples"
},
{
"Uuid" : "89225422672547deaca9e7a22b883973",
"VersionConstraints" : [">=0.1.0"],
"_comment" : "MessagePopup"
},
{
"Uuid" : "d96ab03f53d14c9e83f9b4528c8576d7",
"VersionConstraints" : [">=0.1.0"],
"_comment" : "SaveData"
}
],
"GemFormatVersion": 4,
"Uuid": "76db0b1bcff84224a92cbceb373f4a85",
"Name": "GameStateSamples",
"DisplayName": "GameStateSamples",
"Version": "0.1.0",
"Summary": "Provides a set of sample game states (built on top of the generic GameState Gem), including primary user selection, main menu, level loading, level running, and level paused.",
"Tags": ["Game State", "Main Menu", "Level Loading", "Pause Menu", "Primary User", "Local Multiplayer", "Local Co-op", "Split Screen"],
"IconPath": "preview.png",
"Modules": [
{
"Type": "GameModule"
}
]
}