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o3de/Gems/DebugDraw/Code/Source/DebugDrawTextComponent.h

77 lines
2.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Script/ScriptTimePoint.h>
#include <DebugDraw/DebugDrawBus.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
namespace DebugDraw
{
class DebugDrawTextElement
{
public:
AZ_CLASS_ALLOCATOR(DebugDrawTextElement, AZ::SystemAllocator, 0);
AZ_TYPE_INFO(DebugDrawTextElement, "{A49413DB-0AFC-4D38-BD4B-EDC8FA83B640}");
static void Reflect(AZ::ReflectContext* context);
enum class DrawMode
{
OnScreen,
InWorld,
};
DrawMode m_drawMode = DrawMode::OnScreen;
float m_duration = 0.0f;
AZStd::string m_text = "";
AZ::ScriptTimePoint m_activateTime;
AZ::Color m_color = AZ::Color(1.0f, 1.0f, 1.0f, 1.0f);
AZ::EntityId m_targetEntityId;
AZ::Vector3 m_worldLocation = AZ::Vector3::CreateZero();
AZ::ComponentId m_owningEditorComponent = AZ::InvalidComponentId;
};
class DebugDrawTextComponent
: public AZ::Component
{
friend class DebugDrawSystemComponent;
public:
AZ_COMPONENT(DebugDrawTextComponent, "{A705A8DF-31F1-49FF-8727-CC7783E09EF9}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
DebugDrawTextComponent() = default;
explicit DebugDrawTextComponent(const DebugDrawTextElement& textElement);
~DebugDrawTextComponent() override = default;
// AZ::Component interface implementation
void Init() override;
void Activate() override;
void Deactivate() override;
protected:
DebugDrawTextElement m_element;
};
}