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80 lines
2.8 KiB
C++
80 lines
2.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "DebugDraw_precompiled.h"
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#include "DebugDrawSystemComponent.h"
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#include "DebugDrawLineComponent.h"
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#include "DebugDrawRayComponent.h"
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#include "DebugDrawSphereComponent.h"
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#include "DebugDrawObbComponent.h"
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#include "DebugDrawTextComponent.h"
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#ifdef DEBUGDRAW_GEM_EDITOR
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#include "EditorDebugDrawLineComponent.h"
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#include "EditorDebugDrawRayComponent.h"
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#include "EditorDebugDrawSphereComponent.h"
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#include "EditorDebugDrawObbComponent.h"
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#include "EditorDebugDrawTextComponent.h"
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#endif // DEBUGDRAW_GEM_EDITOR
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#include <IGem.h>
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namespace DebugDraw
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{
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class DebugDrawModule
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: public CryHooksModule
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{
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public:
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AZ_RTTI(DebugDrawModule, "{07AC9E51-535C-402D-A2EB-529366ED9985}", CryHooksModule);
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DebugDrawModule()
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: CryHooksModule()
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{
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// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
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m_descriptors.insert(m_descriptors.end(), {
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//DebugDrawSystemComponent::CreateDescriptor(),
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DebugDrawLineComponent::CreateDescriptor(),
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DebugDrawRayComponent::CreateDescriptor(),
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DebugDrawSphereComponent::CreateDescriptor(),
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DebugDrawObbComponent::CreateDescriptor(),
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DebugDrawTextComponent::CreateDescriptor(),
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DebugDrawSystemComponent::CreateDescriptor(),
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#ifdef DEBUGDRAW_GEM_EDITOR
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EditorDebugDrawLineComponent::CreateDescriptor(),
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EditorDebugDrawRayComponent::CreateDescriptor(),
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EditorDebugDrawSphereComponent::CreateDescriptor(),
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EditorDebugDrawObbComponent::CreateDescriptor(),
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EditorDebugDrawTextComponent::CreateDescriptor(),
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#endif // DEBUGDRAW_GEM_EDITOR
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});
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}
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/**
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* Add required SystemComponents to the SystemEntity.
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*/
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AZ::ComponentTypeList GetRequiredSystemComponents() const override
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{
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return AZ::ComponentTypeList{
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azrtti_typeid<DebugDrawSystemComponent>(),
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};
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}
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};
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}
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// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
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// The first parameter should be GemName_GemIdLower
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// The second should be the fully qualified name of the class above
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AZ_DECLARE_MODULE_CLASS(Gem_DebugDraw, DebugDraw::DebugDrawModule)
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