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55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AudioSystemEditor_wwise.h>
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namespace UnitTest
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{
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class AudioEngineWwiseEditorTests
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: public ::testing::Test
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{
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protected:
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void SetUp() override
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{
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if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
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{
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AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
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}
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}
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void TearDown() override
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{
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if (AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
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{
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AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
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}
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}
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};
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TEST_F(AudioEngineWwiseEditorTests, CreateControl_LocalizedBankPath_NameDoesNotContainPath)
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{
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using namespace AudioControls;
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CAudioSystemEditor_wwise editorWwise;
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SControlDef controlDefinition("LocalizedBank", eWCT_WWISE_SOUND_BANK, true, nullptr, "en-us");
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auto audioControl = editorWwise.CreateControl(controlDefinition);
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// Ensure audioControl's name does not contain "en-us".
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AZStd::string name = audioControl->GetName();
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EXPECT_EQ(name.find("en-us"), AZStd::string::npos);
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}
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} // namespace UnitTest
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AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
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