You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/AssetValidation/Code/Source/AssetSystemTestCommands.cpp

330 lines
15 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AssetSystemTestCommands.h>
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/Asset/AssetManagerBus.h>
#include <AzCore/Interface/Interface.h>
#include <AzCore/Component/TickBus.h>
#include <AzCore/Console/IConsole.h>
#include <AzCore/Jobs/JobFunction.h>
#include <AzCore/Math/Random.h>
#include <AzCore/std/string/conversions.h>
#include <AzFramework/Asset/AssetCatalogBus.h>
#include <AzFramework/Asset/NetworkAssetNotification_private.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <AzFramework/StringFunc/StringFunc.h>
namespace AssetValidation
{
void AssetValidation::TestChangeAssets(const AZ::ConsoleCommandContainer& someStrings)
{
static AZStd::atomic_bool forceStop{ false };
AZStd::chrono::milliseconds runTime{ 60000 }; // Total test run time in milliseconds
AZStd::chrono::milliseconds changeFreq{ 1000 }; // How often to perform the update cycle
unsigned long changePercent = 10; // what percent of the assets should we simulate receiving AssetChanged messages for
unsigned long holdPercent = 20; // What percent of assets should we get a reference to and hold each update
unsigned long loadBlocking = 0; // What percent of root asset loads should be requested as blocking
AZ::u64 seedValue = 1234;
for (auto thisIndex = 0; thisIndex < someStrings.size(); ++thisIndex)
{
auto& thisString = someStrings[thisIndex];
if (thisString == "stop")
{
AZ_TracePrintf("TestChangeAssets", "Stopping tests.");
forceStop = true;
}
else if (thisString == "start")
{
AZ_TracePrintf("TestChangeAssets", "Enabling tests.");
forceStop = false;
}
else if (thisIndex < someStrings.size() - 1)
{
if (thisString == "runtime")
{
runTime = AZStd::chrono::milliseconds(AZStd::stoull(AZStd::string(someStrings[++thisIndex])));
}
else if (thisString == "frequency")
{
changeFreq = AZStd::chrono::milliseconds(AZStd::stoull(AZStd::string(someStrings[++thisIndex])));
}
else if (thisString == "change")
{
changePercent = AZStd::stoul(AZStd::string(someStrings[++thisIndex]));
}
else if (thisString == "hold")
{
holdPercent = AZStd::stoul(AZStd::string(someStrings[++thisIndex]));
}
else if (thisString == "loadblocking")
{
loadBlocking = AZStd::stoul(AZStd::string(someStrings[++thisIndex]));
}
else if (thisString == "seed")
{
seedValue = AZStd::stoull(AZStd::string(someStrings[++thisIndex]));
}
}
}
AZ_TracePrintf("TestChangeAssets", "%s: Running for %llu ms freq %llu holding %u percent changing %u percent blocking %u percent seed value %llu\n", forceStop ? "STOPPED" : "START", runTime, changeFreq, holdPercent, changePercent, loadBlocking,seedValue);
auto runJob = AZ::CreateJobFunction([runTime, changeFreq, changePercent, holdPercent, loadBlocking, seedValue]()
{
AZStd::vector<AZStd::pair<AZ::Data::AssetId, AzFramework::AssetSystem::AssetNotificationMessage>> assetList;
AZ::Data::AssetCatalogRequests::AssetEnumerationCB collectAssetsCb = [&](const AZ::Data::AssetId id, const AZ::Data::AssetInfo& info)
{
if (AZ::Data::AssetManager::Instance().GetHandler(info.m_assetType))
{
AZ::Outcome<AZStd::vector<AZ::Data::ProductDependency>, AZStd::string> result;
AZ::Data::AssetCatalogRequestBus::BroadcastResult(result, &AZ::Data::AssetCatalogRequestBus::Events::GetDirectProductDependencies, id);
AzFramework::AssetSystem::AssetNotificationMessage message;
message.m_assetId = id;
message.m_data = info.m_relativePath;
message.m_sizeBytes = info.m_sizeBytes;
message.m_assetType = info.m_assetType;
// Assets with no dependencies won't return a successful response
if (result.IsSuccess())
{
message.m_dependencies = result.TakeValue();
}
auto somePair = AZStd::make_pair<AZ::Data::AssetId, AzFramework::AssetSystem::AssetNotificationMessage>(id, message);
assetList.push_back(somePair);
}
};
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::EnumerateAssets, nullptr, collectAssetsCb, nullptr);
auto start = AZStd::chrono::system_clock::now();
AZStd::chrono::milliseconds runMs{ 0 };
AzFramework::AssetSystem::NetworkAssetUpdateInterface* notificationInterface = AZ::Interface<AzFramework::AssetSystem::NetworkAssetUpdateInterface>::Get();
if (!notificationInterface)
{
AZ_Warning("TestChangeAssets", false, "Couldn't get notification interface to send change messages\n");
return;
}
AZ::SimpleLcgRandom randomizer(seedValue);
int lastTick = 0;
AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>> heldAssets;
AZStd::size_t heldCount{ 0 };
AZ::u64 changeCount{ 0 };
AZ::u64 blockCount{ 0 };
AZ_TracePrintf("TestChangeAssets", "Beginning run with %zu assets\n", assetList.size());
while (!forceStop && runMs < runTime)
{
runMs = AZStd::chrono::duration_cast<AZStd::chrono::milliseconds>(AZStd::chrono::system_clock::now() - start);
int thisTick = aznumeric_cast<int>(runMs / changeFreq) + 1;
if (thisTick > lastTick)
{
heldAssets.clear();
lastTick = thisTick;
AZ::u64 thisChangeCount{ 0 };
AZ::u64 thisBlockCount{ 0 };
for (const auto& thisElement : assetList)
{
bool blockLoad = (randomizer.GetRandom() % 100 < loadBlocking);
if (randomizer.GetRandom() % 100 < holdPercent)
{
heldAssets.emplace_back(AZ::Data::AssetManager::Instance().GetAsset(thisElement.first, thisElement.second.m_assetType, AZ::Data::AssetLoadBehavior::Default));
if (blockLoad)
{
heldAssets.back().BlockUntilLoadComplete();
++thisBlockCount;
}
}
if (randomizer.GetRandom() % 100 < changePercent)
{
++thisChangeCount;
notificationInterface->AssetChanged(thisElement.second);
}
}
AZ_TracePrintf("TestChangeAssets", "On Tick %d held %zu assets, block loaded %llu and queued changes for %llu\n", lastTick, heldAssets.size(), thisBlockCount, thisChangeCount);
heldCount += heldAssets.size();
blockCount += thisBlockCount;
changeCount += thisChangeCount;
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(300));
}
}
AZ_TracePrintf("TestChangeAssets", "DONE: After %llu ms held %zu assets, block loaded %llu and queued changes for %llu\n", runMs, heldCount, blockCount, changeCount);
}, true);
runJob->Start();
}
}
void TestCreateContainers([[maybe_unused]] const AZ::ConsoleCommandContainer& someStrings)
{
auto runJob = AZ::CreateJobFunction([]()
{
AZStd::vector<AZStd::pair<AZ::Data::AssetId, AZ::Data::AssetInfo>> assetList;
AZ::Data::AssetCatalogRequests::AssetEnumerationCB collectAssetsCb = [&](const AZ::Data::AssetId id, const AZ::Data::AssetInfo& info)
{
if (AZ::Data::AssetManager::Instance().GetHandler(info.m_assetType))
{
auto somePair = AZStd::make_pair<AZ::Data::AssetId, AZ::Data::AssetInfo>(id, info);
assetList.push_back(somePair);
}
};
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::EnumerateAssets, nullptr, collectAssetsCb, nullptr);
auto start = AZStd::chrono::system_clock::now();
AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>> loadingContainers;
for (const auto& thisElement : assetList)
{
loadingContainers.push_back(AZ::Data::AssetManager::Instance().GetAsset(thisElement.first, thisElement.second.m_assetType, AZ::Data::AssetLoadBehavior::Default));
}
AZStd::chrono::milliseconds maxWait{ 5000 };
AZStd::chrono::milliseconds runMS{ 0 };
AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>> readyContainers;
size_t totalContainers = loadingContainers.size();
while(readyContainers.size() < totalContainers && runMS < maxWait)
{
auto containerIter = loadingContainers.begin();
while (containerIter != loadingContainers.end())
{
if ((*containerIter)->IsReady())
{
readyContainers.push_back(*containerIter);
containerIter = loadingContainers.erase(containerIter);
}
else
{
++containerIter;
}
}
runMS = AZStd::chrono::duration_cast<AZStd::chrono::milliseconds>(AZStd::chrono::system_clock::now() - start);
if (readyContainers.size() == totalContainers)
{
AZ_TracePrintf("TestCreateContainers", "All assets (%d) ready after %ld ms\n", readyContainers.size(), runMS);
return;
}
AZ_TracePrintf("TestCreateContainers", "%d / %d ready after %ld ms\n", readyContainers.size(), totalContainers, runMS);
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(100));
}
#if defined(AZ_ENABLE_TRACING)
if (loadingContainers.size())
{
AZ_TracePrintf("TestCreateContainers", "Failed to load %d / %d containers\n", loadingContainers.size(), totalContainers);
for (auto& thisContainer : loadingContainers)
{
AZ_TracePrintf("TestCreateContainers", "Couldn't load container for %s\n", thisContainer.ToString<AZStd::string>().c_str());
}
}
#endif
}, true);
runJob->Start();
}
AZ_CONSOLEFREEFUNC(TestCreateContainers, AZ::ConsoleFunctorFlags::Null, "Time the creation of all assets in the catalog as containers");
void TestSingleContainer(const AZ::ConsoleCommandContainer& someStrings)
{
if (someStrings.empty())
{
AZ_Warning("TestSingleContainer", false, "Need a valid id to test against");
return;
}
auto uuidString = someStrings[0];
AZ::u32 subId{0};
auto subidPos = uuidString.rfind(':');
if (subidPos != AZStd::string::npos)
{
auto subidstr = uuidString.substr(subidPos + 1);
subId = atoi(subidstr.data());
uuidString = uuidString.substr(0, subidPos);
}
AZ::Data::AssetId assetId(AZ::Uuid::CreateStringPermissive(uuidString.data()), subId);
auto runJob = AZ::CreateJobFunction([assetId]()
{
AZStd::vector<AZStd::pair<AZ::Data::AssetId, AZ::Data::AssetInfo>> assetList;
AZ::Data::AssetInfo assetInfo;
AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId);
if (!assetInfo.m_assetId.IsValid())
{
AZ_Warning("TestSingleContainer", false, "Couldn't get asset info for %s", assetId.ToString<AZStd::string>().c_str());
}
auto start = AZStd::chrono::system_clock::now();
auto thisContainer = AZ::Data::AssetManager::Instance().GetAsset(assetId, assetInfo.m_assetType, AZ::Data::AssetLoadBehavior::Default);
AZStd::chrono::milliseconds maxWait{ 2000 };
AZStd::chrono::milliseconds runMS{ 0 };
while(thisContainer->IsLoading() && runMS < maxWait)
{
runMS = AZStd::chrono::duration_cast<AZStd::chrono::milliseconds>(AZStd::chrono::system_clock::now() - start);
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(100));
}
if (thisContainer->IsReady())
{
AZ_TracePrintf("TestCreateContainers", "Container for %s loaded\n", assetId.ToString<AZStd::string>().c_str());
}
else
{
AZ_TracePrintf("TestCreateContainers", "Failed to load container for %s\n", assetId.ToString<AZStd::string>().c_str());
}
}, true);
runJob->Start();
}
AZ_CONSOLEFREEFUNC(TestSingleContainer, AZ::ConsoleFunctorFlags::Null, "Test the creation of a single container");
void ShowAsset(const AZ::ConsoleCommandContainer& someStrings)
{
if (someStrings.empty())
{
AZ_Warning("TestSingleContainer", false, "Need a valid id to show");
return;
}
auto uuidString = someStrings[0];
AZ::u32 subId{ 0 };
auto subidPos = uuidString.rfind(':');
if (subidPos != AZStd::string::npos)
{
auto subidstr = uuidString.substr(subidPos + 1);
subId = atoi(subidstr.data());
uuidString = uuidString.substr(0, subidPos);
}
AZ::Data::AssetId assetId(AZ::Uuid::CreateStringPermissive(uuidString.data()), subId);
AZ::Data::AssetInfo assetInfo;
AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId);
if (!assetInfo.m_assetId.IsValid())
{
AZ_Warning("TestSingleContainer", false, "Couldn't get asset info for %s", assetId.ToString<AZStd::string>().c_str());
return;
}
AZ_TracePrintf("ShowAsset", "Asset %s : Type %s Size %zu RelativePath %s\n", assetId.ToString<AZStd::string>().c_str(), assetInfo.m_assetType.ToString<AZStd::string>().c_str(), assetInfo.m_sizeBytes, assetInfo.m_relativePath.c_str());
}
AZ_CONSOLEFREEFUNC(ShowAsset, AZ::ConsoleFunctorFlags::Null, "Print info on a single asset");